Player Matchup

Ra
Ra
ArmGrand
Ra
Level 153
God Stats
4W - 5L
1,426 SR
Queue Stats
79W - 111L
1,491 Elo+
Party 2
Fenrir
Fenrir
BlenderSplendor
Fenrir
Level 139
God Stats
3W - 1L
1,768 SR
Queue Stats
76W - 43L
1,650 Elo+
Party 2
Cabrakan
Cabrakan
ChrisMHK
Cabrakan
Level 126
God Stats
17W - 10L
1,678 SR
Queue Stats
274W - 274L
1,620 Elo+
Party 2
Mulan
Mulan
Silent419kill
Mulan
Level 185
God Stats
4W - 6L
1,386 SR
Queue Stats
375W - 351L
1,587 Elo+
Party 2
Neith
Neith
ilikecows74
Neith
Level 27
God Stats
2W - 1L
1,799 SR
Queue Stats
12W - 10L
1,564 Elo+
Party 2
Team Averages
Level 126
1,612 SR
1,582 Elo+

VS

Team Averages
Level 109
1,420 SR
1,415 Elo+
Chang'e
Chang'e
EndOfTheLine1933
Chang'e
Level 109
God Stats
1W - 2L
1,488 SR
Queue Stats
100W - 100L
1,457 Elo+
Solo
Artemis
Artemis
Fire11Lord
Artemis
Level 88
God Stats
0W - 2L
1,257 SR
Queue Stats
41W - 43L
1,424 Elo+
Party 1
Ares
Ares
alva_542
Ares
Level 125
God Stats
1W - 1L
1,716 SR
Queue Stats
40W - 40L
1,434 Elo+
Party 1
Mercury
Mercury
andreswantig
Mercury
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 39L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
player4321529
Sun Wukong
Level 103
God Stats
0W - 5L
1,138 SR
Queue Stats
11W - 22L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 1
5,488
915
3,042
2,051
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
5 / 0 / 5
5,329
888
3,500
4,280
2,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
ChrisMHK
Cabrakan
8
2 / 0 / 4
4,566
761
1,786
3,318
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 1 / 0
5,320
887
4,731
5,607
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
6 / 0 / 5
5,000
833
4,774
3,049
796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,475
579
2,122
5,066
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Fire11Lord
Artemis
4
0 / 5 / 0
3,106
518
2,172
4,183
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
4
0 / 4 / 0
3,269
545
853
5,473
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
andreswantig
Mercury
6
0 / 5 / 0
3,341
557
634
5,274
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
player4321529
Sun Wukong
6
1 / 5 / 0
3,782
630
2,042
5,903
3,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
23
Kills
1
1
Deaths
23
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
5
0
5
7.5
W
Cabrakan
ChrisMHK
Cabrakan
2
0
4
4
L
0
4
0
0
L
Artemis
Fire11Lord
Artemis
0
5
0
0
W
5
1
0
5
L
Ares
0
4
0
0
L
Mercury
andreswantig
Mercury
0
5
0
0
W
6
0
5
8.5
L
Sun Wukong
player4321529
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,833
Damage
7,823
18,305
Taken
25,899
7,106
Mitigated
9,720
8,446
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,042
463
264
1,051
2,051
591
0
496
1,475
35,886
0
W
3,500
875
0
2,113
4,280
2,268
240
309
3,971
0
11,092
W
Cabrakan
ChrisMHK
Cabrakan
1,786
178
0
1,844
3,318
1,607
0
497
2,635
22,749
0
L
2,122
51
80
583
5,066
1,384
0
2,991
2,075
13,012
642
L
Artemis
Fire11Lord
Artemis
2,172
1,206
0
76
4,183
1,014
0
0
4,183
0
7,851
W
4,731
1,645
0
1,656
5,607
1,844
0
710
4,558
0
25,467
L
Ares
853
89
0
828
5,473
2,325
0
0
5,473
7,484
176
L
Mercury
andreswantig
Mercury
634
220
0
874
5,274
1,367
57
950
4,324
0
11,514
W
4,774
2,236
0
1,518
3,049
796
793
514
2,535
0
25,459
L
Sun Wukong
player4321529
Sun Wukong
2,042
455
0
1,459
5,903
3,630
0
887
5,016
0
12,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
16,973
217
Minions Killed
108
0
Camps Cleared
0
657,883
Distance Traveled
607,690
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,488
915
70
12
0
146,868
0
W
Fenrir
5,329
888
13
2
0
137,883
0
W
Cabrakan
4,566
761
47
8
0
137,713
0
L
Chang'e
3,475
579
37
6
0
124,411
0
L
Artemis
3,106
518
11
2
0
114,309
0
W
Mulan
5,320
887
42
7
0
111,678
0
L
Ares
3,269
545
10
2
0
120,645
0
L
Mercury
3,341
557
23
4
0
130,709
0
W
Neith
5,000
833
45
8
0
123,741
0
L
Sun Wukong
3,782
630
27
5
0
117,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role