Player Matchup

Janus
Janus
 
Janus
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CrazyBlazinAzn
Zhong Kui
Level 157
God Stats
2W - 5L
1,362 SR
Queue Stats
279W - 307L
1,460 Elo+
Party 1
Medusa
Medusa
HZ-Ascending
Medusa
Level 157
God Stats
0W - 4L
1,169 SR
Queue Stats
251W - 288L
1,446 Elo+
Party 1
Horus
Horus
UnSpokenxDreamz
Horus
Level 127
God Stats
0W - 2L
1,261 SR
Queue Stats
191W - 188L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
nightmare nme
Gilgamesh
Level 141
God Stats
2W - 7L
1,277 SR
Queue Stats
338W - 337L
1,496 Elo+
Solo
Team Averages
Level 162
1,314 SR
1,482 Elo+

VS

Team Averages
Level 105
1,604 SR
1,495 Elo+
Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DHFalcon00
Cernunnos
Level 129
God Stats
2W - 0L
1,724 SR
Queue Stats
111W - 89L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Lil Niichi
Hun Batz
Level 86
God Stats
3W - 1L
1,585 SR
Queue Stats
170W - 158L
1,514 Elo+
Party 2
Bacchus
Bacchus
WGravesX
Bacchus
Level 64
God Stats
2W - 0L
1,710 SR
Queue Stats
22W - 19L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 4 / 3
9,329
777
12,052
8,423
3,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
CrazyBlazinAzn
Zhong Kui
15
3 / 4 / 4
8,778
732
10,791
14,535
9,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Medusa
14
0 / 6 / 5
8,219
685
10,644
10,979
5,430
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 4 / 4
7,630
636
4,323
13,873
11,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
nightmare nme
Gilgamesh
12
0 / 6 / 3
7,411
618
8,721
21,039
14,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 3 / 18
10,061
838
8,821
17,245
20,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
 
Ix Chel
17
2 / 0 / 20
9,798
817
10,244
7,036
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
DHFalcon00
Cernunnos
16
4 / 3 / 13
9,815
818
12,849
10,898
4,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hun Batz
Lil Niichi
Hun Batz
19
16 / 3 / 7
12,168
1,014
27,272
13,558
7,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
WGravesX
Bacchus
14
0 / 1 / 13
8,790
733
6,100
12,524
16,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
8
Kills
24
24
Deaths
10
19
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
3
1.38
W
Sobek
 
Sobek
2
3
18
3.67
W
Ix Chel
 
Ix Chel
2
0
20
12
L
Zhong Kui
CrazyBlazinAzn
Zhong Kui
3
4
4
1.25
W
Cernunnos
DHFalcon00
Cernunnos
4
3
13
3.5
L
Medusa
0
6
5
0.42
W
Hun Batz
Lil Niichi
Hun Batz
16
3
7
6.5
L
1
4
4
0.75
W
Bacchus
WGravesX
Bacchus
0
1
13
6.5
L
Gilgamesh
nightmare nme
Gilgamesh
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,531
Damage
65,286
68,849
Taken
61,261
43,921
Mitigated
52,644
23,067
Healing
31,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,052
792
714
628
8,423
3,219
0
2,776
5,647
36,039
0
W
Sobek
 
Sobek
8,821
929
698
2,652
17,245
20,862
312
5,182
11,741
15,535
0
W
Ix Chel
 
Ix Chel
10,244
779
14,567
4,595
7,036
2,807
1,084
2,572
4,380
25,625
0
L
Zhong Kui
CrazyBlazinAzn
Zhong Kui
10,791
296
308
4,929
14,535
9,721
0
4,171
10,364
19,835
685
W
Cernunnos
DHFalcon00
Cernunnos
12,849
4,456
1,576
1,924
10,898
4,943
2,942
4,417
6,371
0
31,762
L
Medusa
10,644
3,300
479
965
10,979
5,430
0
3,383
7,596
0
23,414
W
Hun Batz
Lil Niichi
Hun Batz
27,272
5,316
491
1,527
13,558
7,966
1,803
4,623
8,745
0
51,509
L
4,323
2,074
4,288
5,044
13,873
11,279
0
5,203
8,670
0
6,214
W
Bacchus
WGravesX
Bacchus
6,100
697
1,477
2,409
12,524
16,066
499
5,663
6,791
7,794
1,049
L
Gilgamesh
nightmare nme
Gilgamesh
8,721
1,524
552
5,160
21,039
14,272
0
9,088
11,951
0
13,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
50,632
119
Minions Killed
123
0
Camps Cleared
0
971,824
Distance Traveled
1,155,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,329
777
55
5
0
191,310
0
W
Sobek
10,061
838
8
1
0
207,884
0
W
Ix Chel
9,798
817
20
2
0
225,414
0
L
Zhong Kui
8,778
732
28
2
0
187,281
0
W
Cernunnos
9,815
818
42
4
0
198,704
0
L
Medusa
8,219
685
26
2
0
197,453
0
W
Hun Batz
12,168
1,014
45
4
0
265,626
0
L
Horus
7,630
636
5
0
0
183,710
0
W
Bacchus
8,790
733
8
1
0
257,645
0
L
Gilgamesh
7,411
618
5
0
0
212,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role