Player Matchup

Anubis
Anubis
AlexS__S
Anubis
Level 140
God Stats
226W - 234L
1,481 SR
Queue Stats
712W - 702L
1,527 Elo+
Solo
Zeus
Zeus
GAW HYPN0TIC
Zeus
Level 62
God Stats
7W - 2L
1,826 SR
Queue Stats
192W - 213L
1,472 Elo+
Solo
Mulan
Mulan
Killercapibara
Mulan
Level 128
God Stats
116W - 118L
1,515 SR
Queue Stats
982W - 946L
1,512 Elo+
Solo
Fenrir
Fenrir
MauriGOW3
Fenrir
Level 155
God Stats
2W - 1L
1,677 SR
Queue Stats
96W - 88L
1,454 Elo+
Solo
Apollo
Apollo
Pinkie878
Apollo
Level 55
God Stats
0W - 2L
1,493 SR
Queue Stats
117W - 122L
1,426 Elo+
Solo
Team Averages
Level 108
1,598 SR
1,478 Elo+

VS

Team Averages
Level 90
1,573 SR
1,432 Elo+
Cthulhu
Cthulhu
Cesar092002
Cthulhu
Level 121
God Stats
8W - 1L
1,581 SR
Queue Stats
479W - 447L
1,477 Elo+
Party 2
Ganesha
Ganesha
ElTuetue204
Ganesha
Level 133
God Stats
29W - 20L
1,501 SR
Queue Stats
400W - 384L
1,492 Elo+
Party 2
Sol
Sol
Flawless-iTzOvA
Sol
Level 77
God Stats
6W - 6L
1,537 SR
Queue Stats
29W - 29L
1,357 Elo+
Party 1
Hun Batz
Hun Batz
GhostLord0_0
Hun Batz
Level 64
God Stats
3W - 1L
1,749 SR
Queue Stats
35W - 32L
1,371 Elo+
Party 1
Chernobog
Chernobog
Savikid
Chernobog
Level 56
God Stats
24W - 23L
1,497 SR
Queue Stats
124W - 125L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexS__S
Anubis
13
3 / 3 / 5
7,582
542
6,817
10,362
4,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 0
6,703
479
6,225
9,171
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,473
462
5,761
12,021
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
MauriGOW3
Fenrir
14
10 / 7 / 4
8,637
617
11,379
15,116
6,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
Pinkie878
Apollo
12
1 / 4 / 3
7,066
505
5,804
10,535
3,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cesar092002
Cthulhu
13
6 / 1 / 4
8,802
629
7,411
9,432
8,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
ElTuetue204
Ganesha
11
0 / 2 / 11
7,013
501
7,965
9,193
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
5 / 5 / 4
8,366
598
7,539
11,394
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
GhostLord0_0
Hun Batz
16
7 / 4 / 1
9,114
651
6,203
11,162
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Savikid
Chernobog
15
7 / 4 / 2
9,355
668
11,576
11,159
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
16
Kills
25
25
Deaths
16
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
AlexS__S
Anubis
3
3
5
1.83
W
Cthulhu
Cesar092002
Cthulhu
6
1
4
8
W
Ganesha
ElTuetue204
Ganesha
0
2
11
2.75
W
5
5
4
1.4
L
2
6
0
0.33
W
Hun Batz
GhostLord0_0
Hun Batz
7
4
1
1.88
L
0
5
0
0
L
Fenrir
MauriGOW3
Fenrir
10
7
4
1.71
L
Apollo
Pinkie878
Apollo
1
4
3
0.63
W
Chernobog
Savikid
Chernobog
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,986
Damage
40,694
57,205
Taken
52,340
22,527
Mitigated
21,444
16,331
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AlexS__S
Anubis
6,817
355
108
4,099
10,362
4,244
518
3,522
6,579
46,848
919
W
Cthulhu
Cesar092002
Cthulhu
7,411
1,308
87
1,496
9,432
8,473
0
1,660
7,463
41,396
2,662
W
Ganesha
ElTuetue204
Ganesha
7,965
353
0
1,026
9,193
3,291
0
3,448
5,665
24,554
443
W
7,539
2,318
58
3,841
11,394
2,665
1,362
2,910
8,484
36,562
0
L
6,225
905
0
1,939
9,171
2,536
0
6,330
2,678
32,843
1,001
W
Hun Batz
GhostLord0_0
Hun Batz
6,203
1,286
0
5,418
11,162
3,791
332
2,004
9,119
0
66,066
L
5,761
1,565
0
3,441
12,021
6,246
0
5,213
6,734
0
40,379
L
Fenrir
MauriGOW3
Fenrir
11,379
3,192
0
3,389
15,116
6,012
0
4,269
10,550
0
49,606
L
Apollo
Pinkie878
Apollo
5,804
4,004
0
3,355
10,535
3,489
0
1,502
8,868
0
34,114
W
Chernobog
Savikid
Chernobog
11,576
7,178
0
4,599
11,159
3,224
516
3,267
7,892
0
54,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
42,650
324
Minions Killed
376
0
Camps Cleared
0
1,263,837
Distance Traveled
1,426,505
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,582
542
67
5
0
225,925
7
W
Cthulhu
8,802
629
81
6
0
271,049
0
W
Ganesha
7,013
501
11
1
0
307,319
1
W
Sol
8,366
598
65
5
0
266,066
2
L
Zeus
6,703
479
58
4
0
237,637
2
W
Hun Batz
9,114
651
98
7
0
308,003
0
L
Mulan
6,473
462
73
5
0
226,953
0
L
Fenrir
8,637
617
58
4
0
294,887
0
L
Apollo
7,066
505
68
5
0
278,435
0
W
Chernobog
9,355
668
121
9
0
274,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role