Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Kapserii
Nike
Level 107
God Stats
1W - 3L
1,374 SR
Queue Stats
83W - 86L
1,510 Elo+
Solo
Awilix
Awilix
NPL-96
Awilix
Level 118
God Stats
23W - 24L
1,563 SR
Queue Stats
134W - 131L
1,515 Elo+
Solo
Medusa
Medusa
Stonkage
Medusa
Level 146
God Stats
28W - 27L
1,583 SR
Queue Stats
437W - 424L
1,458 Elo+
Solo
Cthulhu
Cthulhu
itsover4unow
Cthulhu
Level 129
God Stats
19W - 11L
1,651 SR
Queue Stats
652W - 626L
1,528 Elo+
Solo
Team Averages
Level 150
1,534 SR
1,502 Elo+

VS

Team Averages
Level 89
1,513 SR
1,542 Elo+
Vamana
Vamana
BundaBeater
Vamana
Level 64
God Stats
194W - 158L
1,546 SR
Queue Stats
284W - 261L
1,525 Elo+
Party 1
Neith
Neith
Delonoo
Neith
Level 118
God Stats
1W - 1L
1,288 SR
Queue Stats
92W - 60L
1,618 Elo+
Solo
Maui
Maui
JuiceRegalia
Maui
Level 49
God Stats
14W - 12L
1,537 SR
Queue Stats
278W - 255L
1,579 Elo+
Party 1
Janus
Janus
Okabe_Rin_
Janus
Level 124
God Stats
48W - 34L
1,573 SR
Queue Stats
201W - 182L
1,437 Elo+
Solo
Ne Zha
Ne Zha
ZeroIQGAme
Ne Zha
Level 88
God Stats
19W - 13L
1,620 SR
Queue Stats
551W - 534L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 0 / 0
4,123
687
2,630
1,809
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
7
0 / 1 / 0
3,674
612
3,313
5,624
2,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
NPL-96
Awilix
7
0 / 1 / 0
3,665
611
1,031
3,493
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Stonkage
Medusa
6
0 / 2 / 1
3,495
583
2,955
2,182
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
itsover4unow
Cthulhu
7
1 / 1 / 0
4,288
715
3,172
4,265
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 0 / 1
4,568
761
2,481
4,693
2,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
Delonoo
Neith
7
3 / 1 / 0
4,569
762
3,251
4,266
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 3
4,294
716
812
5,000
2,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
9
1 / 0 / 0
4,344
724
1,312
2,214
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
ZeroIQGAme
Ne Zha
8
1 / 0 / 1
4,166
694
1,651
4,837
1,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
W
Vamana
0
0
1
0.5
W
Neith
Delonoo
Neith
3
1
0
3
W
0
0
3
1.5
L
Nike
0
1
0
0
L
Awilix
NPL-96
Awilix
0
1
0
0
W
Janus
1
0
0
1
L
Medusa
Stonkage
Medusa
0
2
1
0.25
W
Ne Zha
ZeroIQGAme
Ne Zha
1
0
1
1.5
L
Cthulhu
itsover4unow
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,101
Damage
9,507
17,373
Taken
21,010
6,427
Mitigated
7,945
5,166
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,630
52
0
605
1,809
437
0
533
1,196
26,906
0
W
Vamana
2,481
457
0
1,345
4,693
2,271
0
0
4,242
0
25,684
W
Neith
Delonoo
Neith
3,251
1,587
0
1,614
4,266
1,412
0
2,324
1,942
0
28,096
W
812
275
0
1,833
5,000
2,340
0
1,034
3,966
7,959
0
L
Nike
3,313
234
0
2,298
5,624
2,089
0
0
5,261
0
17,512
L
Awilix
NPL-96
Awilix
1,031
343
0
530
3,493
1,024
0
581
2,794
0
18,120
W
Janus
1,312
108
0
250
2,214
446
0
1,801
413
25,432
0
L
Medusa
Stonkage
Medusa
2,955
1,635
0
151
2,182
520
0
256
1,926
0
16,604
W
Ne Zha
ZeroIQGAme
Ne Zha
1,651
111
0
1,783
4,837
1,476
0
621
4,216
0
27,485
L
Cthulhu
itsover4unow
Cthulhu
3,172
530
0
1,582
4,265
2,357
0
556
3,709
17,089
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,245
Gold Earned
21,941
171
Minions Killed
225
0
Camps Cleared
0
632,431
Distance Traveled
709,525
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,123
687
52
9
0
134,130
0
W
Vamana
4,568
761
48
8
0
130,407
0
W
Neith
4,569
762
61
10
0
128,494
0
W
Maui
4,294
716
12
2
0
145,984
1
L
Nike
3,674
612
29
5
0
130,191
0
L
Awilix
3,665
611
39
7
0
144,492
0
W
Janus
4,344
724
63
11
0
146,486
0
L
Medusa
3,495
583
23
4
0
86,307
0
W
Ne Zha
4,166
694
41
7
0
158,154
0
L
Cthulhu
4,288
715
28
5
0
137,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role