Player Matchup

Amaterasu
Amaterasu
Brunsy
Amaterasu
Level 129
God Stats
2W - 3L
1,241 SR
Queue Stats
89W - 117L
1,510 Elo+
Party 1
Skadi
Skadi
DRAGONSLAYER410
Skadi
Level 121
God Stats
11W - 6L
1,677 SR
Queue Stats
41W - 72L
1,469 Elo+
Party 1
Merlin
Merlin
McPuggin17
Merlin
Level 182
God Stats
2W - 1L
1,496 SR
Queue Stats
189W - 273L
1,460 Elo+
Party 1
Bacchus
Bacchus
Samtuxent
Bacchus
Level 127
God Stats
7W - 12L
1,206 SR
Queue Stats
298W - 354L
1,485 Elo+
Party 1
Awilix
Awilix
UnderseaApollo8
Awilix
Level 158
God Stats
2W - 1L
1,704 SR
Queue Stats
160W - 220L
1,484 Elo+
Party 1
Team Averages
Level 143
1,465 SR
1,482 Elo+

VS

Team Averages
Level 138
1,643 SR
1,563 Elo+
Charybdis
Charybdis
Nubsinator89
Charybdis
Level 108
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
PIKACHUKILL
Xing Tian
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,573 Elo+
Party 2
Hel
Hel
TK_BIizzard
Hel
Level 158
God Stats
199W - 159L
1,651 SR
Queue Stats
480W - 467L
1,546 Elo+
Solo
Hades
Hades
elculeador3500
Hades
Level 69
God Stats
6W - 1L
1,940 SR
Queue Stats
197W - 166L
1,507 Elo+
Solo
Serqet
Serqet
legomshi
Serqet
Level 158
God Stats
2W - 3L
1,575 SR
Queue Stats
14W - 12L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brunsy
Amaterasu
6
0 / 1 / 1
3,746
749
1,783
4,623
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
1 / 0 / 0
3,780
756
978
971
253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
McPuggin17
Merlin
8
1 / 1 / 0
4,009
802
1,321
1,604
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Samtuxent
Bacchus
6
0 / 0 / 2
3,843
769
1,469
2,721
1,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 0 / 0
3,894
779
1,041
1,835
490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nubsinator89
Charybdis
5
0 / 1 / 0
3,181
636
852
2,266
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xing Tian
PIKACHUKILL
Xing Tian
6
0 / 0 / 0
3,485
697
1,039
3,607
1,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

4
0 / 1 / 0
2,897
579
0
860
196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 1
3,996
799
1,908
3,130
947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
legomshi
Serqet
7
2 / 1 / 0
3,827
765
1,266
3,357
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Brunsy
Amaterasu
0
1
1
0.5
W
1
0
0
1
W
Merlin
McPuggin17
Merlin
1
1
0
1
L
Charybdis
Nubsinator89
Charybdis
0
1
0
0
L
Xing Tian
PIKACHUKILL
Xing Tian
0
0
0
0
W
Bacchus
Samtuxent
Bacchus
0
0
2
1
L
0
1
0
0
W
2
0
0
2
L
0
1
1
0.5
L
Serqet
legomshi
Serqet
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,592
Damage
5,065
11,754
Taken
13,220
5,367
Mitigated
3,923
4,248
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Brunsy
Amaterasu
1,783
782
0
2,296
4,623
2,490
0
1,908
2,715
0
17,904
W
978
358
0
0
971
253
0
363
608
0
19,663
W
Merlin
McPuggin17
Merlin
1,321
45
0
424
1,604
350
0
272
1,332
19,929
1,528
L
Charybdis
Nubsinator89
Charybdis
852
674
0
639
2,266
493
0
705
1,561
0
11,775
L
Xing Tian
PIKACHUKILL
Xing Tian
1,039
254
0
820
3,607
1,489
0
1,318
2,289
13,202
0
W
Bacchus
Samtuxent
Bacchus
1,469
344
0
1,143
2,721
1,784
0
404
2,317
9,012
2,492
L
0
0
105
96
860
196
0
346
514
3,674
0
W
1,041
481
0
385
1,835
490
0
0
1,667
0
15,736
L
1,908
470
0
2,076
3,130
947
0
0
2,963
23,476
0
L
Serqet
legomshi
Serqet
1,266
129
0
1,816
3,357
798
0
252
3,105
0
15,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,272
Gold Earned
17,386
155
Minions Killed
144
0
Camps Cleared
0
575,502
Distance Traveled
496,263
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
3,746
749
35
7
0
114,639
1
W
Skadi
3,780
756
33
7
0
103,716
0
W
Merlin
4,009
802
35
7
0
96,511
0
L
Charybdis
3,181
636
27
5
0
113,002
0
L
Xing Tian
3,485
697
18
4
0
112,098
2
W
Bacchus
3,843
769
14
3
0
121,383
1
L
Hel
2,897
579
12
2
0
31,756
0
W
Awilix
3,894
779
38
8
0
139,253
0
L
Hades
3,996
799
49
10
0
91,204
2
L
Serqet
3,827
765
38
8
0
148,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role