Player Matchup

Rama
Rama
FuSionArcher
Rama
Level 229
God Stats
7W - 5L
1,587 SR
Queue Stats
95W - 77L
1,613 Elo+
Solo
Ne Zha
Ne Zha
Smooth_Denzel
Ne Zha
Level 126
God Stats
1W - 2L
1,224 SR
Queue Stats
137W - 130L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
Sujiiana
Nu Wa
Level 83
God Stats
49W - 26L
1,487 SR
Queue Stats
93W - 74L
1,475 Elo+
Solo
Cthulhu
Cthulhu
iSuk_TuPaPa
Cthulhu
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 80L
1,518 Elo+
Party 1
Atlas
Atlas
wusu_7
Atlas
Level 152
God Stats
9W - 10L
1,579 SR
Queue Stats
152W - 129L
1,526 Elo+
Party 1
Team Averages
Level 143
1,476 SR
1,532 Elo+

VS

Team Averages
Level 118
1,508 SR
1,564 Elo+
Maman Brigitte
Maman Brigitte
BxForte
Maman Brigitte
Level 105
God Stats
39W - 46L
1,516 SR
Queue Stats
295W - 270L
1,490 Elo+
Solo
Khepri
Khepri
Dariûs
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,806 Elo+
Solo
Kali
Kali
FastTurtlez
Kali
Level 98
God Stats
28W - 33L
1,510 SR
Queue Stats
145W - 149L
1,465 Elo+
Solo
Anhur
Anhur
ItsTooSoggy
Anhur
Level 139
God Stats
0W - 3L
1,482 SR
Queue Stats
16W - 17L
1,473 Elo+
Solo
Agni
Agni
iChadddddddddd
Agni
Level 143
God Stats
3W - 2L
1,533 SR
Queue Stats
126W - 119L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
4,088
818
2,891
3,041
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 0 / 0
4,187
837
534
2,202
559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Sujiiana
Nu Wa
6
1 / 1 / 1
3,649
730
633
2,116
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
iSuk_TuPaPa
Cthulhu
7
0 / 1 / 1
3,682
736
1,417
3,622
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Atlas
wusu_7
Atlas
6
2 / 2 / 2
3,689
738
3,149
4,449
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BxForte
Maman Brigitte
6
1 / 1 / 0
3,873
775
1,849
3,570
911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Khepri
Dariûs
Khepri
6
1 / 3 / 0
3,428
686
1,796
4,502
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

3
0 / 0 / 0
2,800
560
55
1,271
261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 2
3,191
638
2,666
4,060
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 2 / 0
3,737
747
1,188
2,278
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
4
4
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
BxForte
Maman Brigitte
1
1
0
1
L
Khepri
Dariûs
Khepri
1
3
0
0.33
L
0
0
0
0
W
2
0
3
3.5
L
0
2
2
0.5
W
3
0
0
3
W
Nu Wa
Sujiiana
Nu Wa
1
1
1
1.5
L
2
2
0
1
W
Cthulhu
iSuk_TuPaPa
Cthulhu
0
1
1
0.5
W
Atlas
wusu_7
Atlas
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,624
Damage
7,554
15,430
Taken
15,681
3,995
Mitigated
4,485
5,631
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
BxForte
Maman Brigitte
1,849
199
0
1,706
3,570
911
0
1,386
2,184
17,738
308
L
Khepri
Dariûs
Khepri
1,796
488
166
622
4,502
1,941
0
1,188
3,106
9,866
0
L
55
0
0
963
1,271
261
0
0
1,271
0
6,086
W
2,891
2,513
0
1,242
3,041
622
0
1,010
2,031
0
20,744
L
2,666
1,311
0
1,838
4,060
900
0
1,264
2,418
0
16,023
W
534
33
0
1,478
2,202
559
0
253
1,923
0
16,697
W
Nu Wa
Sujiiana
Nu Wa
633
269
0
676
2,116
456
30
721
1,313
14,900
0
L
1,188
295
0
247
2,278
472
0
704
1,534
14,536
0
W
Cthulhu
iSuk_TuPaPa
Cthulhu
1,417
84
42
1,168
3,622
1,131
0
1,826
1,796
17,406
736
W
Atlas
wusu_7
Atlas
3,149
1,219
0
1,025
4,449
1,227
25
848
3,557
10,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,295
Gold Earned
17,029
167
Minions Killed
128
0
Camps Cleared
0
533,131
Distance Traveled
469,576
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
3,873
775
35
7
0
111,240
0
L
Khepri
3,428
686
21
4
0
110,580
1
L
Kali
2,800
560
15
3
0
50,933
0
W
Rama
4,088
818
41
8
0
99,322
0
L
Anhur
3,191
638
26
5
0
96,521
2
W
Ne Zha
4,187
837
40
8
0
128,635
0
W
Nu Wa
3,649
730
30
6
0
100,617
1
L
Agni
3,737
747
31
6
0
100,302
0
W
Cthulhu
3,682
736
37
7
0
98,069
1
W
Atlas
3,689
738
19
4
0
106,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role