Player Matchup

King Arthur
King Arthur
CosmicWarri0r
King Arthur
Level 148
God Stats
0W - 1L
1,590 SR
Queue Stats
3W - 3L
1,701 Elo+
Party 1
Chang'e
Chang'e
EvieHarper
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,502 Elo+
Party 1
Fenrir
Fenrir
Tankiee
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,638 Elo+
Party 1
Team Averages
Level 103
1,530 SR
1,614 Elo+

VS

Team Averages
Level 71
1,488 SR
1,564 Elo+
Sol
Sol
HellticNova
Sol
Level 38
God Stats
1W - 1L
1,290 SR
Queue Stats
26W - 29L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
JohnFishman
Gilgamesh
Level 78
God Stats
39W - 26L
1,603 SR
Queue Stats
212W - 205L
1,566 Elo+
Solo
Neith
Neith
TheMightyBeanest
Neith
Level 98
God Stats
18W - 15L
1,570 SR
Queue Stats
245W - 237L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CosmicWarri0r
King Arthur
15
4 / 6 / 2
9,709
809
14,229
16,994
21,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
EvieHarper
Chang'e
15
1 / 4 / 4
9,127
761
2,950
11,835
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Tankiee
Fenrir
16
2 / 6 / 5
9,402
784
9,887
15,357
14,157
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
10,856
905
12,699
10,683
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
JohnFishman
Gilgamesh
17
6 / 1 / 9
11,432
953
15,702
17,733
13,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
6 / 2 / 7
11,752
979
10,302
8,991
4,161
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
16
16
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CosmicWarri0r
King Arthur
4
6
2
0.83
L
Chang'e
EvieHarper
Chang'e
1
4
4
0.75
W
4
4
8
2
W
Gilgamesh
JohnFishman
Gilgamesh
6
1
9
10.5
L
Fenrir
Tankiee
Fenrir
2
6
5
0.75
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,066
Damage
38,703
44,186
Taken
37,407
39,521
Mitigated
21,841
4,586
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CosmicWarri0r
King Arthur
14,229
1,921
0
520
16,994
21,400
0
3,695
12,674
1,162
25,518
L
Chang'e
EvieHarper
Chang'e
2,950
667
840
1,396
11,835
3,964
0
3,213
8,313
19,943
0
W
12,699
5,229
0
4,519
10,683
3,875
0
699
9,984
44,302
0
W
Gilgamesh
JohnFishman
Gilgamesh
15,702
5,910
0
4,295
17,733
13,805
938
2,703
15,030
0
44,364
L
Fenrir
Tankiee
Fenrir
9,887
1,532
0
1,830
15,357
14,157
0
5,845
9,228
0
33,230
W
10,302
4,235
0
4,214
8,991
4,161
2,276
841
8,150
0
46,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,238
Gold Earned
34,040
107
Minions Killed
185
0
Camps Cleared
0
633,884
Distance Traveled
685,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,709
809
30
3
0
216,934
0
L
Chang'e
9,127
761
40
3
0
195,606
0
W
Sol
10,856
905
68
6
0
199,686
0
W
Gilgamesh
11,432
953
40
3
0
249,679
0
L
Fenrir
9,402
784
37
3
0
221,344
0
W
Neith
11,752
979
77
6
0
235,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role