Player Matchup

Thanatos
Thanatos
GenuineBuffalo
Thanatos
Level 100
God Stats
20W - 15L
1,542 SR
Queue Stats
198W - 194L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
Revolver1122
Cthulhu
Level 29
God Stats
46W - 56L
1,451 SR
Queue Stats
63W - 76L
1,402 Elo+
Party 2
Mulan
Mulan
StrictlyShady
Mulan
Level 116
God Stats
4W - 0L
1,621 SR
Queue Stats
25W - 12L
1,621 Elo+
Party 1
Skadi
Skadi
ohKingWasabi
Skadi
Level 127
God Stats
15W - 4L
1,780 SR
Queue Stats
21W - 12L
1,589 Elo+
Party 1
Poseidon
Poseidon
rsingh11791
Poseidon
Level 28
God Stats
13W - 11L
1,460 SR
Queue Stats
53W - 73L
1,386 Elo+
Party 2
Team Averages
Level 80
1,571 SR
1,491 Elo+

VS

Team Averages
Level 96
1,490 SR
1,474 Elo+
Rama
Rama
Danty22
Rama
Level 82
God Stats
3W - 8L
1,299 SR
Queue Stats
54W - 67L
1,424 Elo+
Solo
Athena
Athena
LDiscordL
Athena
Level 97
God Stats
0W - 2L
1,517 SR
Queue Stats
42W - 28L
1,565 Elo+
Solo
Amaterasu
Amaterasu
Obeliscoxv
Amaterasu
Level 59
God Stats
2W - 3L
1,504 SR
Queue Stats
70W - 83L
1,424 Elo+
Solo
Arachne
Arachne
SpookyKat7914
Arachne
Level 117
God Stats
14W - 9L
1,635 SR
Queue Stats
307W - 286L
1,475 Elo+
Solo
Chang'e
Chang'e
Vx Dread
Chang'e
Level 124
God Stats
51W - 47L
1,494 SR
Queue Stats
137W - 129L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
9 / 1 / 4
10,330
574
14,210
20,366
7,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Revolver1122
Cthulhu
13
0 / 3 / 1
8,789
488
4,499
13,904
11,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 5
10,768
598
17,123
17,397
16,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
6 / 2 / 0
10,031
557
15,410
11,152
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
rsingh11791
Poseidon
13
1 / 6 / 5
8,855
492
6,742
11,261
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Danty22
Rama
15
0 / 3 / 2
8,599
478
5,297
13,261
5,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
LDiscordL
Athena
14
4 / 1 / 6
9,063
504
6,648
16,526
20,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Obeliscoxv
Amaterasu
16
2 / 5 / 0
9,266
515
7,352
19,897
18,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Arachne
16
3 / 5 / 6
8,816
490
12,881
17,153
8,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chang'e
Vx Dread
Chang'e
16
5 / 4 / 4
9,852
547
15,836
12,661
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
18
Kills
14
14
Deaths
18
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
Danty22
Rama
0
3
2
0.33
W
Thanatos
9
1
4
11
L
Athena
LDiscordL
Athena
4
1
6
7
L
Amaterasu
Obeliscoxv
Amaterasu
2
5
0
0.4
W
Cthulhu
Revolver1122
Cthulhu
0
3
1
0.17
L
Arachne
3
5
6
1.2
W
2
2
5
2.25
L
Chang'e
Vx Dread
Chang'e
5
4
4
1.75
W
6
2
0
3
W
Poseidon
rsingh11791
Poseidon
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,984
Damage
48,014
74,080
Taken
79,498
41,971
Mitigated
56,080
34,084
Healing
28,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Danty22
Rama
5,297
4,145
0
6,611
13,261
5,028
684
1,073
12,188
0
77,999
W
Thanatos
14,210
2,403
0
17,336
20,366
7,734
104
6,407
13,575
0
73,843
L
Athena
LDiscordL
Athena
6,648
1,471
0
2,441
16,526
20,244
0
3,406
12,862
24,162
0
L
Amaterasu
Obeliscoxv
Amaterasu
7,352
3,656
0
8,632
19,897
18,146
0
1,586
18,285
0
74,568
W
Cthulhu
Revolver1122
Cthulhu
4,499
76
2,242
3,192
13,904
11,071
150
3,354
10,382
35,255
2,054
L
Arachne
12,881
11,155
0
4,198
17,153
8,073
0
2,719
14,278
0
68,082
W
17,123
3,230
0
7,860
17,397
16,592
0
2,422
14,885
1,200
84,278
L
Chang'e
Vx Dread
Chang'e
15,836
624
1,364
5,360
12,661
4,589
299
2,348
9,917
73,537
1,725
W
15,410
5,821
0
2,317
11,152
3,538
359
2,700
8,351
0
85,566
W
Poseidon
rsingh11791
Poseidon
6,742
1,293
0
1,137
11,261
3,036
0
6,673
4,108
44,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,773
Gold Earned
45,596
527
Minions Killed
503
0
Camps Cleared
0
1,718,385
Distance Traveled
1,900,626
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,599
478
125
7
0
343,649
5
W
Thanatos
10,330
574
113
6
0
400,580
0
L
Athena
9,063
504
32
2
0
430,341
2
L
Amaterasu
9,266
515
125
7
0
336,035
0
W
Cthulhu
8,789
488
53
3
0
318,863
0
L
Arachne
8,816
490
90
5
0
427,733
7
W
Mulan
10,768
598
139
8
0
309,897
2
L
Chang'e
9,852
547
131
7
0
362,868
1
W
Skadi
10,031
557
124
7
0
332,557
0
W
Poseidon
8,855
492
98
5
0
356,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role