Player Matchup

Cthulhu
Cthulhu
ApeX Cosmic
Cthulhu
Level 108
God Stats
8W - 4L
1,683 SR
Queue Stats
50W - 47L
1,524 Elo+
Party 1
Janus
Janus
StolenBape1291
Janus
Level 92
God Stats
15W - 17L
1,497 SR
Queue Stats
244W - 231L
1,516 Elo+
Solo
Mulan
Mulan
T4H LrgFarva
Mulan
Level 93
God Stats
81W - 64L
1,582 SR
Queue Stats
301W - 297L
1,511 Elo+
Solo
Xbalanque
Xbalanque
XxSCARFACEXLxX
Xbalanque
Level 145
God Stats
16W - 6L
1,739 SR
Queue Stats
97W - 94L
1,513 Elo+
Party 1
Fenrir
Fenrir
baked orka
Fenrir
Level 123
God Stats
15W - 6L
1,681 SR
Queue Stats
93W - 86L
1,517 Elo+
Party 1
Team Averages
Level 112
1,637 SR
1,516 Elo+

VS

Team Averages
Level 96
1,536 SR
1,479 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
MOOCTEZUMA
Aphrodite
Level 96
God Stats
3W - 3L
1,527 SR
Queue Stats
193W - 190L
1,509 Elo+
Solo
Izanami
Izanami
billsyismyhero
Izanami
Level 47
God Stats
11W - 14L
1,445 SR
Queue Stats
22W - 24L
1,398 Elo+
Solo
Sobek
Sobek
iigao90
Sobek
Level 106
God Stats
4W - 4L
1,709 SR
Queue Stats
75W - 77L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApeX Cosmic
Cthulhu
10
2 / 2 / 4
5,478
498
4,539
8,243
3,677
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 1 / 5
7,454
678
7,162
5,989
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 5 / 0
5,403
491
2,660
7,245
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
XxSCARFACEXLxX
Xbalanque
11
2 / 0 / 3
5,979
544
9,402
5,737
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
baked orka
Fenrir
11
5 / 1 / 5
6,472
588
4,157
7,447
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 1
5,345
486
2,809
10,650
7,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
 
Skadi
9
1 / 3 / 3
5,052
459
7,288
9,132
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
MOOCTEZUMA
Aphrodite
6
0 / 0 / 0
4,297
391
611
1,812
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
2 / 6 / 2
5,629
512
3,889
9,089
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
iigao90
Sobek
10
5 / 3 / 1
6,149
559
5,209
8,901
7,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
9
9
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Skadi
 
Skadi
1
3
3
0.83
W
Cthulhu
ApeX Cosmic
Cthulhu
2
2
4
2
L
Aphrodite
MOOCTEZUMA
Aphrodite
0
0
0
0
W
4
1
5
6.5
W
1
5
0
0.2
W
Xbalanque
XxSCARFACEXLxX
Xbalanque
2
0
3
3.5
W
Fenrir
baked orka
Fenrir
5
1
5
7.5
L
2
6
2
0.5
L
Sobek
iigao90
Sobek
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,920
Damage
19,806
34,661
Taken
39,584
12,818
Mitigated
20,214
8,595
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,809
680
2,528
3,071
10,650
7,161
0
2,054
8,380
15,301
0
L
Skadi
 
Skadi
7,288
3,416
0
733
9,132
2,604
0
2,792
5,954
0
35,547
W
Cthulhu
ApeX Cosmic
Cthulhu
4,539
391
97
2,172
8,243
3,677
0
1,656
6,587
24,460
0
L
Aphrodite
MOOCTEZUMA
Aphrodite
611
35
0
1,105
1,812
397
0
303
1,434
13,059
85
W
7,162
781
0
1,550
5,989
1,682
0
1,781
4,026
46,394
1,935
W
2,660
473
0
1,278
7,245
2,816
0
2,640
3,999
0
23,282
W
Xbalanque
XxSCARFACEXLxX
Xbalanque
9,402
5,050
0
2,323
5,737
1,532
0
723
4,988
0
44,805
W
Fenrir
baked orka
Fenrir
4,157
510
0
1,175
7,447
3,111
0
893
6,517
0
41,444
L
3,889
2,777
0
822
9,089
2,989
0
2,840
5,955
0
34,485
L
Sobek
iigao90
Sobek
5,209
158
0
2,426
8,901
7,063
0
2,223
6,464
20,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,786
Gold Earned
26,472
340
Minions Killed
195
0
Camps Cleared
0
1,095,656
Distance Traveled
868,058
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,345
486
36
3
0
193,615
0
L
Skadi
5,052
459
52
5
0
197,326
0
W
Cthulhu
5,478
498
39
4
0
222,736
3
L
Aphrodite
4,297
391
25
2
0
91,310
0
W
Janus
7,454
678
104
9
0
218,496
3
W
Mulan
5,403
491
44
4
0
195,687
0
W
Xbalanque
5,979
544
86
8
0
209,999
0
W
Fenrir
6,472
588
67
6
0
248,738
0
L
Izanami
5,629
512
58
5
0
203,975
0
L
Sobek
6,149
559
24
2
0
181,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role