Player Matchup

Nox
Nox
 
Nox
Level 295
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Blackkingcat
Artemis
Level 165
God Stats
7W - 4L
1,456 SR
Queue Stats
112W - 104L
1,413 Elo+
Solo
Eset
Eset
Joe_Lee20102
Eset
Level 183
God Stats
23W - 19L
1,556 SR
Queue Stats
223W - 196L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
NETmin HD12
Sun Wukong
Level 68
God Stats
5W - 2L
1,659 SR
Queue Stats
109W - 112L
1,472 Elo+
Solo
Ymir
Ymir
Papa_Jim_Jam
Ymir
Level 69
God Stats
45W - 20L
1,669 SR
Queue Stats
216W - 211L
1,474 Elo+
Solo
Team Averages
Level 156
1,568 SR
1,473 Elo+

VS

Team Averages
Level 134
1,545 SR
1,487 Elo+
Sobek
Sobek
 
Sobek
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DreamHunter_CM
Thanatos
Level 161
God Stats
2W - 2L
1,881 SR
Queue Stats
236W - 229L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
LavenderJones
Zhong Kui
Level 94
God Stats
5W - 12L
1,302 SR
Queue Stats
197W - 195L
1,511 Elo+
Solo
Hel
Hel
xHZA666
Hel
Level 124
God Stats
37W - 38L
1,539 SR
Queue Stats
283W - 280L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
1 / 1 / 1
3,554
711
1,292
2,726
763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Blackkingcat
Artemis
6
0 / 0 / 0
3,372
674
2,127
1,722
381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 1
3,353
671
2,354
1,098
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NETmin HD12
Sun Wukong
5
0 / 0 / 1
3,149
630
1,204
2,952
1,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,281
656
1,034
3,194
1,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 1
3,105
621
1,121
4,267
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
 
Artemis
4
0 / 0 / 1
2,979
596
1,371
691
136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
5
1 / 1 / 0
3,304
661
731
4,043
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
LavenderJones
Zhong Kui
6
0 / 1 / 0
3,472
694
1,657
2,858
1,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hel
7
0 / 0 / 0
3,614
723
613
2,538
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
1
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
1
1.5
L
Sobek
 
Sobek
0
0
1
0.5
L
Artemis
 
Artemis
0
0
1
0.5
W
Artemis
Blackkingcat
Artemis
0
0
0
0
L
Thanatos
1
1
0
1
W
1
0
1
1.5
L
Zhong Kui
LavenderJones
Zhong Kui
0
1
0
0
W
Sun Wukong
NETmin HD12
Sun Wukong
0
0
1
0.5
W
0
0
0
0
L
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,011
Damage
5,493
11,692
Taken
14,397
4,541
Mitigated
4,762
4,961
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,292
0
0
1,509
2,726
763
0
305
2,421
16,278
640
L
Sobek
 
Sobek
1,121
26
82
1,655
4,267
1,445
0
977
3,290
4,329
764
L
Artemis
 
Artemis
1,371
433
0
225
691
136
0
130
561
0
7,759
W
Artemis
Blackkingcat
Artemis
2,127
957
34
87
1,722
381
0
549
991
0
16,165
L
Thanatos
731
185
0
2,999
4,043
1,042
0
1,391
2,652
0
11,725
W
2,354
355
86
553
1,098
243
0
253
845
12,358
0
L
Zhong Kui
LavenderJones
Zhong Kui
1,657
683
0
1,735
2,858
1,484
0
575
2,102
16,769
0
W
Sun Wukong
NETmin HD12
Sun Wukong
1,204
270
0
1,150
2,952
1,385
0
1,535
1,417
0
11,769
W
1,034
117
0
1,542
3,194
1,769
0
369
2,752
9,010
471
L
Hel
613
0
0
1,589
2,538
655
0
1,530
1,008
19,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,709
Gold Earned
16,474
124
Minions Killed
129
0
Camps Cleared
0
514,237
Distance Traveled
468,348
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
3,554
711
34
7
0
111,005
3
L
Sobek
3,105
621
9
2
0
93,560
1
L
Artemis
2,979
596
20
4
0
71,481
0
W
Artemis
3,372
674
28
6
0
83,026
0
L
Thanatos
3,304
661
25
5
0
114,921
0
W
Eset
3,353
671
17
3
0
114,640
2
L
Zhong Kui
3,472
694
32
6
0
81,438
0
W
Sun Wukong
3,149
630
22
4
0
110,964
0
W
Ymir
3,281
656
23
5
0
94,602
0
L
Hel
3,614
723
43
9
0
106,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role