Player Matchup

Sylvanus
Sylvanus
DiGeStEd Kills
Sylvanus
Level 157
God Stats
3W - 4L
1,490 SR
Queue Stats
197W - 214L
1,404 Elo+
Solo
Geb
Geb
Magicdisaster_
Geb
Level 179
God Stats
10W - 2L
1,753 SR
Queue Stats
1,058W - 1,118L
1,456 Elo+
Party 1
Neith
Neith
Sunrise_Elleth
Neith
Level 147
God Stats
18W - 14L
1,538 SR
Queue Stats
979W - 1,016L
1,456 Elo+
Party 1
Baba Yaga
Baba Yaga
twoods219
Baba Yaga
Level 100
God Stats
9W - 12L
1,528 SR
Queue Stats
518W - 519L
1,380 Elo+
Solo
Amaterasu
Amaterasu
uhhlemons
Amaterasu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,417 Elo+
Solo
Team Averages
Level 129
1,562 SR
1,423 Elo+

VS

Team Averages
Level 98
1,340 SR
1,463 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kam1kaz316
Geb
Level 109
God Stats
2W - 4L
1,247 SR
Queue Stats
381W - 418L
1,424 Elo+
Solo
Ah Puch
Ah Puch
MrParadisebud
Ah Puch
Level 112
God Stats
3W - 4L
1,363 SR
Queue Stats
324W - 346L
1,430 Elo+
Solo
Chang'e
Chang'e
Paradox_mindzz
Chang'e
Level 82
God Stats
1W - 2L
1,499 SR
Queue Stats
372W - 403L
1,479 Elo+
Solo
Arachne
Arachne
TerracottaPinata
Arachne
Level 36
God Stats
0W - 6L
1,091 SR
Queue Stats
177W - 216L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
4 / 3 / 3
8,774
877
8,706
13,117
12,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 3
7,530
753
1,918
8,946
8,119
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 1 / 6
8,641
864
8,724
5,344
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
twoods219
Baba Yaga
14
1 / 1 / 7
8,379
838
10,429
5,485
2,447
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
uhhlemons
Amaterasu
15
3 / 3 / 5
8,785
879
7,011
12,855
13,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 1 / 6
8,702
870
12,471
5,855
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 7
7,974
797
5,392
11,056
7,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
15
4 / 1 / 5
8,327
833
9,753
4,427
1,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 5
6,638
664
3,913
9,590
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 3 / 8
6,976
698
4,809
9,142
6,723
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
10
Kills
11
12
Deaths
10
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
1
6
7
W
Sylvanus
4
3
3
1.83
L
1
1
7
4.5
W
0
4
3
0.38
L
Ah Puch
4
1
5
6.5
L
0
4
5
0.63
W
2
1
6
5
L
2
3
8
2
W
Baba Yaga
twoods219
Baba Yaga
1
1
7
4.5
W
Amaterasu
uhhlemons
Amaterasu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
36,338
45,747
Taken
40,070
39,684
Mitigated
21,010
19,475
Healing
19,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
12,471
1,185
779
1,082
5,855
2,398
0
2,791
3,064
36,554
0
W
Sylvanus
8,706
2,552
3,605
4,096
13,117
12,770
1,313
9,879
3,238
17,142
3,344
L
5,392
487
2,242
2,753
11,056
7,502
0
6,060
4,863
11,250
0
W
1,918
352
1,785
1,105
8,946
8,119
302
5,087
3,859
6,631
0
L
Ah Puch
9,753
399
1,790
1,465
4,427
1,459
0
2,125
2,215
21,672
543
L
3,913
1,038
3,666
2,155
9,590
2,928
0
5,264
4,181
6,168
0
W
8,724
1,998
499
1,972
5,344
2,430
2,514
3,866
1,478
0
25,190
L
4,809
2,539
856
2,718
9,142
6,723
0
4,122
4,869
0
5,303
W
Baba Yaga
twoods219
Baba Yaga
10,429
520
663
1,255
5,485
2,447
2,078
3,721
1,764
21,635
0
W
Amaterasu
uhhlemons
Amaterasu
7,011
2,608
788
3,707
12,855
13,918
560
8,756
4,099
0
11,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,109
Gold Earned
38,617
154
Minions Killed
112
0
Camps Cleared
0
851,374
Distance Traveled
813,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,702
870
49
5
0
188,225
0
W
Sylvanus
8,774
877
35
4
0
167,166
0
L
Geb
7,974
797
14
1
0
181,260
0
W
Geb
7,530
753
13
1
0
140,841
0
L
Ah Puch
8,327
833
29
3
0
134,814
0
L
Chang'e
6,638
664
17
2
0
168,628
0
W
Neith
8,641
864
67
7
0
174,654
0
L
Arachne
6,976
698
3
0
0
140,468
0
W
Baba Yaga
8,379
838
26
3
0
167,746
0
W
Amaterasu
8,785
879
13
1
0
200,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role