Player Matchup

Nu Wa
Nu Wa
ickeress
Nu Wa
Level 225
God Stats
24W - 17L
1,594 SR
Queue Stats
488W - 497L
1,496 Elo+
Solo
Bellona
Bellona
skulcrushr37
Bellona
Level 6
God Stats
5W - 2L
1,831 SR
Queue Stats
11W - 15L
1,195 Elo+
Party 2
Ne Zha
Ne Zha
xXPoLar_BlastXx
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,256 Elo+
Party 2
Team Averages
Level 113
1,642 SR
1,316 Elo+

VS

Team Averages
Level 82
1,574 SR
1,405 Elo+
Bacchus
Bacchus
DaddyDummy
Bacchus
Level 68
God Stats
262W - 314L
1,491 SR
Queue Stats
383W - 513L
1,346 Elo+
Solo
Izanami
Izanami
SillyPlayer7801
Izanami
Level 80
God Stats
12W - 10L
1,618 SR
Queue Stats
239W - 254L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
Wade20105721
Ah Puch
Level 99
God Stats
8W - 6L
1,613 SR
Queue Stats
493W - 491L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ickeress
Nu Wa
16
1 / 1 / 6
9,348
850
13,725
4,756
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
skulcrushr37
Bellona
13
1 / 6 / 3
8,073
734
3,527
13,249
9,491
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 2 / 2
10,633
967
13,655
9,958
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaddyDummy
Bacchus
12
0 / 2 / 5
7,355
669
5,103
13,777
14,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 5
8,566
779
7,082
12,080
3,172
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
Wade20105721
Ah Puch
16
6 / 2 / 2
9,878
898
8,927
8,623
1,638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
8
9
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DaddyDummy
Bacchus
0
2
5
1.25
L
2
5
5
0.9
L
Ah Puch
Wade20105721
Ah Puch
6
2
2
3.5
W
Nu Wa
ickeress
Nu Wa
1
1
6
4
W
Bellona
skulcrushr37
Bellona
1
6
3
0.42
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,907
Damage
21,112
27,963
Taken
34,480
15,395
Mitigated
19,461
4,584
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DaddyDummy
Bacchus
5,103
139
0
798
13,777
14,651
0
4,961
8,811
17,525
0
L
7,082
4,332
0
2,836
12,080
3,172
92
3,757
8,310
0
35,586
L
Ah Puch
Wade20105721
Ah Puch
8,927
178
0
3,272
8,623
1,638
0
5,023
3,600
43,910
779
W
Nu Wa
ickeress
Nu Wa
13,725
5,517
0
2,260
4,756
1,585
209
2,854
1,902
38,865
0
W
Bellona
skulcrushr37
Bellona
3,527
1,237
0
194
13,249
9,491
126
7,339
5,848
0
20,525
W
13,655
5,913
0
2,130
9,958
4,319
315
3,828
6,087
0
41,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
25,799
138
Minions Killed
166
0
Camps Cleared
0
581,153
Distance Traveled
532,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,355
669
23
2
0
201,332
0
L
Izanami
8,566
779
64
6
0
151,473
0
L
Ah Puch
9,878
898
79
7
0
179,743
0
W
Nu Wa
9,348
850
51
5
0
190,917
0
W
Bellona
8,073
734
32
3
0
182,558
0
W
Ne Zha
10,633
967
55
5
0
207,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role