Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CortéX
Zeus
Level 131
God Stats
8W - 5L
1,750 SR
Queue Stats
139W - 124L
1,507 Elo+
Solo
Ares
Ares
DarthSarrus
Ares
Level 148
God Stats
2W - 3L
1,270 SR
Queue Stats
90W - 103L
1,443 Elo+
Solo
Xbalanque
Xbalanque
SlxmThug
Xbalanque
Level 149
God Stats
2W - 0L
1,708 SR
Queue Stats
54W - 28L
1,607 Elo+
Solo
Hercules
Hercules
Wreck3rs
Hercules
Level 142
God Stats
4W - 0L
1,645 SR
Queue Stats
55W - 43L
1,610 Elo+
Solo
Team Averages
Level 146
1,575 SR
1,533 Elo+

VS

Team Averages
Level 113
1,558 SR
1,519 Elo+
Nemesis
Nemesis
 
Nemesis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HauntingMoon20
Cthulhu
Level 157
God Stats
20W - 18L
1,623 SR
Queue Stats
238W - 234L
1,627 Elo+
Solo
Cerberus
Cerberus
peyotemistico99
Cerberus
Level 138
God Stats
28W - 20L
1,625 SR
Queue Stats
438W - 435L
1,481 Elo+
Solo
Ra
Ra
politeBro23
Ra
Level 64
God Stats
60W - 53L
1,541 SR
Queue Stats
182W - 210L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 3
6,197
563
5,365
5,355
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
CortéX
Zeus
13
8 / 2 / 2
7,545
686
10,076
5,471
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 4
5,763
524
3,232
10,066
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
SlxmThug
Xbalanque
13
1 / 0 / 4
6,852
623
6,730
6,569
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Wreck3rs
Hercules
12
1 / 5 / 0
6,905
628
4,595
12,452
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 1 / 2
6,783
617
3,823
9,277
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
 
Charybdis
11
1 / 2 / 0
6,362
578
6,120
8,931
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 1 / 0
8,188
744
9,089
11,334
8,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
9
0 / 5 / 1
5,079
462
2,720
11,958
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 1
5,690
517
1,881
6,199
2,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
9
9
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
3
4.5
L
Nemesis
 
Nemesis
2
1
2
3
L
Charybdis
 
Charybdis
1
2
0
0.5
W
Zeus
CortéX
Zeus
8
2
2
4.5
W
0
1
4
2
L
5
1
0
5
W
Xbalanque
SlxmThug
Xbalanque
1
0
4
3
W
Hercules
Wreck3rs
Hercules
1
5
0
0.2
L
Cerberus
0
5
1
0.1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
23,633
39,913
Taken
47,699
20,146
Mitigated
23,647
11,472
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,365
1,775
0
1,882
5,355
1,450
480
1,117
4,238
0
27,533
L
Nemesis
 
Nemesis
3,823
1,370
0
1,822
9,277
3,115
0
3,112
6,165
0
47,324
L
Charybdis
 
Charybdis
6,120
2,579
0
4,047
8,931
2,600
747
1,756
7,175
0
56,478
W
Zeus
CortéX
Zeus
10,076
1,631
0
1,250
5,471
1,608
133
2,665
2,806
50,899
580
W
3,232
359
0
1,634
10,066
6,948
218
980
9,086
15,180
1,317
L
9,089
1,272
0
5,510
11,334
8,438
0
0
10,900
55,334
2,062
W
Xbalanque
SlxmThug
Xbalanque
6,730
2,232
0
2,902
6,569
2,279
751
232
6,337
0
63,120
W
Hercules
Wreck3rs
Hercules
4,595
2,393
0
3,804
12,452
7,861
0
8,673
3,779
0
48,103
L
Cerberus
2,720
315
0
2,228
11,958
7,481
0
5,243
6,715
17,576
0
L
1,881
131
120
1,972
6,199
2,013
0
2,786
3,413
34,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,262
Gold Earned
32,102
349
Minions Killed
394
0
Camps Cleared
0
1,091,546
Distance Traveled
1,089,686
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,197
563
46
4
0
221,911
6
L
Nemesis
6,783
617
82
7
0
281,868
0
L
Charybdis
6,362
578
107
10
0
195,408
2
W
Zeus
7,545
686
86
8
0
222,219
0
W
Ares
5,763
524
16
1
0
238,807
0
L
Cthulhu
8,188
744
117
11
0
212,245
0
W
Xbalanque
6,852
623
105
10
0
201,776
1
W
Hercules
6,905
628
96
9
0
206,833
0
L
Cerberus
5,079
462
28
3
0
226,096
3
L
Ra
5,690
517
60
5
0
174,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role