Player Matchup

Surtr
Surtr
FlawedDesign712
Surtr
Level 129
God Stats
1W - 0L
1,611 SR
Queue Stats
21W - 12L
1,561 Elo+
Solo
Vulcan
Vulcan
MadMandrillMan
Vulcan
Level 128
God Stats
126W - 117L
1,545 SR
Queue Stats
157W - 158L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Teuchisramen
Baron Samedi
Level 106
God Stats
15W - 10L
1,487 SR
Queue Stats
103W - 92L
1,503 Elo+
Party 1
Rama
Rama
Tohma7669
Rama
Level 25
God Stats
2W - 2L
1,250 SR
Queue Stats
8W - 15L
1,300 Elo+
Party 1
Thanatos
Thanatos
zalafini39
Thanatos
Level 83
God Stats
1W - 0L
1,304 SR
Queue Stats
2W - 3L
1,458 Elo+
Solo
Team Averages
Level 94
1,439 SR
1,458 Elo+

VS

Team Averages
Level 93
1,511 SR
1,472 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Megaman4791
Terra
Level 68
God Stats
0W - 2L
1,671 SR
Queue Stats
128W - 147L
1,426 Elo+
Solo
King Arthur
King Arthur
TAKESHI_KOVACS_3
King Arthur
Level 48
God Stats
1W - 3L
1,383 SR
Queue Stats
77W - 100L
1,436 Elo+
Solo
Tyr
Tyr
YamirP
Tyr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
6,177
562
4,285
9,490
4,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 2
7,626
693
5,707
2,310
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Teuchisramen
Baron Samedi
13
7 / 0 / 2
7,703
700
8,916
7,380
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
10
1 / 1 / 1
6,067
552
4,262
6,516
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
zalafini39
Thanatos
12
6 / 1 / 5
7,304
664
6,395
8,359
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 3 / 1
6,168
561
6,795
6,698
2,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
 
Morgan Le Fay
9
0 / 6 / 2
5,312
483
5,043
8,795
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 2 / 2
5,816
529
4,544
11,627
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
TAKESHI_KOVACS_3
King Arthur
9
0 / 4 / 1
5,320
484
1,754
10,477
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tyr
YamirP
Tyr
10
0 / 3 / 0
5,788
526
683
8,526
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
5
5
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
3
1
1.17
L
Morgan Le Fay
 
Morgan Le Fay
0
6
2
0.17
W
2
3
5
1.5
W
2
0
2
3
L
2
2
2
1.5
L
King Arthur
TAKESHI_KOVACS_3
King Arthur
0
4
1
0.13
W
Baron Samedi
Teuchisramen
Baron Samedi
7
0
2
8
W
Rama
1
1
1
1.5
L
Tyr
YamirP
Tyr
0
3
0
0
W
Thanatos
zalafini39
Thanatos
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,565
Damage
18,819
34,055
Taken
46,123
13,536
Mitigated
18,479
16,340
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,795
3,012
0
1,468
6,698
2,142
702
390
6,308
0
41,008
L
Morgan Le Fay
 
Morgan Le Fay
5,043
312
0
800
8,795
1,946
0
3,825
4,970
28,605
804
W
4,285
1,405
27
3,436
9,490
4,957
306
1,652
7,838
760
18,722
W
5,707
134
0
1,187
2,310
789
42
0
2,310
47,682
1,083
L
4,544
278
559
3,607
11,627
7,212
0
3,057
8,570
19,098
670
L
King Arthur
TAKESHI_KOVACS_3
King Arthur
1,754
0
0
3,322
10,477
3,444
0
2,465
7,965
0
36,590
W
Baron Samedi
Teuchisramen
Baron Samedi
8,916
378
187
3,281
7,380
3,118
352
3,732
3,254
49,483
981
W
Rama
4,262
3,442
283
2,099
6,516
1,701
522
1,033
5,483
0
29,712
L
Tyr
YamirP
Tyr
683
82
0
3,002
8,526
3,735
0
4,628
3,406
0
34,021
W
Thanatos
zalafini39
Thanatos
6,395
2,451
0
5,840
8,359
2,971
0
2,070
6,071
0
32,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,877
Gold Earned
28,404
294
Minions Killed
306
0
Camps Cleared
0
1,175,453
Distance Traveled
1,108,665
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,168
561
65
6
0
204,689
0
L
Morgan Le Fay
5,312
483
54
5
0
201,139
3
W
Surtr
6,177
562
36
3
0
230,790
5
W
Vulcan
7,626
693
87
8
0
239,249
0
L
Terra
5,816
529
30
3
0
238,715
0
L
King Arthur
5,320
484
73
7
0
250,517
0
W
Baron Samedi
7,703
700
64
6
0
219,383
0
W
Rama
6,067
552
49
4
0
203,377
0
L
Tyr
5,788
526
84
8
0
213,605
0
W
Thanatos
7,304
664
58
5
0
282,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role