Player Matchup

Athena
Athena
 
Athena
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Drako-Titan
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,082 Elo+
Solo
Mercury
Mercury
EL XiiMii
Mercury
Level 78
God Stats
8W - 14L
1,314 SR
Queue Stats
25W - 33L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Squizzee29
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,312 Elo+
Solo
Jing Wei
Jing Wei
nathan888
Jing Wei
Level 103
God Stats
0W - 2L
1,274 SR
Queue Stats
29W - 30L
1,455 Elo+
Party 1
Team Averages
Level 79
1,418 SR
1,349 Elo+

VS

Team Averages
Level 127
1,558 SR
1,488 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Johnori21
Nu Wa
Level 117
God Stats
79W - 47L
1,585 SR
Queue Stats
492W - 495L
1,486 Elo+
Solo
Bellona
Bellona
basti456
Bellona
Level 129
God Stats
2W - 0L
1,737 SR
Queue Stats
16W - 17L
1,455 Elo+
Solo
Janus
Janus
x_-SH1N0B1-_x
Janus
Level 155
God Stats
5W - 5L
1,468 SR
Queue Stats
290W - 268L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 3 / 1
6,692
446
4,788
11,623
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 6 / 0
5,551
370
1,221
6,942
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
EL XiiMii
Mercury
13
1 / 3 / 0
6,678
445
3,085
11,222
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Squizzee29
Kukulkan
8
0 / 2 / 0
5,647
376
1,779
5,299
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Jing Wei
nathan888
Jing Wei
13
0 / 1 / 2
7,143
476
2,923
8,434
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 1 / 5
7,284
486
5,730
12,111
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
 
Cthulhu
13
1 / 1 / 1
7,266
484
4,321
9,039
4,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
Johnori21
Nu Wa
14
7 / 0 / 1
8,686
579
11,234
5,060
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
basti456
Bellona
15
4 / 0 / 2
8,958
597
4,705
9,059
9,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 0 / 3
7,633
509
4,286
6,152
2,018
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
15
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
1
0.5
W
Bastet
 
Bastet
1
1
5
3.5
W
Cthulhu
 
Cthulhu
1
1
1
1.5
L
0
6
0
0
L
Mercury
EL XiiMii
Mercury
1
3
0
0.33
W
Nu Wa
Johnori21
Nu Wa
7
0
1
7.5
L
Kukulkan
Squizzee29
Kukulkan
0
2
0
0
W
Bellona
basti456
Bellona
4
0
2
5
L
Jing Wei
nathan888
Jing Wei
0
1
2
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,796
Damage
30,276
43,520
Taken
41,421
18,522
Mitigated
21,617
10,002
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,788
1,696
0
1,615
11,623
9,486
0
5,146
6,362
20,525
1,090
W
Bastet
 
Bastet
5,730
908
0
6,246
12,111
3,806
100
2,030
9,987
0
49,495
W
Cthulhu
 
Cthulhu
4,321
339
0
3,028
9,039
4,914
0
1,718
7,321
45,641
0
L
1,221
161
0
0
6,942
1,596
190
2,738
4,014
21,134
1,092
L
Mercury
EL XiiMii
Mercury
3,085
326
0
2,242
11,222
3,349
0
4,868
6,077
0
45,034
W
Nu Wa
Johnori21
Nu Wa
11,234
3,639
0
1,474
5,060
1,590
549
1,453
3,469
53,302
0
L
Kukulkan
Squizzee29
Kukulkan
1,779
287
0
1,213
5,299
1,341
0
1,647
3,452
22,562
1,709
W
Bellona
basti456
Bellona
4,705
812
0
3,447
9,059
9,289
193
1,483
7,576
0
68,819
L
Jing Wei
nathan888
Jing Wei
2,923
2,104
0
4,932
8,434
2,750
0
4,582
3,774
0
58,490
W
4,286
118
90
3,675
6,152
2,018
0
717
5,435
57,433
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
39,827
336
Minions Killed
470
0
Camps Cleared
0
1,242,341
Distance Traveled
1,518,959
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,692
446
26
2
0
280,180
3
W
Bastet
7,284
486
88
6
0
346,800
0
W
Cthulhu
7,266
484
68
5
0
286,609
3
L
Thoth
5,551
370
42
3
0
213,690
0
L
Mercury
6,678
445
100
7
0
340,517
0
W
Nu Wa
8,686
579
81
5
0
267,009
0
L
Kukulkan
5,647
376
61
4
0
143,405
0
W
Bellona
8,958
597
118
8
0
270,802
0
L
Jing Wei
7,143
476
107
7
0
264,549
2
W
Janus
7,633
509
115
8
0
347,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role