Player Matchup

Kuzenbo
Kuzenbo
Animal441
Kuzenbo
Level 149
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AsE_Vieira_4
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,199 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 1
Achilles
Achilles
Seykeur
Achilles
Level 28
God Stats
0W - 3L
1,327 SR
Queue Stats
1W - 4L
1,276 Elo+
Party 1
Ah Puch
Ah Puch
Sokolodio
Ah Puch
Level 106
God Stats
0W - 4L
1,330 SR
Queue Stats
1W - 5L
1,242 Elo+
Party 1
Thanatos
Thanatos
greenweed59
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 69
1,320 SR
1,286 Elo+

VS

Team Averages
Level 100
1,498 SR
1,404 Elo+
King Arthur
King Arthur
Caliburn SL
King Arthur
Level 149
God Stats
16W - 12L
1,582 SR
Queue Stats
32W - 33L
1,456 Elo+
Party 2
Thanatos
Thanatos
Dabotas_0907
Thanatos
Level 45
God Stats
1W - 1L
1,269 SR
Queue Stats
25W - 49L
1,327 Elo+
Solo
Odin
Odin
PaleJotunn
Odin
Level 140
God Stats
2W - 1L
1,501 SR
Queue Stats
12W - 15L
1,408 Elo+
Party 2
Chronos
Chronos
SINS_Loki
Chronos
Level 83
God Stats
2W - 0L
1,534 SR
Queue Stats
51W - 52L
1,391 Elo+
Solo
Guan Yu
Guan Yu
minivan2
Guan Yu
Level 81
God Stats
3W - 4L
1,605 SR
Queue Stats
12W - 14L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Animal441
Kuzenbo
11
1 / 6 / 5
7,917
440
5,600
14,065
14,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
AsE_Vieira_4
Ah Muzen Cab
11
2 / 8 / 2
7,807
434
4,182
10,223
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Seykeur
Achilles
14
1 / 7 / 2
7,815
434
4,591
14,070
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Sokolodio
Ah Puch
13
2 / 8 / 1
8,233
457
10,371
11,270
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
greenweed59
Thanatos
10
0 / 7 / 1
6,373
354
1,476
12,427
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caliburn SL
King Arthur
15
7 / 3 / 8
10,001
556
15,777
16,651
8,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
Dabotas_0907
Thanatos
16
7 / 1 / 9
10,100
561
5,590
15,527
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
12 / 0 / 4
10,715
595
8,114
9,534
4,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chronos
SINS_Loki
Chronos
15
2 / 1 / 7
9,638
535
9,119
8,252
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
minivan2
Guan Yu
17
7 / 1 / 3
11,277
627
6,548
14,501
13,395
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
6
Kills
35
36
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Animal441
Kuzenbo
1
6
5
0.58
L
Ah Muzen Cab
AsE_Vieira_4
Ah Muzen Cab
2
8
2
0.38
W
King Arthur
Caliburn SL
King Arthur
7
3
8
3.67
W
Thanatos
Dabotas_0907
Thanatos
7
1
9
11.5
W
12
0
4
14
W
Chronos
SINS_Loki
Chronos
2
1
7
5.5
L
Achilles
Seykeur
Achilles
1
7
2
0.29
L
Ah Puch
Sokolodio
Ah Puch
2
8
1
0.31
L
Thanatos
greenweed59
Thanatos
0
7
1
0.07
W
Guan Yu
minivan2
Guan Yu
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,220
Damage
45,148
62,055
Taken
64,465
35,453
Mitigated
34,970
7,481
Healing
27,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Animal441
Kuzenbo
5,600
1,811
0
1,763
14,065
14,576
0
694
13,371
21,630
661
L
Ah Muzen Cab
AsE_Vieira_4
Ah Muzen Cab
4,182
933
0
35
10,223
2,887
465
116
10,107
0
27,973
W
King Arthur
Caliburn SL
King Arthur
15,777
2,535
0
2,244
16,651
8,837
368
4,387
12,192
443
86,160
W
Thanatos
Dabotas_0907
Thanatos
5,590
1,260
0
13,753
15,527
5,326
0
3,375
12,152
0
68,498
W
8,114
1,802
166
1,663
9,534
4,693
654
1,995
7,539
0
59,591
W
Chronos
SINS_Loki
Chronos
9,119
3,967
0
2,001
8,252
2,719
1,146
4,792
3,414
53,615
6,727
L
Achilles
Seykeur
Achilles
4,591
1,557
0
1,742
14,070
10,539
0
1,940
12,130
0
44,611
L
Ah Puch
Sokolodio
Ah Puch
10,371
0
67
915
11,270
3,287
78
4,554
6,716
48,895
1,255
L
Thanatos
greenweed59
Thanatos
1,476
124
0
2,959
12,427
4,164
0
1,790
10,637
0
28,030
W
Guan Yu
minivan2
Guan Yu
6,548
745
1,548
6,577
14,501
13,395
1,130
2,667
11,240
0
70,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
51,731
284
Minions Killed
608
0
Camps Cleared
0
1,559,168
Distance Traveled
1,681,907
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,917
440
32
2
0
346,968
2
L
Ah Muzen Cab
7,807
434
51
3
0
321,882
0
W
King Arthur
10,001
556
124
7
0
331,205
0
W
Thanatos
10,100
561
115
6
0
388,647
0
W
Odin
10,715
595
120
7
0
333,686
0
W
Chronos
9,638
535
124
7
0
278,637
1
L
Achilles
7,815
434
64
4
0
304,550
0
L
Ah Puch
8,233
457
86
5
0
307,136
0
L
Thanatos
6,373
354
51
3
0
278,632
0
W
Guan Yu
11,277
627
125
7
0
349,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role