Player Matchup

Sol
Sol
K_L_Z_64
Sol
Level 145
God Stats
170W - 166L
1,597 SR
Queue Stats
324W - 391L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
Meshari2v
Sylvanus
Level 153
God Stats
7W - 6L
1,597 SR
Queue Stats
245W - 255L
1,500 Elo+
Party 1
Mulan
Mulan
ThunderCaffo
Mulan
Level 109
God Stats
4W - 1L
1,663 SR
Queue Stats
73W - 65L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
XI-M-A-L-IX
Gilgamesh
Level 117
God Stats
60W - 55L
1,535 SR
Queue Stats
385W - 469L
1,436 Elo+
Solo
Merlin
Merlin
kianmh
Merlin
Level 124
God Stats
8W - 10L
1,394 SR
Queue Stats
445W - 435L
1,446 Elo+
Solo
Team Averages
Level 130
1,557 SR
1,472 Elo+

VS

Team Averages
Level 132
1,606 SR
1,480 Elo+
Apollo
Apollo
 
Apollo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Pablovsbz
Ne Zha
Level 118
God Stats
20W - 14L
1,648 SR
Queue Stats
190W - 214L
1,475 Elo+
Solo
Nu Wa
Nu Wa
SHION_YIN
Nu Wa
Level 226
God Stats
2W - 6L
1,632 SR
Queue Stats
186W - 182L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
catchinwreck89
Kuzenbo
Level 120
God Stats
9W - 5L
1,714 SR
Queue Stats
40W - 39L
1,491 Elo+
Solo
Olorun
Olorun
jacoby_bourbon
Olorun
Level 128
God Stats
2W - 3L
1,537 SR
Queue Stats
53W - 63L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
6,638
664
9,413
6,897
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
Meshari2v
Sylvanus
9
5 / 1 / 4
6,526
653
3,322
9,221
4,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 0 / 0
5,513
551
3,066
7,694
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
XI-M-A-L-IX
Gilgamesh
9
2 / 0 / 3
5,143
514
3,016
7,412
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
kianmh
Merlin
11
1 / 0 / 2
6,066
607
3,338
3,892
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 1 / 0
6,468
647
5,034
6,224
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Pablovsbz
Ne Zha
10
3 / 5 / 0
5,910
591
9,443
11,923
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
SHION_YIN
Nu Wa
10
0 / 0 / 0
5,532
553
4,135
3,039
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 3 / 2
5,016
502
2,349
7,492
6,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 1
5,163
516
3,624
5,032
1,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
W
5
2
5
3.75
W
Sylvanus
Meshari2v
Sylvanus
5
1
4
7
L
Ne Zha
Pablovsbz
Ne Zha
3
5
0
0.6
L
Nu Wa
SHION_YIN
Nu Wa
0
0
0
0
W
0
0
0
0
W
Gilgamesh
XI-M-A-L-IX
Gilgamesh
2
0
3
3.5
L
0
3
2
0.33
L
0
5
1
0.1
W
Merlin
kianmh
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,155
Damage
24,585
35,116
Taken
33,710
15,067
Mitigated
14,220
11,556
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,034
2,438
0
2,447
6,224
1,995
0
702
5,457
0
43,068
W
9,413
5,086
0
2,162
6,897
1,701
0
3,238
3,659
39,012
6,883
W
Sylvanus
Meshari2v
Sylvanus
3,322
847
2,599
3,314
9,221
4,856
13
4,169
5,052
9,031
847
L
Ne Zha
Pablovsbz
Ne Zha
9,443
2,983
0
5,861
11,923
3,594
0
4,494
7,254
0
42,423
L
Nu Wa
SHION_YIN
Nu Wa
4,135
1,142
0
1,263
3,039
838
0
1,350
1,537
38,736
0
W
3,066
48
0
2,233
7,694
5,145
0
216
7,478
882
32,544
W
Gilgamesh
XI-M-A-L-IX
Gilgamesh
3,016
599
0
464
7,412
2,470
0
562
6,850
0
33,933
L
2,349
919
0
815
7,492
6,445
0
5,059
2,336
11,206
0
L
3,624
1,515
60
852
5,032
1,348
464
3,141
1,891
29,230
7,266
W
Merlin
kianmh
Merlin
3,338
456
0
784
3,892
895
0
1,563
2,329
43,746
653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,886
Gold Earned
28,089
316
Minions Killed
306
0
Camps Cleared
0
1,072,843
Distance Traveled
1,027,971
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,468
647
93
9
0
182,883
6
W
Sol
6,638
664
75
8
0
186,719
4
W
Sylvanus
6,526
653
6
1
0
214,050
4
L
Ne Zha
5,910
591
67
7
0
225,572
0
L
Nu Wa
5,532
553
76
8
0
199,507
5
W
Mulan
5,513
551
74
7
0
202,925
0
W
Gilgamesh
5,143
514
48
5
0
244,589
0
L
Kuzenbo
5,016
502
11
1
0
230,790
3
L
Olorun
5,163
516
59
6
0
189,219
0
W
Merlin
6,066
607
113
11
0
224,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role