Player Matchup

Heimdallr
Heimdallr
Attecka
Heimdallr
Level 128
God Stats
7W - 1L
1,825 SR
Queue Stats
314W - 107L
1,808 Elo+
Party 1
Lancelot
Lancelot
Dekï
Lancelot
Level 148
God Stats
5W - 0L
1,689 SR
Queue Stats
127W - 36L
1,837 Elo+
Party 1
Nu Wa
Nu Wa
MaIeficum
Nu Wa
Level 220
God Stats
1W - 1L
1,257 SR
Queue Stats
66W - 26L
1,715 Elo+
Party 1
Fafnir
Fafnir
Mindvault02
Fafnir
Level 155
God Stats
7W - 3L
1,755 SR
Queue Stats
114W - 53L
1,754 Elo+
Party 1
Artio
Artio
Splòte
Artio
Level 161
God Stats
2W - 1L
1,521 SR
Queue Stats
248W - 81L
1,754 Elo+
Party 1
Team Averages
Level 162
1,609 SR
1,773 Elo+

VS

Team Averages
Level 163
1,504 SR
1,586 Elo+
Ao Kuang
Ao Kuang
Aceanio
Ao Kuang
Level 155
God Stats
2W - 6L
1,230 SR
Queue Stats
313W - 273L
1,596 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Davods
Morgan Le Fay
Level 159
God Stats
0W - 3L
1,520 SR
Queue Stats
127W - 131L
1,539 Elo+
Solo
Bake Kujira
Bake Kujira
Raunchy Cletus
Bake Kujira
Level 149
God Stats
4W - 6L
1,569 SR
Queue Stats
553W - 542L
1,623 Elo+
Solo
Izanami
Izanami
crazylucky87
Izanami
Level 201
God Stats
6W - 10L
1,424 SR
Queue Stats
1,322W - 1,338L
1,548 Elo+
Solo
Eset
Eset
xStrengthh
Eset
Level 152
God Stats
6W - 3L
1,780 SR
Queue Stats
274W - 275L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Attecka
Heimdallr
18
9 / 4 / 24
11,509
959
21,288
16,515
8,422
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
Dekï
Lancelot
18
14 / 4 / 16
11,656
971
16,486
16,106
11,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nu Wa
MaIeficum
Nu Wa
17
3 / 2 / 19
9,927
827
13,547
6,671
3,137
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
18
6 / 1 / 20
11,589
966
9,442
14,099
18,220
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Artio
Splòte
Artio
16
5 / 4 / 24
10,870
906
9,909
22,111
22,146
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aceanio
Ao Kuang
15
3 / 8 / 8
9,642
804
10,755
19,050
18,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
Davods
Morgan Le Fay
15
2 / 8 / 7
9,091
758
11,499
13,807
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bake Kujira
Raunchy Cletus
Bake Kujira
13
0 / 9 / 6
8,095
675
7,956
20,735
19,332
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
crazylucky87
Izanami
16
5 / 7 / 3
10,613
884
13,516
11,619
4,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
3 / 5 / 5
9,672
806
9,249
9,757
3,853
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
42
37
Kills
13
15
Deaths
37
103
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aceanio
Ao Kuang
3
8
8
0.88
W
Heimdallr
Attecka
Heimdallr
9
4
24
5.25
L
Morgan Le Fay
Davods
Morgan Le Fay
2
8
7
0.69
W
Lancelot
Dekï
Lancelot
14
4
16
5.5
W
Nu Wa
MaIeficum
Nu Wa
3
2
19
6.25
W
Fafnir
6
1
20
16
L
Bake Kujira
Raunchy Cletus
Bake Kujira
0
9
6
0.33
W
Artio
Splòte
Artio
5
4
24
4.25
L
Izanami
crazylucky87
Izanami
5
7
3
0.93
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,672
Damage
52,975
75,502
Taken
74,968
63,837
Mitigated
50,770
38,658
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aceanio
Ao Kuang
10,755
1,539
0
3,398
19,050
18,411
244
7,606
11,444
15,825
1,324
W
Heimdallr
Attecka
Heimdallr
21,288
13,027
0
7,117
16,515
8,422
4,344
8,999
6,539
0
44,222
L
Morgan Le Fay
Davods
Morgan Le Fay
11,499
782
787
2,402
13,807
5,064
0
5,836
7,971
25,403
0
W
Lancelot
Dekï
Lancelot
16,486
2,667
0
3,638
16,106
11,912
300
7,306
8,156
156
31,681
W
Nu Wa
MaIeficum
Nu Wa
13,547
4,428
377
1,324
6,671
3,137
1,828
4,803
1,496
32,058
0
W
Fafnir
9,442
2,191
2,456
6,601
14,099
18,220
307
5,422
7,806
13,833
1,105
L
Bake Kujira
Raunchy Cletus
Bake Kujira
7,956
2,668
422
1,715
20,735
19,332
43
9,864
10,871
17,391
233
W
Artio
Splòte
Artio
9,909
311
7,174
9,971
22,111
22,146
198
8,730
12,586
15,955
0
L
Izanami
crazylucky87
Izanami
13,516
8,455
0
1,170
11,619
4,110
995
4,697
6,481
0
26,830
L
9,249
577
777
1,324
9,757
3,853
200
4,099
5,658
30,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,551
Gold Earned
47,113
140
Minions Killed
145
0
Camps Cleared
0
1,190,422
Distance Traveled
1,082,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,642
804
12
1
0
271,599
0
W
Heimdallr
11,509
959
48
4
0
196,267
0
L
Morgan Le Fay
9,091
758
30
3
0
194,582
0
W
Lancelot
11,656
971
24
2
0
249,473
0
W
Nu Wa
9,927
827
46
4
0
253,615
0
W
Fafnir
11,589
966
9
1
0
254,327
0
L
Bake Kujira
8,095
675
16
1
0
190,478
0
W
Artio
10,870
906
13
1
0
236,740
0
L
Izanami
10,613
884
28
2
0
225,250
0
L
Eset
9,672
806
59
5
0
200,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role