Player Matchup

Geb
Geb
Platinum V
 
Geb
Platinum V
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Detarok
Medusa
Gold V
Level 139
God Stats
0W - 2L
1,568 SR
Queue Stats
9W - 9L
1,581 MMR
Party 1
Thoth
Thoth
Platinum II
Rvler
Thoth
Platinum II
Level 139
God Stats
0W - 1L
1,534 SR
Queue Stats
31W - 35L
1,779 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,534 SR
1,620 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,558 SR
1,650 MMR
Ullr
Ullr
Masters
FatFaro
Ullr
Masters
Level 171
God Stats
56W - 45L
1,652 SR
Queue Stats
587W - 426L
1,953 MMR
Solo
Shiva
Shiva
Silver I
Lathea
Shiva
Silver I
Level 142
God Stats
1W - 1L
1,468 SR
Queue Stats
42W - 40L
1,431 MMR
Solo
Raijin
Raijin
Gold I
Shaaaarp
Raijin
Gold I
Level 108
God Stats
1W - 0L
1,555 SR
Queue Stats
53W - 43L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 5 / 1
6,841
684
5,590
12,478
6,349
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Medusa
Detarok
Medusa
12
0 / 3 / 1
7,036
704
8,740
9,930
2,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Rvler
Thoth
13
2 / 5 / 0
8,140
814
5,734
8,443
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CthulhuSerqetKuzenboNe ZhaCerberus

VS

Bans
KumbhakarnaAtlasHou YiGaneshaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
FatFaro
Ullr
15
4 / 0 / 7
9,073
907
9,623
8,845
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Lathea
Shiva
13
2 / 1 / 9
8,381
838
8,147
9,996
9,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Shaaaarp
Raijin
16
7 / 1 / 5
10,027
1,003
11,502
6,296
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
1
0.1
L
Medusa
Detarok
Medusa
0
3
1
0.17
W
Ullr
FatFaro
Ullr
4
0
7
7.5
W
Shiva
Lathea
Shiva
2
1
9
6.5
L
Thoth
Rvler
Thoth
2
5
0
0.4
W
Raijin
Shaaaarp
Raijin
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,064
Damage
29,272
30,851
Taken
25,137
11,687
Mitigated
14,145
4,634
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,590
347
0
250
12,478
6,349
0
5,821
6,114
13,786
0
L
Medusa
Detarok
Medusa
8,740
4,762
0
2,116
9,930
2,974
0
2,209
7,305
0
22,719
W
Ullr
FatFaro
Ullr
9,623
3,120
0
2,859
8,845
2,956
2,086
4,529
3,994
0
30,558
W
Shiva
Lathea
Shiva
8,147
971
119
2,228
9,996
9,103
424
2,557
7,123
0
21,216
L
Thoth
Rvler
Thoth
5,734
438
0
2,268
8,443
2,364
0
2,235
5,872
22,796
0
W
Raijin
Shaaaarp
Raijin
11,502
904
0
835
6,296
2,086
954
3,324
2,692
41,519
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,017
Gold Earned
27,481
102
Minions Killed
151
0
Camps Cleared
0
570,081
Distance Traveled
591,040
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,841
684
4
0
0
178,738
5
L
Medusa
7,036
704
26
3
0
213,566
2
W
Ullr
9,073
907
42
4
0
208,413
0
W
Shiva
8,381
838
28
3
0
199,616
0
L
Thoth
8,140
814
72
7
0
177,777
0
W
Raijin
10,027
1,003
81
8
0
183,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role