Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seitenx
Morgan Le Fay
Level 193
God Stats
6W - 6L
1,512 SR
Queue Stats
481W - 470L
1,534 Elo+
Party 3
Janus
Janus
slingshottt
Janus
Level 125
God Stats
0W - 3L
1,087 SR
Queue Stats
95W - 67L
1,546 Elo+
Party 3
Eset
Eset
xDaeDae
Eset
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 117L
1,567 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ztrendkill
Cu Chulainn
Level 163
God Stats
2W - 6L
1,547 SR
Queue Stats
60W - 101L
1,465 Elo+
Solo
Team Averages
Level 149
1,429 SR
1,523 Elo+

VS

Team Averages
Level 134
1,545 SR
1,554 Elo+
Vamana
Vamana
DCTO12
Vamana
Level 127
God Stats
2W - 2L
1,098 SR
Queue Stats
74W - 73L
1,513 Elo+
Party 1
Vulcan
Vulcan
SHADOWFIGTHER555
Vulcan
Level 153
God Stats
4W - 3L
1,622 SR
Queue Stats
79W - 89L
1,502 Elo+
Party 1
Cupid
Cupid
awayfromsafety
Cupid
Level 122
God Stats
4W - 2L
1,679 SR
Queue Stats
176W - 170L
1,558 Elo+
Party 2
Fenrir
Fenrir
darkalchemist98
Fenrir
Level 140
God Stats
4W - 2L
1,677 SR
Queue Stats
370W - 373L
1,531 Elo+
Party 2
Geb
Geb
gojira2004
Geb
Level 129
God Stats
6W - 0L
1,650 SR
Queue Stats
247W - 218L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
2 / 4 / 3
9,515
793
7,916
9,750
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Seitenx
Morgan Le Fay
11
1 / 4 / 6
7,769
647
8,548
8,026
4,048
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 4
9,145
762
7,243
8,087
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
xDaeDae
Eset
14
1 / 5 / 4
7,942
662
3,084
8,050
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
ztrendkill
Cu Chulainn
13
2 / 5 / 4
7,931
661
10,123
15,240
16,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DCTO12
Vamana
17
10 / 2 / 7
10,868
906
15,010
12,702
10,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
2 / 0 / 9
10,158
847
10,011
5,397
2,257
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

16
3 / 3 / 8
9,626
802
7,069
10,234
4,865
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
6 / 3 / 8
9,797
816
6,345
10,082
10,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
1 / 2 / 15
10,116
843
7,741
13,538
12,139
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
9
Kills
22
22
Deaths
10
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
4
3
0.88
W
Vamana
DCTO12
Vamana
10
2
7
6.75
W
2
0
9
6.5
L
Morgan Le Fay
Seitenx
Morgan Le Fay
1
4
6
1
W
3
3
8
2.33
W
6
3
8
3.33
W
1
2
15
4.25
L
3
4
4
1.25
L
Eset
xDaeDae
Eset
1
5
4
0.6
L
Cu Chulainn
ztrendkill
Cu Chulainn
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,914
Damage
46,176
49,153
Taken
51,953
31,326
Mitigated
39,749
8,595
Healing
24,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
7,916
505
187
1,476
9,750
4,534
0
3,505
5,999
29,370
0
W
Vamana
DCTO12
Vamana
15,010
6,156
3,371
4,079
12,702
10,257
1,096
7,360
5,342
0
27,623
W
10,011
149
474
1,002
5,397
2,257
1,139
3,969
1,428
37,949
0
L
Morgan Le Fay
Seitenx
Morgan Le Fay
8,548
252
923
2,258
8,026
4,048
0
2,272
5,593
15,655
0
W
7,069
4,816
2,182
3,774
10,234
4,865
2,989
5,842
4,392
0
23,431
W
6,345
1,286
0
1,778
10,082
10,231
1,962
6,031
4,051
0
8,868
W
7,741
349
3,798
4,363
13,538
12,139
326
6,748
6,790
15,456
0
L
7,243
55
0
0
8,087
3,164
0
2,956
5,009
22,106
0
L
Eset
xDaeDae
Eset
3,084
26
861
897
8,050
3,077
0
3,629
4,421
7,640
0
L
Cu Chulainn
ztrendkill
Cu Chulainn
10,123
343
265
1,728
15,240
16,503
0
5,390
9,430
4,276
16,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
50,565
131
Minions Killed
133
0
Camps Cleared
0
939,377
Distance Traveled
1,258,037
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,515
793
51
4
0
189,547
0
W
Vamana
10,868
906
31
3
0
275,811
0
W
Vulcan
10,158
847
51
4
0
279,929
0
L
Morgan Le Fay
7,769
647
6
1
0
170,531
0
W
Cupid
9,626
802
37
3
0
223,025
1
W
Fenrir
9,797
816
8
1
0
219,347
0
W
Geb
10,116
843
6
1
0
259,925
0
L
Janus
9,145
762
38
3
0
180,837
0
L
Eset
7,942
662
17
1
0
210,303
0
L
Cu Chulainn
7,931
661
19
2
0
188,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role