Player Matchup

Medusa
Medusa
Darkschiri23
Medusa
Level 105
God Stats
21W - 14L
1,560 SR
Queue Stats
802W - 791L
1,387 Elo+
Solo
Ares
Ares
Dolorshow
Ares
Level 142
God Stats
2W - 2L
1,581 SR
Queue Stats
67W - 71L
1,503 Elo+
Solo
Nemesis
Nemesis
LuscentStar
Nemesis
Level 81
God Stats
5W - 5L
1,500 SR
Queue Stats
153W - 130L
1,482 Elo+
Solo
Ratatoskr
Ratatoskr
M1lli3
Ratatoskr
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 48L
1,478 Elo+
Solo
Janus
Janus
juciepork
Janus
Level 129
God Stats
53W - 63L
1,459 SR
Queue Stats
413W - 397L
1,459 Elo+
Solo
Team Averages
Level 103
1,520 SR
1,462 Elo+

VS

Team Averages
Level 113
1,524 SR
1,462 Elo+
Surtr
Surtr
 
Surtr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Innamon
Sol
Level 57
God Stats
2W - 0L
1,721 SR
Queue Stats
30W - 33L
1,415 Elo+
Solo
Thanatos
Thanatos
Musician0069
Thanatos
Level 118
God Stats
30W - 36L
1,399 SR
Queue Stats
584W - 557L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 2 / 1
5,224
522
4,082
6,500
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
9
3 / 0 / 1
5,266
527
2,834
6,127
4,037
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
LuscentStar
Nemesis
10
1 / 0 / 4
5,331
533
1,758
6,941
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
M1lli3
Ratatoskr
2
0 / 1 / 0
3,664
366
588
1,406
270
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Janus
juciepork
Janus
10
0 / 2 / 1
5,138
514
4,087
4,660
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 0 / 0
6,072
607
760
3,304
2,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
 
Ra
11
2 / 1 / 1
6,064
606
6,426
4,430
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
8
0 / 3 / 1
5,287
529
3,204
7,889
5,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
10
1 / 1 / 0
5,894
589
3,528
5,803
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Musician0069
Thanatos
10
1 / 1 / 1
5,343
534
2,651
6,856
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
5
5
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
0
1
W
Ra
 
Ra
2
1
1
2.5
W
Bacchus
 
Bacchus
0
3
1
0.17
L
Medusa
2
2
1
1.25
L
Ares
3
0
1
3.5
W
Sol
1
1
0
1
L
Nemesis
LuscentStar
Nemesis
1
0
4
3
L
Ratatoskr
M1lli3
Ratatoskr
0
1
0
0
W
Thanatos
Musician0069
Thanatos
1
1
1
1.5
L
Janus
juciepork
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,349
Damage
16,569
25,634
Taken
28,282
9,491
Mitigated
12,430
5,656
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
760
326
0
1,089
3,304
2,033
630
0
3,304
235
27,935
W
Ra
 
Ra
6,426
738
359
1,116
4,430
1,171
0
2,447
1,749
47,812
1,141
W
Bacchus
 
Bacchus
3,204
468
0
1,352
7,889
5,825
0
2,197
5,589
11,102
1,925
L
Medusa
4,082
1,240
0
1,258
6,500
1,750
0
4,043
2,418
0
31,168
L
Ares
2,834
80
0
1,936
6,127
4,037
0
3,419
2,640
11,441
1,117
W
Sol
3,528
1,694
0
3,733
5,803
1,487
1,202
192
5,611
40,917
0
L
Nemesis
LuscentStar
Nemesis
1,758
178
0
1,171
6,941
2,134
0
2,012
4,929
0
35,751
L
Ratatoskr
M1lli3
Ratatoskr
588
330
0
541
1,406
270
0
0
1,350
0
4,568
W
Thanatos
Musician0069
Thanatos
2,651
228
0
6,603
6,856
1,914
0
1,485
5,255
0
29,170
L
Janus
juciepork
Janus
4,087
293
0
750
4,660
1,300
0
3,124
1,536
34,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,623
Gold Earned
28,660
206
Minions Killed
282
0
Camps Cleared
0
902,603
Distance Traveled
952,088
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,072
607
58
6
0
184,440
3
W
Ra
6,064
606
88
9
0
215,217
1
W
Bacchus
5,287
529
13
1
0
199,009
4
L
Medusa
5,224
522
43
4
0
203,573
0
L
Ares
5,266
527
17
2
0
209,527
3
W
Sol
5,894
589
72
7
0
154,075
0
L
Nemesis
5,331
533
64
6
0
241,063
2
L
Ratatoskr
3,664
366
12
1
0
33,787
0
W
Thanatos
5,343
534
51
5
0
199,347
0
L
Janus
5,138
514
70
7
0
214,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role