Player Matchup

Aphrodite
Aphrodite
KirinaRave
Aphrodite
Level 157
God Stats
1W - 0L
1,627 SR
Queue Stats
11W - 4L
1,554 Elo+
Party 1
Scylla
Scylla
MajinKami
Scylla
Level 73
God Stats
60W - 40L
1,613 SR
Queue Stats
98W - 99L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Megatron8184
Danzaburou
Level 69
God Stats
1W - 1L
1,518 SR
Queue Stats
7W - 8L
1,273 Elo+
Party 1
Bastet
Bastet
YuunoXV
Bastet
Level 125
God Stats
2W - 2L
1,349 SR
Queue Stats
6W - 3L
1,400 Elo+
Party 1
Bellona
Bellona
truckfire11
Bellona
Level 94
God Stats
4W - 10L
1,275 SR
Queue Stats
414W - 407L
1,472 Elo+
Solo
Team Averages
Level 104
1,477 SR
1,432 Elo+

VS

Team Averages
Level 114
1,456 SR
1,441 Elo+
Sol
Sol
BOZOdaRIddLEr88
Sol
Level 156
God Stats
3W - 4L
1,589 SR
Queue Stats
135W - 129L
1,518 Elo+
Solo
Fenrir
Fenrir
Ma4nol0
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,531 Elo+
Solo
Xing Tian
Xing Tian
ProjectVolts
Xing Tian
Level 99
God Stats
17W - 11L
1,669 SR
Queue Stats
217W - 221L
1,472 Elo+
Solo
Nut
Nut
TheProcess2020
Nut
Level 146
God Stats
1W - 3L
1,241 SR
Queue Stats
177W - 206L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Tony95320
Cthulhu
Level 40
God Stats
16W - 42L
1,283 SR
Queue Stats
16W - 42L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KirinaRave
Aphrodite
12
0 / 1 / 2
7,108
508
5,138
10,148
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
MajinKami
Scylla
14
3 / 1 / 3
8,135
581
6,153
5,828
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Megatron8184
Danzaburou
12
1 / 0 / 1
7,233
517
9,786
7,763
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
YuunoXV
Bastet
13
2 / 3 / 2
7,274
520
5,027
10,850
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
truckfire11
Bellona
15
1 / 1 / 1
8,629
616
5,759
13,022
8,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,138
581
7,714
10,011
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ma4nol0
Fenrir
15
6 / 5 / 0
8,145
582
8,826
16,288
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xing Tian
ProjectVolts
Xing Tian
12
0 / 0 / 1
6,692
478
4,790
13,344
11,099
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 1
6,626
473
7,497
6,272
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
Tony95320
Cthulhu
9
0 / 0 / 0
5,573
398
1,204
1,197
457
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
6
6
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Aphrodite
KirinaRave
Aphrodite
0
1
2
1
L
Fenrir
Ma4nol0
Fenrir
6
5
0
1.2
W
Scylla
MajinKami
Scylla
3
1
3
4.5
W
Danzaburou
Megatron8184
Danzaburou
1
0
1
1.5
L
Xing Tian
ProjectVolts
Xing Tian
0
0
1
0.5
L
0
0
1
0.5
L
Cthulhu
Tony95320
Cthulhu
0
0
0
0
W
Bastet
YuunoXV
Bastet
2
3
2
1
W
Bellona
truckfire11
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,863
Damage
30,031
47,611
Taken
47,112
23,716
Mitigated
23,377
23,340
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,714
2,039
0
4,492
10,011
3,234
658
3,373
6,232
53,913
5,596
W
Aphrodite
KirinaRave
Aphrodite
5,138
1,076
2,136
6,396
10,148
7,345
0
2,415
7,733
27,535
0
L
Fenrir
Ma4nol0
Fenrir
8,826
3,893
0
7,032
16,288
6,232
0
3,315
12,721
0
65,538
W
Scylla
MajinKami
Scylla
6,153
325
0
1,297
5,828
1,606
0
2,867
2,961
46,323
0
W
Danzaburou
Megatron8184
Danzaburou
9,786
5,213
0
3,212
7,763
3,096
0
1,976
5,787
0
62,074
L
Xing Tian
ProjectVolts
Xing Tian
4,790
159
0
3,745
13,344
11,099
0
3,035
10,309
22,210
1,765
L
7,497
4,637
0
2,930
6,272
2,355
0
1,459
4,813
0
68,124
L
Cthulhu
Tony95320
Cthulhu
1,204
0
0
0
1,197
457
0
0
1,197
26,916
0
W
Bastet
YuunoXV
Bastet
5,027
1,512
0
5,179
10,850
3,140
0
1,306
9,544
0
47,577
W
Bellona
truckfire11
Bellona
5,759
1,835
0
5,120
13,022
8,529
894
4,163
8,859
667
64,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
35,174
438
Minions Killed
427
0
Camps Cleared
0
1,383,817
Distance Traveled
1,343,124
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,138
581
109
8
0
260,969
0
W
Aphrodite
7,108
508
54
4
0
267,172
0
L
Fenrir
8,145
582
111
8
0
295,264
1
W
Scylla
8,135
581
96
7
0
272,061
4
W
Danzaburou
7,233
517
95
7
0
251,878
0
L
Xing Tian
6,692
478
43
3
0
307,152
5
L
Nut
6,626
473
128
9
0
275,670
0
L
Cthulhu
5,573
398
36
3
0
204,069
0
W
Bastet
7,274
520
75
5
0
312,664
5
W
Bellona
8,629
616
118
8
0
280,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role