Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Fisshion
Shiva
Level 152
God Stats
11W - 9L
1,747 SR
Queue Stats
267W - 272L
1,552 Elo+
Party 2
Aphrodite
Aphrodite
IrishSniperK
Aphrodite
Level 169
God Stats
2W - 1L
1,694 SR
Queue Stats
119W - 125L
1,540 Elo+
Party 2
Loki
Loki
Repokushion
Loki
Level 216
God Stats
4W - 4L
1,665 SR
Queue Stats
394W - 407L
1,530 Elo+
Party 2
Vulcan
Vulcan
hrzu
Vulcan
Level 106
God Stats
1W - 1L
1,549 SR
Queue Stats
24W - 17L
1,580 Elo+
Party 2
Team Averages
Level 154
1,631 SR
1,540 Elo+

VS

Team Averages
Level 142
1,486 SR
1,497 Elo+
Atlas
Atlas
EpicHeyboer
Atlas
Level 138
God Stats
0W - 2L
1,297 SR
Queue Stats
249W - 255L
1,511 Elo+
Party 1
Rama
Rama
OG Magneto
Rama
Level 158
God Stats
6W - 5L
1,665 SR
Queue Stats
269W - 260L
1,455 Elo+
Party 1
Mulan
Mulan
WiryNoodle
Mulan
Level 157
God Stats
7W - 20L
1,402 SR
Queue Stats
677W - 669L
1,505 Elo+
Party 1
Thanatos
Thanatos
friedpossum
Thanatos
Level 141
God Stats
1W - 2L
1,704 SR
Queue Stats
171W - 160L
1,524 Elo+
Solo
Yemoja
Yemoja
zBurritoBandito
Yemoja
Level 114
God Stats
7W - 9L
1,362 SR
Queue Stats
357W - 324L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 2 / 16
9,622
875
15,424
10,276
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shiva
Fisshion
Shiva
16
8 / 1 / 11
10,011
910
18,990
19,119
18,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Aphrodite
IrishSniperK
Aphrodite
15
1 / 1 / 16
9,632
876
3,182
12,670
9,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 4 / 13
8,954
814
15,324
12,224
8,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
hrzu
Vulcan
17
6 / 1 / 13
9,959
905
20,168
8,173
3,730
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
8,406
764
15,210
16,893
16,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 3 / 3
7,480
680
11,756
11,190
3,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
14
1 / 5 / 5
7,575
689
11,439
22,194
18,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
friedpossum
Thanatos
13
5 / 7 / 1
7,907
719
5,918
15,384
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 4
6,946
631
5,078
12,455
5,532
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
21
Kills
9
9
Deaths
21
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
16
6
L
1
4
5
0.88
W
Shiva
Fisshion
Shiva
8
1
11
13.5
W
Aphrodite
IrishSniperK
Aphrodite
1
1
16
9
L
2
3
3
1.17
W
2
4
13
2.13
L
Mulan
1
5
5
0.7
L
Thanatos
friedpossum
Thanatos
5
7
1
0.79
W
Vulcan
hrzu
Vulcan
6
1
13
12.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,088
Damage
49,401
62,462
Taken
78,116
44,987
Mitigated
49,139
27,846
Healing
36,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,424
7,334
603
1,545
10,276
4,923
2,298
4,254
6,022
0
31,252
L
15,210
3,927
887
1,598
16,893
16,150
0
5,909
10,578
29,824
1,291
W
Shiva
Fisshion
Shiva
18,990
2,203
3,218
5,439
19,119
18,126
322
6,353
12,766
992
20,258
W
Aphrodite
IrishSniperK
Aphrodite
3,182
405
6,412
6,661
12,670
9,955
827
3,637
9,033
11,542
0
L
11,756
8,936
910
2,954
11,190
3,566
0
3,633
7,280
0
28,457
W
15,324
1,633
1,710
1,730
12,224
8,253
329
3,836
8,388
0
28,279
L
Mulan
11,439
924
489
2,975
22,194
18,607
0
6,667
15,205
4,371
16,832
L
Thanatos
friedpossum
Thanatos
5,918
1,147
244
3,037
15,384
5,284
0
3,444
11,675
0
13,291
W
Vulcan
hrzu
Vulcan
20,168
1,138
0
528
8,173
3,730
1,417
4,145
4,028
36,262
501
L
5,078
913
17,113
6,358
12,455
5,532
0
4,537
7,831
11,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,178
Gold Earned
38,314
134
Minions Killed
106
0
Camps Cleared
0
1,232,087
Distance Traveled
996,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,622
875
38
3
0
207,349
0
L
Atlas
8,406
764
14
1
0
215,405
0
W
Shiva
10,011
910
14
1
0
268,395
0
W
Aphrodite
9,632
876
22
2
0
251,030
0
L
Rama
7,480
680
42
4
0
198,429
0
W
Loki
8,954
814
24
2
0
235,886
0
L
Mulan
7,575
689
26
2
0
196,688
0
L
Thanatos
7,907
719
16
1
0
177,772
0
W
Vulcan
9,959
905
36
3
0
269,427
0
L
Yemoja
6,946
631
8
1
0
208,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role