Player Matchup

Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold III
DirtyBoy Chris
Geb
Gold III
Level 128
God Stats
6W - 3L
1,663 SR
Queue Stats
100W - 99L
1,513 MMR
Party 1
Janus
Janus
Gold III
Dragonassassin7
Janus
Gold III
Level 129
God Stats
2W - 2L
1,574 SR
Queue Stats
240W - 227L
1,565 MMR
Solo
Jing Wei
Jing Wei
Gold III
TheP0r3nstar
Jing Wei
Gold III
Level 188
God Stats
21W - 20L
1,680 SR
Queue Stats
718W - 740L
1,535 MMR
Solo
Awilix
Awilix
Gold IV
kevinDRS
Awilix
Gold IV
Level 158
God Stats
0W - 2L
1,315 SR
Queue Stats
19W - 23L
1,561 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,546 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,562 SR
1,533 MMR
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
CarterDaGawd
Hun Batz
Bronze III
Level 147
God Stats
2W - 0L
1,737 SR
Queue Stats
4W - 0L
1,546 MMR
Solo
Bake Kujira
Bake Kujira
Silver II
Endless-Red69
Bake Kujira
Silver II
Level 173
God Stats
3W - 2L
1,584 SR
Queue Stats
9W - 6L
1,513 MMR
Solo
Hachiman
Hachiman
Gold I
GrayPolarBear
Hachiman
Gold I
Level 145
God Stats
3W - 3L
1,487 SR
Queue Stats
146W - 132L
1,513 MMR
Solo
Serqet
Serqet
Silver I
VL RiiveerOo
Serqet
Silver I
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 2 / 0
7,349
565
7,260
12,958
7,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 2
5,910
455
2,270
10,639
5,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 6 / 0
6,172
475
3,253
6,789
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
TheP0r3nstar
Jing Wei
10
0 / 6 / 1
5,955
458
4,964
11,174
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
kevinDRS
Awilix
11
0 / 6 / 1
5,754
443
4,667
11,061
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BacchusBakasuraCharybdisCu Chulainn

VS

Bans
ChaacCthulhuLokiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 8
9,131
702
4,432
4,317
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
CarterDaGawd
Hun Batz
16
12 / 1 / 6
9,686
745
10,849
11,074
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
Endless-Red69
Bake Kujira
14
2 / 1 / 4
8,925
687
10,670
10,700
13,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
GrayPolarBear
Hachiman
15
2 / 0 / 6
8,724
671
7,100
6,846
2,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
12
2 / 0 / 8
7,797
600
3,809
8,229
3,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
2
Kills
22
22
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
2
0
0.5
W
Scylla
 
Scylla
4
0
8
8
W
Hun Batz
CarterDaGawd
Hun Batz
12
1
6
15
L
0
2
2
0.5
L
1
6
0
0.17
W
Bake Kujira
Endless-Red69
Bake Kujira
2
1
4
4
W
Hachiman
GrayPolarBear
Hachiman
2
0
6
5
L
Jing Wei
TheP0r3nstar
Jing Wei
0
6
1
0.08
W
Serqet
2
0
8
6
L
Awilix
kevinDRS
Awilix
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,414
Damage
36,860
52,621
Taken
41,166
20,784
Mitigated
24,987
12,413
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,260
997
178
4,928
12,958
7,959
0
7,512
5,446
186
62,382
W
Scylla
 
Scylla
4,432
509
0
820
4,317
1,181
1,233
1,889
2,264
55,863
651
W
Hun Batz
CarterDaGawd
Hun Batz
10,849
3,970
0
4,891
11,074
4,148
2,202
1,021
9,899
0
78,143
L
2,270
526
1,423
1,913
10,639
5,264
0
2,999
7,564
15,989
0
L
3,253
159
0
890
6,789
1,652
0
2,318
4,471
29,958
0
W
Bake Kujira
Endless-Red69
Bake Kujira
10,670
5,178
0
3,626
10,700
13,464
0
847
9,813
61,448
3,019
W
Hachiman
GrayPolarBear
Hachiman
7,100
4,109
0
3,518
6,846
2,315
1,784
1,046
5,760
0
65,644
L
Jing Wei
TheP0r3nstar
Jing Wei
4,964
2,715
0
2,581
11,174
2,542
24
419
10,665
0
38,821
W
Serqet
3,809
844
0
2,686
8,229
3,879
135
1,261
6,916
0
18,343
L
Awilix
kevinDRS
Awilix
4,667
1,093
0
500
11,061
3,367
0
1,180
9,830
0
43,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
44,263
347
Minions Killed
485
0
Camps Cleared
0
1,349,791
Distance Traveled
1,437,495
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,349
565
116
9
0
257,776
0
W
Scylla
9,131
702
108
8
0
297,680
2
W
Hun Batz
9,686
745
129
10
0
321,518
2
L
Geb
5,910
455
19
1
0
272,515
7
L
Janus
6,172
475
67
5
0
204,281
0
W
Bake Kujira
8,925
687
106
8
0
248,756
1
W
Hachiman
8,724
671
115
9
0
260,431
0
L
Jing Wei
5,955
458
76
6
0
286,384
0
W
Serqet
7,797
600
27
2
0
309,110
6
L
Awilix
5,754
443
69
5
0
328,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role