Player Matchup

Xing Tian
Xing Tian
Platinum III
CPGo
Xing Tian
Platinum III
Level 263
God Stats
9W - 5L
1,668 SR
Queue Stats
40W - 44L
1,927 MMR
Solo
Neith
Neith
Platinum IV
MrLolazo82
Neith
Platinum IV
Level 112
God Stats
10W - 2L
1,836 SR
Queue Stats
100W - 94L
1,609 MMR
Party 1
Agni
Agni
Platinum I
Naimo2845
Agni
Platinum I
Level 129
God Stats
1W - 1L
1,809 SR
Queue Stats
39W - 25L
2,013 MMR
Party 1
Mercury
Mercury
Platinum II
iDiscorrupt
Mercury
Platinum II
Level 158
God Stats
13W - 3L
1,708 SR
Queue Stats
156W - 153L
1,846 MMR
Solo
Cerberus
Cerberus
Platinum II
railmybussy
Cerberus
Platinum II
Level 126
God Stats
2W - 2L
1,517 SR
Queue Stats
191W - 179L
1,803 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,708 SR
1,839 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,603 SR
1,860 MMR
Ishtar
Ishtar
Gold I
CyatMantis
Ishtar
Gold I
Level 159
God Stats
3W - 2L
1,695 SR
Queue Stats
172W - 176L
1,739 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Elpadrokpz
Ao Kuang
Gold I
Level 154
God Stats
0W - 1L
1,480 SR
Queue Stats
182W - 182L
1,730 MMR
Party 2
Bacchus
Bacchus
Platinum IV
XxALaSToRxXD
Bacchus
Platinum IV
Level 78
God Stats
6W - 7L
1,546 SR
Queue Stats
96W - 92L
1,764 MMR
Party 2
Hera
Hera
Diamond II
steriletouch
Hera
Diamond II
Level 108
God Stats
2W - 3L
1,866 SR
Queue Stats
219W - 198L
2,321 MMR
Solo
Shiva
Shiva
Platinum V
vicen_deziayt
Shiva
Platinum V
Level 144
God Stats
1W - 3L
1,429 SR
Queue Stats
181W - 187L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CPGo
Xing Tian
14
2 / 1 / 2
8,301
553
8,236
12,788
8,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
16
3 / 2 / 5
9,684
646
9,635
10,159
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
15
6 / 1 / 5
9,347
623
11,130
8,096
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
iDiscorrupt
Mercury
14
4 / 4 / 6
8,313
554
7,530
14,454
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
railmybussy
Cerberus
13
2 / 3 / 9
8,192
546
5,748
13,997
9,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SusanoApolloKaliKumbhakarna

VS

Bans
ThanatosNu WaAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CyatMantis
Ishtar
12
3 / 4 / 2
7,000
467
8,367
11,834
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Elpadrokpz
Ao Kuang
11
3 / 3 / 3
6,865
458
4,765
11,309
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
XxALaSToRxXD
Bacchus
12
1 / 2 / 1
7,119
475
10,906
12,573
8,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 4 / 2
8,072
538
7,041
8,298
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 6
6,900
460
10,384
14,709
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
17
Kills
11
11
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CPGo
Xing Tian
2
1
2
3
L
Ishtar
CyatMantis
Ishtar
3
4
2
1
L
Ao Kuang
Elpadrokpz
Ao Kuang
3
3
3
1.5
W
Neith
3
2
5
2.75
W
Agni
6
1
5
8.5
L
Bacchus
XxALaSToRxXD
Bacchus
1
2
1
0.75
W
Mercury
iDiscorrupt
Mercury
4
4
6
1.75
W
Cerberus
railmybussy
Cerberus
2
3
9
2.17
L
4
4
2
1.25
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
41,463
59,494
Taken
58,723
30,087
Mitigated
27,970
16,840
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CPGo
Xing Tian
8,236
346
0
3,415
12,788
8,486
232
7,438
4,356
43,057
2,224
L
Ishtar
CyatMantis
Ishtar
8,367
5,304
0
3,625
11,834
3,498
0
3,532
8,257
0
47,373
L
Ao Kuang
Elpadrokpz
Ao Kuang
4,765
1,204
0
4,574
11,309
3,433
0
2,755
8,554
35,944
0
W
Neith
9,635
3,566
0
4,811
10,159
3,915
785
1,737
8,362
0
87,272
W
Agni
11,130
1,310
100
1,838
8,096
2,605
355
3,688
4,219
58,968
507
L
Bacchus
XxALaSToRxXD
Bacchus
10,906
1,712
0
4,953
12,573
8,309
0
6,137
5,540
42,190
0
W
Mercury
iDiscorrupt
Mercury
7,530
3,855
0
2,020
14,454
5,354
363
5,066
8,992
0
67,711
W
Cerberus
railmybussy
Cerberus
5,748
368
0
4,656
13,997
9,727
0
3,010
10,777
19,192
0
L
7,041
1,585
0
978
8,298
2,380
0
5,435
2,863
49,095
786
L
10,384
1,692
357
2,103
14,709
10,350
0
5,910
8,799
0
29,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,837
Gold Earned
35,956
481
Minions Killed
387
0
Camps Cleared
0
1,569,525
Distance Traveled
1,447,442
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,301
553
78
5
0
288,411
0
L
Ishtar
7,000
467
84
6
0
277,950
2
L
Ao Kuang
6,865
458
69
5
0
245,942
2
W
Neith
9,684
646
159
11
0
286,249
3
W
Agni
9,347
623
118
8
0
313,852
5
L
Bacchus
7,119
475
78
5
0
306,993
0
W
Mercury
8,313
554
92
6
0
344,080
2
W
Cerberus
8,192
546
34
2
0
336,933
6
L
Hera
8,072
538
115
8
0
304,436
5
L
Shiva
6,900
460
41
3
0
312,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role