Player Matchup

King Arthur
King Arthur
Da_Boss2152
King Arthur
Level 42
God Stats
0W - 2L
1,503 SR
Queue Stats
8W - 16L
1,367 Elo+
Party 1
Izanami
Izanami
SharkyMan
Izanami
Level 18
God Stats
0W - 2L
1,097 SR
Queue Stats
0W - 3L
1,302 Elo+
Party 1
Poseidon
Poseidon
StreetsAhead325
Poseidon
Level 82
God Stats
9W - 5L
1,543 SR
Queue Stats
235W - 262L
1,432 Elo+
Solo
Ymir
Ymir
WilledStraw8
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
star_trooper09
Cliodhna
Level 29
God Stats
0W - 3L
1,200 SR
Queue Stats
0W - 10L
1,031 Elo+
Party 1
Team Averages
Level 37
1,369 SR
1,326 Elo+

VS

Team Averages
Level 110
1,507 SR
1,447 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Jadevis
Loki
Level 161
God Stats
3W - 3L
1,636 SR
Queue Stats
71W - 88L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
QtM tcsteph
Baron Samedi
Level 64
God Stats
2W - 2L
1,246 SR
Queue Stats
179W - 187L
1,420 Elo+
Solo
Heimdallr
Heimdallr
Sylphéin
Heimdallr
Level 65
God Stats
8W - 6L
1,592 SR
Queue Stats
110W - 103L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
ofekPL
Nu Wa
Level 155
God Stats
28W - 23L
1,562 SR
Queue Stats
396W - 400L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Da_Boss2152
King Arthur
9
0 / 1 / 0
4,723
472
593
8,683
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
SharkyMan
Izanami
6
0 / 6 / 0
4,199
420
2,521
7,200
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
11
1 / 1 / 0
5,976
598
3,022
3,020
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,052
405
453
4,890
3,701
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
7
0 / 3 / 0
4,214
421
3,908
7,371
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 0 / 9
6,336
634
4,261
7,137
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
Jadevis
Loki
10
2 / 0 / 2
5,648
565
1,939
6,712
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
QtM tcsteph
Baron Samedi
11
0 / 1 / 2
6,192
619
1,656
4,641
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Sylphéin
Heimdallr
11
9 / 0 / 1
6,572
657
5,212
3,630
1,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
ofekPL
Nu Wa
11
1 / 0 / 1
6,298
630
6,299
2,445
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
14
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
9
6.5
L
King Arthur
Da_Boss2152
King Arthur
0
1
0
0
W
Loki
Jadevis
Loki
2
0
2
3
W
Baron Samedi
QtM tcsteph
Baron Samedi
0
1
2
1
L
Izanami
SharkyMan
Izanami
0
6
0
0
L
Poseidon
1
1
0
1
W
Heimdallr
Sylphéin
Heimdallr
9
0
1
9.5
L
0
3
0
0
W
Nu Wa
ofekPL
Nu Wa
1
0
1
1.5
L
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,497
Damage
19,367
31,164
Taken
24,565
11,782
Mitigated
8,429
5,941
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,261
1,001
0
3,218
7,137
3,391
0
800
6,275
0
22,154
L
King Arthur
Da_Boss2152
King Arthur
593
66
0
2,520
8,683
3,719
0
4,534
3,748
0
29,309
W
Loki
Jadevis
Loki
1,939
816
0
3,984
6,712
1,861
0
229
6,443
0
35,143
W
Baron Samedi
QtM tcsteph
Baron Samedi
1,656
0
74
1,886
4,641
1,368
0
1,853
2,496
40,352
0
L
Izanami
SharkyMan
Izanami
2,521
1,728
0
893
7,200
1,746
0
187
6,960
0
20,070
L
Poseidon
3,022
39
0
556
3,020
704
0
927
1,909
38,010
829
W
Heimdallr
Sylphéin
Heimdallr
5,212
2,974
0
1,793
3,630
1,257
736
115
3,515
0
35,629
L
453
62
0
122
4,890
3,701
0
645
4,111
7,148
0
W
Nu Wa
ofekPL
Nu Wa
6,299
2,698
0
1,002
2,445
552
0
0
2,445
39,096
1,801
L
Cliodhna
3,908
127
0
1,850
7,371
1,912
0
705
6,580
0
20,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,164
Gold Earned
31,046
221
Minions Killed
320
0
Camps Cleared
0
1,009,355
Distance Traveled
981,613
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,336
634
32
3
0
211,557
0
L
King Arthur
4,723
472
48
5
0
204,084
0
W
Loki
5,648
565
71
7
0
222,587
0
W
Baron Samedi
6,192
619
88
9
0
180,196
0
L
Izanami
4,199
420
35
4
0
197,881
0
L
Poseidon
5,976
598
92
9
0
217,305
1
W
Heimdallr
6,572
657
66
7
0
187,732
0
L
Ymir
4,052
405
14
1
0
174,377
0
W
Nu Wa
6,298
630
63
6
0
179,541
1
L
Cliodhna
4,214
421
32
3
0
215,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role