Player Matchup

Tiamat
Tiamat
BurntEngrams
Tiamat
Level 66
God Stats
18W - 14L
1,659 SR
Queue Stats
75W - 79L
1,575 Elo+
Solo
Chaac
Chaac
MisterSatire
Chaac
Level 158
God Stats
8W - 3L
1,773 SR
Queue Stats
301W - 303L
1,561 Elo+
Solo
Thor
Thor
PennyOneCent
Thor
Level 81
God Stats
2W - 2L
1,466 SR
Queue Stats
131W - 114L
1,570 Elo+
Solo
Hel
Hel
anahgee
Hel
Level 107
God Stats
34W - 23L
1,538 SR
Queue Stats
420W - 391L
1,539 Elo+
Solo
Anhur
Anhur
xPLastiK
Anhur
Level 158
God Stats
10W - 6L
1,684 SR
Queue Stats
172W - 125L
1,607 Elo+
Solo
Team Averages
Level 114
1,624 SR
1,570 Elo+

VS

Team Averages
Level 129
1,455 SR
1,599 Elo+
Hel
Hel
Araxea
Hel
Level 184
God Stats
2W - 6L
1,399 SR
Queue Stats
320W - 317L
1,505 Elo+
Solo
Atlas
Atlas
Breggen
Atlas
Level 62
God Stats
12W - 12L
1,581 SR
Queue Stats
38W - 39L
1,568 Elo+
Party 1
Ao Kuang
Ao Kuang
Briqey
Ao Kuang
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 43L
1,665 Elo+
Party 1
Ne Zha
Ne Zha
Gondio
Ne Zha
Level 127
God Stats
0W - 2L
1,296 SR
Queue Stats
88W - 72L
1,639 Elo+
Party 1
The Morrigan
The Morrigan
Megafoon
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 1 / 0
3,770
754
0
1,884
638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

6
2 / 2 / 0
3,747
749
2,873
4,767
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 2
3,603
721
1,076
4,282
1,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
6
1 / 1 / 0
3,911
782
300
2,520
1,193
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
xPLastiK
Anhur
6
1 / 1 / 1
3,675
735
2,493
2,127
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Araxea
Hel
2
0 / 0 / 1
2,573
515
0
1,212
94
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Breggen
Atlas
3
0 / 0 / 1
2,839
568
466
1,954
504
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Briqey
Ao Kuang
4
0 / 2 / 2
2,955
591
312
2,450
403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Gondio
Ne Zha
4
1 / 0 / 1
3,054
611
716
2,264
380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

The Morrigan
Megafoon
The Morrigan
4
0 / 2 / 2
3,114
623
1,088
2,494
583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
1
6
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
Araxea
Hel
0
0
1
0.5
L
Atlas
Breggen
Atlas
0
0
1
0.5
L
Ao Kuang
Briqey
Ao Kuang
0
2
2
0.5
W
Tiamat
0
1
0
0
L
Ne Zha
Gondio
Ne Zha
1
0
1
1.5
L
The Morrigan
Megafoon
The Morrigan
0
2
2
0.5
W
2
2
0
1
W
0
1
2
1
W
Hel
1
1
0
1
W
Anhur
xPLastiK
Anhur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,742
Damage
2,582
15,580
Taken
10,374
5,131
Mitigated
1,964
6,905
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Araxea
Hel
0
0
0
0
1,212
94
0
0
1,212
539
0
L
Atlas
Breggen
Atlas
466
238
0
365
1,954
504
0
54
1,900
2,765
0
L
Ao Kuang
Briqey
Ao Kuang
312
79
0
512
2,450
403
0
246
2,204
5,923
1,572
W
Tiamat
0
0
0
757
1,884
638
6
0
1,884
20,405
635
L
Ne Zha
Gondio
Ne Zha
716
106
0
758
2,264
380
0
0
2,264
0
5,546
L
The Morrigan
Megafoon
The Morrigan
1,088
283
0
992
2,494
583
0
0
2,494
6,961
0
W
2,873
271
0
1,605
4,767
1,679
0
943
3,824
0
17,532
W
1,076
257
0
2,503
4,282
1,130
0
145
4,137
0
18,938
W
Hel
300
60
487
1,068
2,520
1,193
0
360
2,160
9,393
1,580
W
Anhur
xPLastiK
Anhur
2,493
781
0
485
2,127
491
0
397
1,730
0
18,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,706
Gold Earned
14,535
168
Minions Killed
44
0
Camps Cleared
0
515,794
Distance Traveled
260,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
2,573
515
2
0
0
10,947
0
L
Atlas
2,839
568
4
1
0
57,276
0
L
Ao Kuang
2,955
591
16
3
0
73,796
0
W
Tiamat
3,770
754
40
8
0
90,153
0
L
Ne Zha
3,054
611
10
2
0
65,663
0
L
The Morrigan
3,114
623
12
2
0
52,567
0
W
Chaac
3,747
749
33
7
0
115,138
0
W
Thor
3,603
721
43
9
0
124,396
0
W
Hel
3,911
782
15
3
0
96,955
0
W
Anhur
3,675
735
37
7
0
89,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role