Player Matchup

Apollo
Apollo
Pablovsbz
Apollo
Level 118
God Stats
10W - 8L
1,630 SR
Queue Stats
190W - 214L
1,487 Elo+
Solo
Anubis
Anubis
SexyKitty14
Anubis
Level 145
God Stats
353W - 340L
1,510 SR
Queue Stats
353W - 341L
1,488 Elo+
Solo
Hel
Hel
Vova1344
Hel
Level 75
God Stats
0W - 1L
1,733 SR
Queue Stats
21W - 28L
1,380 Elo+
Party 1
Neith
Neith
guccimeucci
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,119 Elo+
Party 1
Janus
Janus
xerfz
Janus
Level 69
God Stats
1W - 1L
1,162 SR
Queue Stats
21W - 27L
1,386 Elo+
Party 1
Team Averages
Level 86
1,507 SR
1,372 Elo+

VS

Team Averages
Level 148
1,451 SR
1,502 Elo+
Chronos
Chronos
 
Chronos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dcadiz
Hun Batz
Level 155
God Stats
4W - 12L
1,403 SR
Queue Stats
159W - 142L
1,544 Elo+
Solo
Ymir
Ymir
JJgetsLIT
Ymir
Level 127
God Stats
9W - 10L
1,497 SR
Queue Stats
282W - 271L
1,448 Elo+
Solo
Scylla
Scylla
L4ckes Ttv
Scylla
Level 191
God Stats
1W - 1L
1,321 SR
Queue Stats
315W - 287L
1,520 Elo+
Solo
Medusa
Medusa
XX_PRoGamer_Loko
Medusa
Level 149
God Stats
34W - 30L
1,532 SR
Queue Stats
581W - 576L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Pablovsbz
Apollo
20
11 / 0 / 4
11,456
674
17,754
16,635
7,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
17
6 / 3 / 2
10,748
632
13,351
14,863
6,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 6 / 3
6,701
394
5,656
11,692
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 3 / 1
7,637
449
4,633
9,478
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
xerfz
Janus
14
4 / 3 / 2
9,112
536
6,617
6,911
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 5 / 2
9,318
548
7,389
13,201
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hun Batz
Dcadiz
Hun Batz
14
2 / 4 / 2
8,023
472
8,810
15,946
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
13
1 / 3 / 5
8,083
475
5,374
17,565
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
L4ckes Ttv
Scylla
15
2 / 6 / 2
8,997
529
6,724
9,982
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 3 / 1
9,051
532
16,854
11,823
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
21
Kills
15
15
Deaths
21
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
5
2
0.6
W
Hun Batz
Dcadiz
Hun Batz
2
4
2
0.75
W
Ymir
1
3
5
1.17
W
Scylla
L4ckes Ttv
Scylla
2
6
2
0.5
L
Apollo
Pablovsbz
Apollo
11
0
4
13
L
Anubis
6
3
2
2.33
L
0
6
3
0.25
W
8
3
1
2.83
L
0
3
1
0.17
L
Janus
xerfz
Janus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,011
Damage
45,151
59,579
Taken
68,517
22,422
Mitigated
29,333
23,185
Healing
14,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,389
1,045
0
2,374
13,201
3,262
834
8,599
4,602
65,774
711
W
Hun Batz
Dcadiz
Hun Batz
8,810
2,349
0
3,421
15,946
5,531
0
4,400
11,388
0
65,465
W
Ymir
5,374
315
0
4,452
17,565
14,162
0
5,034
12,365
20,173
2,597
W
Scylla
L4ckes Ttv
Scylla
6,724
470
0
974
9,982
2,643
272
4,092
5,698
54,103
553
L
Apollo
Pablovsbz
Apollo
17,754
10,685
0
5,326
16,635
7,745
84
4,295
12,300
0
110,522
L
Anubis
13,351
676
0
7,707
14,863
6,871
1,032
7,885
6,360
79,128
0
L
5,656
521
3,377
4,211
11,692
3,485
116
1,989
9,663
31,097
0
W
16,854
5,005
0
3,629
11,823
3,735
420
2,943
8,840
0
79,058
L
4,633
1,341
0
1,867
9,478
2,689
401
975
8,503
0
45,272
L
Janus
xerfz
Janus
6,617
95
0
697
6,911
1,632
0
3,181
3,730
52,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
43,472
534
Minions Killed
468
0
Camps Cleared
0
1,671,522
Distance Traveled
1,613,026
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,318
548
131
8
0
339,515
0
W
Hun Batz
8,023
472
99
6
0
364,249
0
W
Ymir
8,083
475
25
1
0
318,145
3
W
Scylla
8,997
529
94
6
0
273,644
0
L
Apollo
11,456
674
160
9
0
404,314
0
L
Anubis
10,748
632
139
8
0
310,572
0
L
Hel
6,701
394
45
3
0
306,331
2
W
Medusa
9,051
532
119
7
0
317,473
0
L
Neith
7,637
449
89
5
0
305,018
0
L
Janus
9,112
536
101
6
0
345,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role