Player Matchup

Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
jimmy23330
Ah Puch
Level 147
God Stats
22W - 11L
1,697 SR
Queue Stats
386W - 348L
1,496 Elo+
Solo
Arachne
Arachne
machadodahuntres
Arachne
Level 148
God Stats
3W - 2L
1,515 SR
Queue Stats
195W - 189L
1,585 Elo+
Solo
Khepri
Khepri
nWraith_
Khepri
Level 157
God Stats
50W - 49L
1,523 SR
Queue Stats
335W - 351L
1,516 Elo+
Solo
Team Averages
Level 153
1,547 SR
1,519 Elo+

VS

Team Averages
Level 151
1,596 SR
1,495 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CuddlelySnorlax
Anubis
Level 77
God Stats
10W - 3L
1,850 SR
Queue Stats
221W - 212L
1,469 Elo+
Solo
Shiva
Shiva
SAHANOR
Shiva
Level 127
God Stats
0W - 2L
1,683 SR
Queue Stats
109W - 83L
1,516 Elo+
Solo
Hou Yi
Hou Yi
Swampstalker50
Hou Yi
Level 148
God Stats
6W - 9L
1,446 SR
Queue Stats
299W - 289L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
2 / 0 / 0
4,334
867
2,244
3,444
1,645
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Danzaburou
 
Danzaburou
7
1 / 0 / 0
4,106
821
934
912
256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
jimmy23330
Ah Puch
7
1 / 0 / 2
4,132
826
3,042
1,429
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
4 / 1 / 0
3,879
776
2,110
3,647
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Khepri
nWraith_
Khepri
5
0 / 0 / 1
3,732
746
727
2,959
1,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
0 / 2 / 0
3,035
607
1,769
3,511
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
 
Kumbhakarna
4
0 / 1 / 0
2,997
599
1,181
3,684
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 3 / 1
3,239
648
895
2,848
1,210
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shiva
SAHANOR
Shiva
5
1 / 2 / 0
3,397
679
1,405
4,589
2,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

2
0 / 0 / 0
2,515
503
0
589
93
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
8
Kills
1
1
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
0
2
W
Danzaburou
 
Danzaburou
1
0
0
1
L
Hun Batz
 
Hun Batz
0
2
0
0
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
L
0
3
1
0.17
L
Shiva
SAHANOR
Shiva
1
2
0
0.5
L
0
0
0
0
W
Ah Puch
jimmy23330
Ah Puch
1
0
2
2
W
4
1
0
4
W
Khepri
nWraith_
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,057
Damage
5,250
12,391
Taken
15,221
4,405
Mitigated
5,865
5,675
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,244
615
0
1,230
3,444
1,645
0
0
3,216
0
19,271
W
Danzaburou
 
Danzaburou
934
405
0
613
912
256
396
96
816
0
20,411
L
Hun Batz
 
Hun Batz
1,769
955
0
1,307
3,511
812
0
1,064
2,447
0
10,761
L
Kumbhakarna
 
Kumbhakarna
1,181
296
0
1,204
3,684
1,123
0
1,094
2,590
9,860
320
L
895
0
0
327
2,848
1,210
0
1,402
1,446
11,686
0
L
Shiva
SAHANOR
Shiva
1,405
291
0
1,255
4,589
2,627
0
0
4,589
0
12,472
L
0
0
0
30
589
93
0
0
589
0
2,283
W
Ah Puch
jimmy23330
Ah Puch
3,042
88
0
644
1,429
295
0
471
958
20,271
393
W
2,110
1,679
0
1,975
3,647
807
0
439
3,208
0
17,959
W
Khepri
nWraith_
Khepri
727
200
0
1,213
2,959
1,402
0
1,044
1,915
10,316
2,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,183
Gold Earned
15,183
179
Minions Killed
106
0
Camps Cleared
0
464,259
Distance Traveled
435,188
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,334
867
36
7
0
74,643
0
W
Danzaburou
4,106
821
42
8
0
83,914
2
L
Hun Batz
3,035
607
28
6
0
114,179
0
L
Kumbhakarna
2,997
599
25
5
0
102,102
0
L
Anubis
3,239
648
24
5
0
91,614
0
L
Shiva
3,397
679
24
5
0
109,996
0
L
Hou Yi
2,515
503
5
1
0
17,297
0
W
Ah Puch
4,132
826
43
9
0
96,425
0
W
Arachne
3,879
776
37
7
0
124,522
1
W
Khepri
3,732
746
21
4
0
84,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role