Player Matchup

Sun Wukong
Sun Wukong
Bronze III
GM0AT
Sun Wukong
Bronze III
Level 49
God Stats
0W - 1L
1,910 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Discordia
Discordia
Bronze III
LogiFugginBear
Discordia
Bronze III
Level 127
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
SHEFFboyRDEE
Artemis
Bronze III
Level 119
God Stats
0W - 1L
1,623 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,750 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,639 SR
1,423 MMR
Hera
Hera
Gold IV
G4L SuperStoned
Hera
Gold IV
Level 148
God Stats
6W - 1L
1,896 SR
Queue Stats
204W - 203L
1,391 MMR
Solo
Bastet
Bastet
Gold IV
XxLimbergxX25
Bastet
Gold IV
Level 157
God Stats
7W - 8L
1,589 SR
Queue Stats
68W - 65L
1,416 MMR
Solo
Cerberus
Cerberus
Gold III
colemangus
Cerberus
Gold III
Level 125
God Stats
6W - 8L
1,432 SR
Queue Stats
171W - 207L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GM0AT
Sun Wukong
16
2 / 1 / 0
9,629
741
7,225
16,179
15,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Discordia
LogiFugginBear
Discordia
14
0 / 6 / 2
8,776
675
8,664
8,253
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SHEFFboyRDEE
Artemis
14
0 / 5 / 2
8,871
682
9,441
12,929
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AphroditeKumbhakarnaAthenaBacchusMedusa

VS

Bans
KuzenboDanzaburouCthulhuAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 5
11,092
853
10,775
7,571
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 4
10,961
843
14,194
15,290
5,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
colemangus
Cerberus
18
3 / 0 / 6
10,630
818
9,457
13,641
12,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
12
12
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Sun Wukong
GM0AT
Sun Wukong
2
1
0
2
L
Discordia
LogiFugginBear
Discordia
0
6
2
0.17
L
Artemis
SHEFFboyRDEE
Artemis
0
5
2
0.2
W
5
2
4
3.5
W
Cerberus
colemangus
Cerberus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
34,426
37,361
Taken
36,502
20,492
Mitigated
20,572
2,628
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,775
1,951
0
500
7,571
2,816
312
1,953
5,300
44,838
0
L
Sun Wukong
GM0AT
Sun Wukong
7,225
690
0
1,316
16,179
15,060
0
9,813
6,274
0
22,970
L
Discordia
LogiFugginBear
Discordia
8,664
363
0
902
8,253
1,927
0
2,312
5,832
32,024
0
L
Artemis
SHEFFboyRDEE
Artemis
9,441
1,684
0
410
12,929
3,505
0
7,416
5,456
0
32,407
W
14,194
2,559
0
7,372
15,290
5,452
18
3,132
11,725
0
56,957
W
Cerberus
colemangus
Cerberus
9,457
214
0
4,159
13,641
12,304
324
2,509
10,679
27,777
4,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
32,683
134
Minions Killed
213
0
Camps Cleared
0
741,959
Distance Traveled
729,789
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,092
853
76
6
0
226,817
0
L
Sun Wukong
9,629
741
32
2
0
272,473
0
L
Discordia
8,776
675
54
4
0
227,183
1
L
Artemis
8,871
682
48
4
0
242,303
2
W
Bastet
10,961
843
81
6
0
248,026
0
W
Cerberus
10,630
818
56
4
0
254,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role