Player Matchup

Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Gomez Urbieta
Olorun
Level 113
God Stats
1W - 2L
1,368 SR
Queue Stats
82W - 82L
1,460 Elo+
Solo
Hou Yi
Hou Yi
elder-2_
Hou Yi
Level 135
God Stats
2W - 0L
1,545 SR
Queue Stats
121W - 107L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
markxicano
Kuzenbo
Level 89
God Stats
2W - 3L
1,486 SR
Queue Stats
42W - 42L
1,444 Elo+
Party 1
Ymir
Ymir
x_omar_x0123
Ymir
Level 149
God Stats
20W - 23L
1,388 SR
Queue Stats
129W - 110L
1,513 Elo+
Party 1
Team Averages
Level 126
1,458 SR
1,480 Elo+

VS

Team Averages
Level 128
1,554 SR
1,482 Elo+
Chang'e
Chang'e
DustinGrande
Chang'e
Level 166
God Stats
0W - 4L
1,222 SR
Queue Stats
34W - 36L
1,492 Elo+
Party 2
Neith
Neith
Ryuujin233
Neith
Level 102
God Stats
3W - 2L
1,525 SR
Queue Stats
46W - 66L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
TaylorsJet
Cu Chulainn
Level 129
God Stats
5W - 2L
1,797 SR
Queue Stats
35W - 33L
1,516 Elo+
Party 2
Persephone
Persephone
richydate5
Persephone
Level 135
God Stats
34W - 38L
1,503 SR
Queue Stats
437W - 398L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
xDiamondTiara
Kumbhakarna
Level 106
God Stats
8W - 6L
1,722 SR
Queue Stats
301W - 275L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 3 / 3
9,117
536
5,486
14,963
6,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 3 / 1
8,041
473
8,287
13,384
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hou Yi
elder-2_
Hou Yi
16
2 / 0 / 2
9,623
566
8,268
8,917
3,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
markxicano
Kuzenbo
13
1 / 1 / 0
8,309
489
6,827
13,271
15,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 0
8,757
515
10,527
13,759
9,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DustinGrande
Chang'e
17
7 / 0 / 2
9,436
555
15,012
12,210
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
13
0 / 4 / 1
7,436
437
6,932
10,678
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
TaylorsJet
Cu Chulainn
15
1 / 1 / 3
8,936
526
10,562
18,499
14,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
richydate5
Persephone
10
0 / 3 / 0
6,569
386
3,517
6,588
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
xDiamondTiara
Kumbhakarna
13
1 / 1 / 4
7,891
464
7,094
12,416
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
9
Kills
9
9
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
3
1.83
L
Chang'e
DustinGrande
Chang'e
7
0
2
8
W
0
3
1
0.17
L
Neith
0
4
1
0.13
L
Cu Chulainn
TaylorsJet
Cu Chulainn
1
1
3
2.5
W
Hou Yi
elder-2_
Hou Yi
2
0
2
3
W
Kuzenbo
markxicano
Kuzenbo
1
1
0
1
L
Persephone
richydate5
Persephone
0
3
0
0
L
Kumbhakarna
xDiamondTiara
Kumbhakarna
1
1
4
3
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,395
Damage
43,117
64,294
Taken
60,391
38,326
Mitigated
37,174
19,758
Healing
24,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,486
945
0
1,942
14,963
6,292
0
4,758
10,205
0
64,596
L
Chang'e
DustinGrande
Chang'e
15,012
1,448
1,376
10,302
12,210
4,194
0
2,702
8,868
94,375
0
W
8,287
1,881
2,713
6,567
13,384
3,918
742
11,517
1,771
54,555
0
L
Neith
6,932
3,090
106
3,195
10,678
3,336
150
1,817
8,439
0
55,375
L
Cu Chulainn
TaylorsJet
Cu Chulainn
10,562
1,409
0
4,766
18,499
14,710
0
8,388
9,079
0
61,375
W
Hou Yi
elder-2_
Hou Yi
8,268
4,631
0
4,882
8,917
3,375
3,675
1,558
7,359
0
85,698
W
Kuzenbo
markxicano
Kuzenbo
6,827
2,071
0
959
13,271
15,729
9
5,983
7,218
19,800
4,422
L
Persephone
richydate5
Persephone
3,517
219
0
1,258
6,588
1,903
0
4,321
1,848
26,036
437
L
Kumbhakarna
xDiamondTiara
Kumbhakarna
7,094
870
0
3,082
12,416
13,031
0
5,337
7,079
32,062
0
W
10,527
2,283
0
2,695
13,759
9,012
86
1,583
12,176
47,540
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
40,268
458
Minions Killed
443
0
Camps Cleared
0
1,594,491
Distance Traveled
1,527,905
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,117
536
103
6
0
366,518
0
L
Chang'e
9,436
555
148
9
0
394,870
0
W
Olorun
8,041
473
90
5
0
293,082
0
L
Neith
7,436
437
92
5
0
267,376
6
L
Cu Chulainn
8,936
526
123
7
0
299,828
0
W
Hou Yi
9,623
566
146
9
0
300,978
0
W
Kuzenbo
8,309
489
29
2
0
333,117
0
L
Persephone
6,569
386
55
3
0
253,957
0
L
Kumbhakarna
7,891
464
25
1
0
311,874
6
W
Ymir
8,757
515
90
5
0
300,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role