Player Matchup

Artemis
Artemis
HuNgReE_Gh0sT
Artemis
Level 75
God Stats
19W - 27L
1,445 SR
Queue Stats
264W - 277L
1,409 Elo+
Party 1
Anubis
Anubis
That_Epic_Panda
Anubis
Level 107
God Stats
11W - 15L
1,350 SR
Queue Stats
299W - 320L
1,384 Elo+
Party 1
Amaterasu
Amaterasu
playboiiwallyy
Amaterasu
Level 89
God Stats
7W - 6L
1,520 SR
Queue Stats
143W - 133L
1,430 Elo+
Solo
Team Averages
Level 90
1,438 SR
1,407 Elo+

VS

Team Averages
Level 81
1,525 SR
1,414 Elo+
Nu Wa
Nu Wa
Double937
Nu Wa
Level 69
God Stats
33W - 26L
1,563 SR
Queue Stats
116W - 115L
1,468 Elo+
Solo
Shiva
Shiva
Y0ung Gun18
Shiva
Level 90
God Stats
73W - 61L
1,512 SR
Queue Stats
369W - 372L
1,392 Elo+
Solo
Cthulhu
Cthulhu
my5689
Cthulhu
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 64L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 5 / 2
7,800
780
4,027
9,979
3,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 4 / 3
8,506
851
9,298
8,104
3,669
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
playboiiwallyy
Amaterasu
15
2 / 3 / 3
8,323
832
10,510
13,692
7,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Double937
Nu Wa
15
2 / 3 / 6
8,715
872
9,262
8,542
2,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 7
9,507
951
10,977
10,397
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
my5689
Cthulhu
15
5 / 3 / 2
9,295
930
5,880
10,020
4,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
12
12
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Double937
Nu Wa
2
3
6
1.67
L
Artemis
1
5
2
0.4
L
3
4
3
1.13
W
5
0
7
8.5
W
Cthulhu
my5689
Cthulhu
5
3
2
2
L
Amaterasu
playboiiwallyy
Amaterasu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,835
Damage
26,119
31,775
Taken
28,959
14,121
Mitigated
15,950
5,865
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Double937
Nu Wa
9,262
3,080
0
1,390
8,542
2,207
0
2,567
5,960
35,094
660
L
Artemis
4,027
1,441
0
1,742
9,979
3,182
0
5,135
4,609
0
19,485
L
9,298
129
0
1,646
8,104
3,669
0
4,141
3,750
34,810
0
W
10,977
1,832
892
2,006
10,397
8,805
509
2,815
7,567
86
22,064
W
Cthulhu
my5689
Cthulhu
5,880
301
645
0
10,020
4,938
252
3,948
6,052
21,786
653
L
Amaterasu
playboiiwallyy
Amaterasu
10,510
2,419
0
2,477
13,692
7,270
0
5,420
7,791
0
31,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
27,517
129
Minions Killed
121
0
Camps Cleared
0
537,551
Distance Traveled
597,303
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,715
872
53
5
0
169,375
5
L
Artemis
7,800
780
43
4
0
172,081
0
L
Anubis
8,506
851
53
5
0
177,034
2
W
Shiva
9,507
951
22
2
0
220,824
4
W
Cthulhu
9,295
930
46
5
0
207,104
0
L
Amaterasu
8,323
832
33
3
0
188,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role