Player Matchup

Bacchus
Bacchus
MrGoodvibez
Bacchus
Level 104
God Stats
3W - 0L
1,834 SR
Queue Stats
32W - 36L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
PapiGoblin
Sun Wukong
Level 146
God Stats
9W - 13L
1,464 SR
Queue Stats
189W - 185L
1,554 Elo+
Solo
Ishtar
Ishtar
SawconFan
Ishtar
Level 158
God Stats
1W - 1L
1,730 SR
Queue Stats
219W - 55L
1,743 Elo+
Solo
Ix Chel
Ix Chel
SooooJuicy
Ix Chel
Level 67
God Stats
8W - 10L
1,630 SR
Queue Stats
30W - 33L
1,553 Elo+
Party 2
Ra
Ra
TuskuneKitsu
Ra
Level 186
God Stats
2W - 0L
1,721 SR
Queue Stats
544W - 541L
1,552 Elo+
Solo
Team Averages
Level 132
1,676 SR
1,579 Elo+

VS

Team Averages
Level 91
1,426 SR
1,478 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BEASTLOVE
Ares
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,405 Elo+
Party 1
Nut
Nut
Kaiju1101
Nut
Level 154
God Stats
30W - 33L
1,509 SR
Queue Stats
102W - 111L
1,513 Elo+
Solo
Chang'e
Chang'e
TO MUCH SAUCE26
Chang'e
Level 80
God Stats
7W - 13L
1,340 SR
Queue Stats
131W - 147L
1,422 Elo+
Solo
Hachiman
Hachiman
TheBetterLegend
Hachiman
Level 14
God Stats
0W - 1L
1,283 SR
Queue Stats
15W - 11L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrGoodvibez
Bacchus
12
2 / 1 / 9
7,822
1,304
4,351
5,713
5,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
PapiGoblin
Sun Wukong
12
3 / 0 / 5
7,286
1,214
6,900
6,527
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
SawconFan
Ishtar
13
6 / 1 / 11
8,756
1,459
17,161
5,490
2,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
SooooJuicy
Ix Chel
13
3 / 0 / 9
7,406
1,234
6,283
3,035
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 13
7,751
1,292
5,252
4,113
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Team 1 Tickets

372

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 4 / 2
5,900
983
2,519
5,374
4,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
11
2 / 3 / 2
7,297
1,216
4,613
11,797
10,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 3
6,336
1,056
5,800
9,309
3,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 4 / 3
6,277
1,046
1,906
8,969
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
12
1 / 4 / 2
6,910
1,152
5,644
7,829
3,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
18
Kills
3
4
Deaths
18
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
2
0.25
L
Ares
2
3
2
1
L
0
3
3
0.5
W
Bacchus
MrGoodvibez
Bacchus
2
1
9
6.5
W
Sun Wukong
PapiGoblin
Sun Wukong
3
0
5
5.5
W
Ishtar
SawconFan
Ishtar
6
1
11
11.5
W
Ix Chel
SooooJuicy
Ix Chel
3
0
9
7.5
L
0
4
3
0.38
L
Hachiman
1
4
2
0.5
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,947
Damage
20,482
24,878
Taken
43,278
14,489
Mitigated
24,853
7,534
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,519
396
0
568
5,374
4,204
0
2,116
3,121
7,552
0
L
Ares
4,613
383
0
468
11,797
10,542
0
3,925
7,627
9,067
0
L
5,800
3,651
0
1,032
9,309
3,686
0
3,232
5,976
0
18,897
W
Bacchus
MrGoodvibez
Bacchus
4,351
116
0
1,528
5,713
5,380
0
2,271
3,370
5,685
0
W
Sun Wukong
PapiGoblin
Sun Wukong
6,900
874
71
1,257
6,527
4,287
0
2,518
3,905
0
14,376
W
Ishtar
SawconFan
Ishtar
17,161
10,208
0
918
5,490
2,123
0
1,593
3,787
0
33,671
W
Ix Chel
SooooJuicy
Ix Chel
6,283
629
630
445
3,035
1,086
0
1,188
1,833
19,448
0
L
1,906
117
1,235
1,533
8,969
3,221
0
3,046
5,805
14,603
0
L
Hachiman
5,644
4,215
0
1,171
7,829
3,200
0
2,740
4,901
0
16,786
W
5,252
462
1,593
1,092
4,113
1,613
0
1,168
2,945
14,109
92

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,021
Gold Earned
32,720
115
Minions Killed
109
8
Camps Cleared
4
593,952
Distance Traveled
503,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,900
983
12
2
0
62,004
0
L
Ares
7,297
1,216
6
1
0
109,378
0
L
Nut
6,336
1,056
39
7
1
108,648
0
W
Bacchus
7,822
1,304
1
0
0
141,731
0
W
Sun Wukong
7,286
1,214
19
3
1
114,533
0
W
Ishtar
8,756
1,459
29
5
5
106,102
0
W
Ix Chel
7,406
1,234
38
6
1
120,214
0
L
Chang'e
6,277
1,046
27
5
0
107,167
0
L
Hachiman
6,910
1,152
25
4
3
116,270
0
W
Ra
7,751
1,292
28
5
1
111,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role