Player Matchup

Neith
Neith
Gold V
BlaseBlahZay
Neith
Gold V
Level 159
God Stats
3W - 4L
1,400 SR
Queue Stats
234W - 240L
1,424 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
DubDaBeast
Kumbhakarna
Gold II
Level 112
God Stats
3W - 1L
1,716 SR
Queue Stats
37W - 34L
1,609 MMR
Party 2
Thanatos
Thanatos
Gold II
SloshyThunder
Thanatos
Gold II
Level 127
God Stats
15W - 8L
1,655 SR
Queue Stats
76W - 74L
1,505 MMR
Solo
Poseidon
Poseidon
Gold II
Smlyeon3
Poseidon
Gold II
Level 244
God Stats
28W - 19L
1,643 SR
Queue Stats
416W - 408L
1,580 MMR
Solo
Jormungandr
Jormungandr
Gold III
TheWarrior3145
Jormungandr
Gold III
Level 176
God Stats
33W - 23L
1,605 SR
Queue Stats
164W - 159L
1,578 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 164
1,604 SR
1,539 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,494 SR
1,539 MMR
Janus
Janus
Silver I
A9ENT
Janus
Silver I
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,599 MMR
Party 1
Ares
Ares
Bronze III
Bones Mk88
Ares
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,498 MMR
Solo
Awilix
Awilix
Gold IV
Expreza
Awilix
Gold IV
Level 88
God Stats
0W - 2L
1,658 SR
Queue Stats
37W - 38L
1,493 MMR
Party 3
Chaac
Chaac
Gold I
Marcomcmanman
Chaac
Gold I
Level 187
God Stats
9W - 17L
1,312 SR
Queue Stats
129W - 131L
1,697 MMR
Party 3
Cernunnos
Cernunnos
Silver III
SnSubZeRo
Cernunnos
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 6
13,279
577
12,512
16,210
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
DubDaBeast
Kumbhakarna
19
6 / 2 / 12
12,781
556
9,081
18,483
20,184
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
SloshyThunder
Thanatos
20
15 / 7 / 11
13,883
604
29,707
28,345
13,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
Smlyeon3
Poseidon
20
8 / 1 / 10
14,195
617
23,540
13,973
4,228
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TheWarrior3145
Jormungandr
19
2 / 2 / 13
12,773
555
13,003
22,334
17,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
ChronosChang'eBacchusAchilles

VS

Bans
HerculesGaneshaIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A9ENT
Janus
17
2 / 7 / 3
10,380
451
14,643
17,223
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 3
8,321
362
3,238
14,569
7,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
Expreza
Awilix
18
5 / 11 / 4
10,942
476
13,006
27,245
9,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 10 / 0
8,248
359
8,928
28,259
25,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cernunnos
SnSubZeRo
Cernunnos
19
6 / 6 / 2
12,175
529
16,422
17,266
6,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
39
Kills
15
15
Deaths
39
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
A9ENT
Janus
2
7
3
0.5
W
8
3
6
3.67
L
1
5
3
0.5
W
Kumbhakarna
DubDaBeast
Kumbhakarna
6
2
12
6
L
Awilix
Expreza
Awilix
5
11
4
0.64
L
1
10
0
0.1
W
Thanatos
SloshyThunder
Thanatos
15
7
11
2.93
W
Poseidon
Smlyeon3
Poseidon
8
1
10
13
L
Cernunnos
SnSubZeRo
Cernunnos
6
6
2
1.17
W
Jormungandr
TheWarrior3145
Jormungandr
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,843
Damage
56,237
99,345
Taken
104,562
61,596
Mitigated
55,090
36,293
Healing
19,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
A9ENT
Janus
14,643
299
0
1,485
17,223
5,384
0
10,699
5,912
76,746
804
W
12,512
2,829
0
5,444
16,210
5,788
5,326
2,911
13,165
0
94,657
L
3,238
183
0
3,745
14,569
7,957
0
5,280
9,171
12,192
0
W
Kumbhakarna
DubDaBeast
Kumbhakarna
9,081
739
208
3,167
18,483
20,184
343
3,045
15,210
35,328
1,441
L
Awilix
Expreza
Awilix
13,006
4,707
0
5,071
27,245
9,360
0
10,437
16,462
0
86,858
L
8,928
2,660
0
6,596
28,259
25,974
0
12,760
15,241
0
41,831
W
Thanatos
SloshyThunder
Thanatos
29,707
9,047
0
19,876
28,345
13,985
1,345
3,485
23,938
0
117,658
W
Poseidon
Smlyeon3
Poseidon
23,540
3,448
0
388
13,973
4,228
1,744
4,080
9,609
121,892
0
L
Cernunnos
SnSubZeRo
Cernunnos
16,422
8,586
0
2,955
17,266
6,415
984
4,240
12,948
0
88,282
W
Jormungandr
TheWarrior3145
Jormungandr
13,003
3,526
0
7,210
22,334
17,411
2,244
3,480
18,744
99,325
2,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,911
Gold Earned
50,066
683
Minions Killed
477
0
Camps Cleared
0
2,276,427
Distance Traveled
1,797,154
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,380
451
138
6
0
428,022
0
W
Neith
13,279
577
170
7
0
422,585
3
L
Ares
8,321
362
13
1
0
193,934
7
W
Kumbhakarna
12,781
556
45
2
0
448,454
4
L
Awilix
10,942
476
120
5
0
438,528
0
L
Chaac
8,248
359
58
3
0
363,533
0
W
Thanatos
13,883
604
122
5
0
486,666
0
W
Poseidon
14,195
617
192
8
0
483,169
7
L
Cernunnos
12,175
529
148
6
0
373,137
1
W
Jormungandr
12,773
555
154
7
0
435,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role