Player Matchup

Mulan
Mulan
Coolpat
Mulan
Level 98
God Stats
3W - 2L
1,615 SR
Queue Stats
34W - 45L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Daniru17
Kukulkan
Level 36
God Stats
4W - 3L
1,641 SR
Queue Stats
59W - 75L
1,379 Elo+
Solo
Sylvanus
Sylvanus
Elitegamer301984
Sylvanus
Level 127
God Stats
22W - 24L
1,450 SR
Queue Stats
559W - 561L
1,535 Elo+
Solo
Jing Wei
Jing Wei
KaiZaPX
Jing Wei
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo
Tiamat
Tiamat
WickedJae
Tiamat
Level 137
God Stats
1W - 0L
1,303 SR
Queue Stats
864W - 941L
1,402 Elo+
Solo
Team Averages
Level 89
1,502 SR
1,397 Elo+

VS

Team Averages
Level 86
1,515 SR
1,440 Elo+
Ah Puch
Ah Puch
Cptbluntman-
Ah Puch
Level 42
God Stats
136W - 147L
1,512 SR
Queue Stats
156W - 183L
1,455 Elo+
Solo
Kukulkan
Kukulkan
Daimon88
Kukulkan
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 106L
1,351 Elo+
Solo
Chiron
Chiron
DeathOrCake2744
Chiron
Level 53
God Stats
5W - 8L
1,501 SR
Queue Stats
137W - 176L
1,444 Elo+
Solo
Cerberus
Cerberus
JodirtBrlyID
Cerberus
Level 113
God Stats
77W - 60L
1,544 SR
Queue Stats
1,434W - 1,527L
1,469 Elo+
Solo
Bastet
Bastet
rusty_mills_thai
Bastet
Level 104
God Stats
180W - 182L
1,516 SR
Queue Stats
870W - 898L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Coolpat
Mulan
16
4 / 0 / 6
10,595
1,060
8,637
7,906
6,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Daniru17
Kukulkan
16
2 / 2 / 4
10,582
1,058
13,716
12,144
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 0 / 7
11,214
1,121
9,079
10,408
13,018
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
KaiZaPX
Jing Wei
15
3 / 1 / 2
10,334
1,033
4,368
4,112
1,603
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
WickedJae
Tiamat
15
0 / 2 / 2
8,932
893
3,452
3,711
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

277

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cptbluntman-
Ah Puch
15
1 / 2 / 2
9,469
947
11,581
4,784
1,526
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Daimon88
Kukulkan
15
0 / 1 / 1
9,317
932
7,003
4,205
1,484
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 4 / 3
9,995
1,000
6,742
11,477
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
JodirtBrlyID
Cerberus
16
0 / 2 / 3
10,382
1,038
3,385
16,206
14,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
4 / 1 / 0
10,137
1,014
4,237
4,837
1,120
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
10
Kills
5
5
Deaths
10
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
Coolpat
Mulan
4
0
6
7
L
Ah Puch
Cptbluntman-
Ah Puch
1
2
2
1
L
Kukulkan
Daimon88
Kukulkan
0
1
1
0.5
W
Kukulkan
Daniru17
Kukulkan
2
2
4
2
L
0
4
3
0.38
W
1
0
7
4.5
L
Cerberus
JodirtBrlyID
Cerberus
0
2
3
0.75
W
Jing Wei
KaiZaPX
Jing Wei
3
1
2
4
W
Tiamat
WickedJae
Tiamat
0
2
2
0.5
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,252
Damage
32,948
38,281
Taken
41,509
28,538
Mitigated
22,378
11,067
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Coolpat
Mulan
8,637
2,037
0
1,299
7,906
6,860
0
3,705
4,201
0
19,441
L
Ah Puch
Cptbluntman-
Ah Puch
11,581
115
51
290
4,784
1,526
0
2,947
1,797
21,766
294
L
Kukulkan
Daimon88
Kukulkan
7,003
199
0
66
4,205
1,484
0
2,415
1,675
30,957
790
W
Kukulkan
Daniru17
Kukulkan
13,716
1,647
174
360
12,144
4,844
0
8,124
4,020
35,935
2,067
L
6,742
1,427
193
2,105
11,477
3,430
0
7,841
3,476
0
32,170
W
9,079
1,170
2,426
6,691
10,408
13,018
0
5,583
4,825
19,609
0
L
Cerberus
JodirtBrlyID
Cerberus
3,385
94
0
4,436
16,206
14,818
0
9,918
5,886
11,237
206
W
Jing Wei
KaiZaPX
Jing Wei
4,368
3,451
0
0
4,112
1,603
0
1,829
2,283
0
23,671
W
Tiamat
WickedJae
Tiamat
3,452
381
0
117
3,711
2,213
0
2,030
1,681
11,343
0
L
4,237
1,022
0
365
4,837
1,120
0
2,918
1,919
0
13,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
49,300
208
Minions Killed
182
7
Camps Cleared
6
899,789
Distance Traveled
912,383
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,595
1,060
33
3
2
228,024
0
L
Ah Puch
9,469
947
22
2
0
136,337
0
L
Kukulkan
9,317
932
66
7
0
173,089
0
W
Kukulkan
10,582
1,058
87
9
0
188,079
0
L
Chiron
9,995
1,000
69
7
4
178,411
0
W
Sylvanus
11,214
1,121
20
2
0
206,239
0
L
Cerberus
10,382
1,038
16
2
1
219,555
0
W
Jing Wei
10,334
1,033
44
4
5
166,785
0
W
Tiamat
8,932
893
24
2
0
110,662
0
L
Bastet
10,137
1,014
9
1
1
204,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role