Player Matchup

Fenrir
Fenrir
MOEOVER9000
Fenrir
Level 158
God Stats
2W - 0L
1,743 SR
Queue Stats
144W - 177L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
Oozzzz
Guan Yu
Level 176
God Stats
4W - 4L
1,413 SR
Queue Stats
187W - 194L
1,558 Elo+
Party 1
Sobek
Sobek
ScoobieDoobies
Sobek
Level 210
God Stats
3W - 1L
1,737 SR
Queue Stats
205W - 207L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSimpleBagel
Baron Samedi
Level 114
God Stats
27W - 21L
1,648 SR
Queue Stats
652W - 549L
1,596 Elo+
Solo
Zeus
Zeus
kingmal96
Zeus
Level 154
God Stats
1W - 0L
1,395 SR
Queue Stats
8W - 4L
1,708 Elo+
Party 1
Team Averages
Level 162
1,587 SR
1,603 Elo+

VS

Team Averages
Level 146
1,525 SR
1,573 Elo+
Raijin
Raijin
Dk--Raf
Raijin
Level 125
God Stats
4W - 1L
1,773 SR
Queue Stats
115W - 128L
1,614 Elo+
Party 3
Erlang Shen
Erlang Shen
Epicc_PG
Erlang Shen
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 159L
1,628 Elo+
Party 3
Kumbhakarna
Kumbhakarna
FreeBowling
Kumbhakarna
Level 132
God Stats
4W - 7L
1,482 SR
Queue Stats
257W - 267L
1,542 Elo+
Party 2
Hercules
Hercules
Novạ
Hercules
Level 166
God Stats
0W - 3L
1,212 SR
Queue Stats
74W - 94L
1,521 Elo+
Party 2
Skadi
Skadi
TheSpookiNut
Skadi
Level 152
God Stats
20W - 18L
1,659 SR
Queue Stats
407W - 390L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 3 / 10
10,344
575
10,160
18,567
8,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Guan Yu
Oozzzz
Guan Yu
16
7 / 1 / 8
10,690
594
16,203
20,548
21,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 2 / 14
9,324
518
9,313
17,618
19,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
TheSimpleBagel
Baron Samedi
17
13 / 1 / 8
10,980
610
22,265
9,008
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
18
2 / 4 / 3
10,177
565
11,654
9,622
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dk--Raf
Raijin
13
1 / 10 / 2
7,835
435
6,865
13,831
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Epicc_PG
Erlang Shen
13
1 / 8 / 0
8,221
457
11,048
26,133
20,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
FreeBowling
Kumbhakarna
11
0 / 3 / 5
7,728
429
4,418
17,129
15,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Novạ
Hercules
12
3 / 9 / 1
7,609
423
10,097
16,692
6,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 4 / 1
9,531
530
13,147
13,499
2,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
34
Kills
11
11
Deaths
34
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
Dk--Raf
Raijin
1
10
2
0.2
L
Erlang Shen
Epicc_PG
Erlang Shen
1
8
0
0.13
L
Kumbhakarna
FreeBowling
Kumbhakarna
0
3
5
0.83
W
Fenrir
8
3
10
4.33
L
Hercules
Novạ
Hercules
3
9
1
0.39
W
Guan Yu
Oozzzz
Guan Yu
7
1
8
11
W
4
2
14
5.5
W
Baron Samedi
TheSimpleBagel
Baron Samedi
13
1
8
17
L
6
4
1
1.63
W
Zeus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,595
Damage
45,575
75,363
Taken
87,284
56,758
Mitigated
48,371
38,048
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Dk--Raf
Raijin
6,865
495
0
340
13,831
3,338
0
9,344
4,487
51,189
0
L
Erlang Shen
Epicc_PG
Erlang Shen
11,048
6,137
0
8,172
26,133
20,291
0
5,473
20,620
0
65,499
L
Kumbhakarna
FreeBowling
Kumbhakarna
4,418
1,082
0
2,051
17,129
15,625
0
9,972
6,733
16,894
1,714
W
Fenrir
10,160
2,674
0
8,923
18,567
8,120
0
3,064
15,503
0
81,361
L
Hercules
Novạ
Hercules
10,097
3,958
0
3,862
16,692
6,578
0
9,231
7,285
0
52,761
W
Guan Yu
Oozzzz
Guan Yu
16,203
3,944
3,338
13,396
20,548
21,923
431
1,864
18,684
2,010
68,129
W
9,313
1,196
0
4,264
17,618
19,601
0
3,536
14,082
32,183
0
W
Baron Samedi
TheSimpleBagel
Baron Samedi
22,265
2,552
3,169
3,387
9,008
4,083
791
3,450
5,558
73,489
1,902
L
13,147
6,314
0
3,535
13,499
2,539
0
8,171
4,940
0
81,184
W
Zeus
11,654
1,131
0
1,571
9,622
3,031
0
193
9,429
81,169
956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
40,924
532
Minions Killed
426
0
Camps Cleared
0
1,837,928
Distance Traveled
1,689,455
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,835
435
90
5
0
302,763
0
L
Erlang Shen
8,221
457
98
5
0
305,944
0
L
Kumbhakarna
7,728
429
10
1
0
372,894
4
W
Fenrir
10,344
575
120
7
0
404,098
4
L
Hercules
7,609
423
87
5
0
381,114
0
W
Guan Yu
10,690
594
106
6
0
352,673
0
W
Sobek
9,324
518
32
2
0
379,842
3
W
Baron Samedi
10,980
610
115
6
0
353,138
5
L
Skadi
9,531
530
141
8
0
326,740
0
W
Zeus
10,177
565
159
9
0
348,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role