Player Matchup

Kuzenbo
Kuzenbo
Arise Oblivion
Kuzenbo
Level 186
God Stats
8W - 18L
1,223 SR
Queue Stats
214W - 218L
1,521 Elo+
Solo
Horus
Horus
GreatHeep
Horus
Level 147
God Stats
4W - 4L
1,595 SR
Queue Stats
173W - 151L
1,568 Elo+
Solo
Geb
Geb
ICanT-SU
Geb
Level 104
God Stats
2W - 4L
1,535 SR
Queue Stats
44W - 34L
1,545 Elo+
Solo
Xbalanque
Xbalanque
pestnews101
Xbalanque
Level 118
God Stats
1W - 1L
1,663 SR
Queue Stats
116W - 136L
1,528 Elo+
Party 2
Janus
Janus
xCaptainCabx
Janus
Level 142
God Stats
1W - 1L
1,490 SR
Queue Stats
59W - 60L
1,544 Elo+
Party 2
Team Averages
Level 139
1,501 SR
1,541 Elo+

VS

Team Averages
Level 137
1,408 SR
1,494 Elo+
Merlin
Merlin
Mickeyyaboi
Merlin
Level 156
God Stats
3W - 4L
1,430 SR
Queue Stats
486W - 479L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wafflingchips
Ah Muzen Cab
Level 195
God Stats
4W - 11L
1,274 SR
Queue Stats
406W - 407L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
XGhost-DeltaX
Kumbhakarna
Level 158
God Stats
18W - 10L
1,622 SR
Queue Stats
205W - 226L
1,463 Elo+
Party 1
Hercules
Hercules
XxBrokenMoon12xX
Hercules
Level 129
God Stats
47W - 50L
1,558 SR
Queue Stats
193W - 217L
1,466 Elo+
Party 1
Hachiman
Hachiman
Yiaze
Hachiman
Level 46
God Stats
10W - 13L
1,156 SR
Queue Stats
267W - 261L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,815
535
2,994
7,838
7,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
GreatHeep
Horus
1
0 / 0 / 0
3,222
358
0
0
0
6
0 / 3 / 1
3,939
438
2,081
6,530
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
pestnews101
Xbalanque
9
0 / 2 / 2
4,879
542
6,082
7,204
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
5,757
640
3,416
3,345
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 1 / 1
5,600
622
1,516
3,755
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Wafflingchips
Ah Muzen Cab
11
1 / 0 / 2
5,834
648
2,052
4,148
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
XGhost-DeltaX
Kumbhakarna
9
1 / 0 / 3
5,035
559
3,470
6,113
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
2 / 0 / 1
4,878
542
2,989
7,618
3,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Yiaze
Hachiman
10
3 / 2 / 1
5,663
629
5,127
7,042
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
7
7
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Horus
GreatHeep
Horus
0
0
0
0
L
0
3
1
0.17
W
Merlin
0
1
1
0.5
W
Ah Muzen Cab
Wafflingchips
Ah Muzen Cab
1
0
2
2
W
Kumbhakarna
XGhost-DeltaX
Kumbhakarna
1
0
3
2.5
W
2
0
1
2.5
W
Hachiman
Yiaze
Hachiman
3
2
1
1.75
L
Xbalanque
pestnews101
Xbalanque
0
2
2
0.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,573
Damage
15,154
24,917
Taken
28,676
12,519
Mitigated
10,136
7,753
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,994
1,135
141
2,818
7,838
7,507
0
1,242
6,596
15,974
549
L
Horus
GreatHeep
Horus
0
0
0
0
0
0
0
0
0
0
0
L
2,081
590
0
1,898
6,530
2,047
0
2,139
4,391
12,185
130
W
Merlin
1,516
346
0
1,283
3,755
956
0
1,065
2,556
42,890
0
W
Ah Muzen Cab
Wafflingchips
Ah Muzen Cab
2,052
953
0
1,086
4,148
1,943
0
1,740
2,386
0
37,546
W
Kumbhakarna
XGhost-DeltaX
Kumbhakarna
3,470
787
0
2,498
6,113
2,079
0
1,780
4,211
23,400
3,096
W
2,989
1,333
0
2,578
7,618
3,190
0
2,255
5,343
0
14,265
W
Hachiman
Yiaze
Hachiman
5,127
2,890
0
3,557
7,042
1,968
0
1,266
5,765
0
30,827
L
Xbalanque
pestnews101
Xbalanque
6,082
3,419
0
2,422
7,204
1,995
0
406
6,798
0
40,905
L
3,416
123
0
474
3,345
970
0
1,160
2,185
36,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,612
Gold Earned
27,010
221
Minions Killed
298
0
Camps Cleared
0
664,755
Distance Traveled
839,232
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,815
535
29
3
0
172,670
0
L
Horus
3,222
358
0
0
0
0
0
L
Geb
3,939
438
29
3
0
149,069
0
W
Merlin
5,600
622
93
10
0
170,342
2
W
Ah Muzen Cab
5,834
648
68
8
0
146,872
0
W
Kumbhakarna
5,035
559
51
6
0
199,201
0
W
Hercules
4,878
542
22
2
0
165,061
0
W
Hachiman
5,663
629
64
7
0
157,756
0
L
Xbalanque
4,879
542
80
9
0
161,509
0
L
Janus
5,757
640
83
9
0
181,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role