Player Matchup

Danzaburou
Danzaburou
Silver III
LighlySalted
Danzaburou
Silver III
Level 87
God Stats
18W - 19L
1,597 SR
Queue Stats
73W - 65L
1,354 MMR
Party 2
Cthulhu
Cthulhu
Silver III
TheJuicyOneQc
Cthulhu
Silver III
Level 119
God Stats
5W - 0L
1,613 SR
Queue Stats
32W - 20L
1,489 MMR
Party 2
Serqet
Serqet
Silver III
w Uphoria w
Serqet
Silver III
Level 105
God Stats
5W - 3L
1,640 SR
Queue Stats
73W - 65L
1,309 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,616 SR
1,384 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,558 SR
1,102 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver II
CrazySwayze 887
Ne Zha
Silver II
Level 158
God Stats
106W - 73L
1,700 SR
Queue Stats
402W - 401L
1,073 MMR
Party 1
Mulan
Mulan
Silver IV
ritmo-pulmonar1
Mulan
Silver IV
Level 57
God Stats
0W - 2L
1,473 SR
Queue Stats
39W - 53L
733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LighlySalted
Danzaburou
10
3 / 0 / 2
5,561
1,112
2,917
2,958
720
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
10
0 / 0 / 5
5,165
1,033
2,801
3,960
2,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Serqet
9
2 / 0 / 3
5,146
1,029
2,095
3,132
1,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
KumbhakarnaCerberusXing TianKuzenboShiva

VS

Bans
AchillesBacchusVulcanFafnirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 0
4,748
950
4,462
2,373
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
4,477
895
3,727
4,523
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

5
0 / 2 / 0
3,926
785
29
2,145
695
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
0
2
0
0
W
Danzaburou
LighlySalted
Danzaburou
3
0
2
4
W
Cthulhu
0
0
5
2.5
L
0
2
0
0
W
Serqet
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,813
Damage
8,218
10,050
Taken
9,041
4,673
Mitigated
3,379
4,056
Healing
686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,462
1,756
0
0
2,373
624
0
924
1,435
15,105
0
L
3,727
41
0
686
4,523
2,060
0
1,149
2,858
0
10,396
W
Danzaburou
LighlySalted
Danzaburou
2,917
509
0
772
2,958
720
368
1,089
1,869
0
16,274
W
Cthulhu
2,801
301
155
2,074
3,960
2,193
132
1,631
2,329
19,695
3,248
L
29
29
0
0
2,145
695
0
533
1,612
0
1,110
W
Serqet
2,095
632
0
1,055
3,132
1,760
156
1,796
1,336
0
9,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,872
Gold Earned
13,151
99
Minions Killed
55
0
Camps Cleared
0
320,318
Distance Traveled
243,879
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,748
950
30
6
0
105,658
2
L
Ne Zha
4,477
895
23
5
0
110,229
0
W
Danzaburou
5,561
1,112
31
6
0
98,801
0
W
Cthulhu
5,165
1,033
43
9
0
108,234
0
L
Mulan
3,926
785
2
0
0
27,992
0
W
Serqet
5,146
1,029
25
5
0
113,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role