Player Matchup

Skadi
Skadi
IsUSeriousB
Skadi
Level 36
God Stats
0W - 4L
1,404 SR
Queue Stats
0W - 5L
1,078 Elo+
Solo
Ares
Ares
KimSSunny
Ares
Level 127
God Stats
10W - 12L
1,549 SR
Queue Stats
221W - 190L
1,589 Elo+
Solo
Kali
Kali
MeganDellacourt
Kali
Level 99
God Stats
31W - 20L
1,712 SR
Queue Stats
72W - 76L
1,557 Elo+
Solo
Hades
Hades
SIL3NT_DRXM
Hades
Level 108
God Stats
3W - 4L
1,522 SR
Queue Stats
222W - 225L
1,496 Elo+
Solo
Ymir
Ymir
SoggyCerea123
Ymir
Level 36
God Stats
2W - 2L
1,529 SR
Queue Stats
5W - 6L
1,498 Elo+
Solo
Team Averages
Level 81
1,543 SR
1,444 Elo+

VS

Team Averages
Level 145
1,503 SR
1,491 Elo+
Bellona
Bellona
 
Bellona
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GainzWorld
Achilles
Level 137
God Stats
3W - 1L
1,531 SR
Queue Stats
313W - 302L
1,514 Elo+
Solo
Scylla
Scylla
Jeanesgood
Scylla
Level 71
God Stats
2W - 2L
1,596 SR
Queue Stats
18W - 19L
1,443 Elo+
Party 1
Chronos
Chronos
OdÎum
Chronos
Level 161
God Stats
1W - 1L
1,290 SR
Queue Stats
102W - 97L
1,558 Elo+
Solo
Loki
Loki
liamEstacado
Loki
Level 82
God Stats
4W - 2L
1,599 SR
Queue Stats
12W - 12L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,748
375
1,547
2,552
592
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
10
3 / 3 / 2
6,001
600
6,177
6,762
6,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 1
5,694
569
3,659
7,501
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
3 / 1 / 1
5,888
589
2,608
7,911
3,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 1 / 0
4,130
413
1,337
5,571
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 1 / 2
5,969
597
4,193
8,003
6,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Achilles
GainzWorld
Achilles
10
2 / 3 / 1
6,004
600
3,289
8,900
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Jeanesgood
Scylla
9
1 / 2 / 0
5,052
505
3,372
3,533
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos
OdÎum
Chronos
11
3 / 0 / 1
6,336
634
4,586
5,489
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 2 / 1
5,325
533
2,584
7,184
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
8
Kills
8
8
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
2
2
W
Achilles
GainzWorld
Achilles
2
3
1
0.83
L
0
2
0
0
W
Scylla
Jeanesgood
Scylla
1
2
0
0.5
L
Ares
3
3
2
1.33
L
2
1
1
2.5
W
Chronos
OdÎum
Chronos
3
0
1
3.5
L
3
1
1
3.5
L
0
1
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,328
Damage
18,024
30,297
Taken
33,109
15,119
Mitigated
16,008
11,368
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,193
1,015
0
2,872
8,003
6,432
0
2,779
5,224
0
31,004
W
Achilles
GainzWorld
Achilles
3,289
751
0
2,969
8,900
4,865
0
4,849
4,051
0
34,226
L
1,547
529
0
750
2,552
592
0
1,040
1,512
0
8,069
W
Scylla
Jeanesgood
Scylla
3,372
518
0
500
3,533
935
0
1,562
1,971
24,613
1,028
L
Ares
6,177
1,048
0
1,481
6,762
6,338
40
0
6,762
28,578
0
L
3,659
1,634
0
4,919
7,501
2,576
0
1,305
6,196
0
39,788
W
Chronos
OdÎum
Chronos
4,586
1,103
0
3,067
5,489
1,800
1,526
424
5,065
31,520
3,394
L
2,608
110
160
3,512
7,911
3,195
0
2,511
5,400
33,366
0
L
1,337
315
0
546
5,571
2,418
0
2,684
2,887
12,845
0
W
2,584
725
0
3,646
7,184
1,976
0
508
6,676
0
39,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
28,686
230
Minions Killed
278
0
Camps Cleared
0
858,415
Distance Traveled
986,395
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,969
597
42
4
0
182,204
3
W
Achilles
6,004
600
68
7
0
198,286
0
L
Skadi
3,748
375
14
1
0
85,223
0
W
Scylla
5,052
505
44
4
0
184,622
0
L
Ares
6,001
600
56
6
0
189,402
2
L
Kali
5,694
569
79
8
0
234,465
0
W
Chronos
6,336
634
58
6
0
174,788
2
L
Hades
5,888
589
59
6
0
175,416
0
L
Ymir
4,130
413
22
2
0
173,909
0
W
Loki
5,325
533
66
7
0
246,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role