Player Matchup

Neith
Neith
AX37
Neith
Level 159
God Stats
10W - 8L
1,579 SR
Queue Stats
84W - 89L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hydrochaeris
Cu Chulainn
Level 136
God Stats
14W - 9L
1,517 SR
Queue Stats
259W - 245L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
MisteryMonkey49
Sylvanus
Level 101
God Stats
1W - 2L
1,300 SR
Queue Stats
129W - 120L
1,538 Elo+
Party 1
Ravana
Ravana
Nauctilus
Ravana
Level 67
God Stats
2W - 1L
1,486 SR
Queue Stats
101W - 91L
1,479 Elo+
Party 1
Anubis
Anubis
walmirrosol
Anubis
Level 119
God Stats
40W - 48L
1,496 SR
Queue Stats
108W - 100L
1,561 Elo+
Solo
Team Averages
Level 116
1,475 SR
1,509 Elo+

VS

Team Averages
Level 125
1,536 SR
1,499 Elo+
Janus
Janus
RoyaL x Scopzz
Janus
Level 115
God Stats
5W - 6L
1,712 SR
Queue Stats
198W - 186L
1,488 Elo+
Solo
Charon
Charon
SinisterGold398
Charon
Level 142
God Stats
16W - 16L
1,546 SR
Queue Stats
404W - 378L
1,494 Elo+
Solo
Horus
Horus
ToadSheriff
Horus
Level 89
God Stats
0W - 2L
1,203 SR
Queue Stats
46W - 35L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
valni96
Cu Chulainn
Level 123
God Stats
3W - 3L
1,559 SR
Queue Stats
314W - 288L
1,483 Elo+
Solo
Ravana
Ravana
xxtwenkiexx
Ravana
Level 158
God Stats
81W - 58L
1,662 SR
Queue Stats
301W - 262L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AX37
Neith
9
2 / 4 / 1
5,413
492
5,309
6,116
1,962
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Hydrochaeris
Cu Chulainn
13
6 / 1 / 1
7,981
726
6,373
6,965
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
10
1 / 3 / 4
5,848
532
3,223
9,941
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
Nauctilus
Ravana
11
2 / 0 / 4
6,042
549
3,682
4,582
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
3 / 2 / 2
6,634
603
2,804
4,440
1,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,913
538
2,378
5,427
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 3 / 3
5,455
496
7,180
7,777
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 3 / 5
6,009
546
5,491
10,231
8,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
valni96
Cu Chulainn
7
0 / 4 / 0
4,601
418
1,444
7,324
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
12
5 / 1 / 1
6,712
610
5,667
5,378
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
10
10
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
AX37
Neith
2
4
1
0.63
W
Cu Chulainn
Hydrochaeris
Cu Chulainn
6
1
1
6.5
W
Sylvanus
1
3
4
1
W
Ravana
Nauctilus
Ravana
2
0
4
4
L
0
3
2
0.33
L
3
3
3
1.5
L
2
3
5
1.5
L
Cu Chulainn
valni96
Cu Chulainn
0
4
0
0
W
Anubis
3
2
2
2
L
Ravana
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,391
Damage
22,160
32,044
Taken
36,137
14,167
Mitigated
18,161
11,725
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AX37
Neith
5,309
2,533
0
835
6,116
1,962
0
2,656
3,460
0
23,247
W
Cu Chulainn
Hydrochaeris
Cu Chulainn
6,373
687
0
1,725
6,965
4,691
0
410
6,555
6,895
51,921
W
Sylvanus
3,223
1,703
1,020
3,688
9,941
4,083
0
3,379
6,562
16,242
6,507
W
Ravana
Nauctilus
Ravana
3,682
910
0
2,447
4,582
1,616
0
1,140
3,309
0
31,940
L
2,378
244
0
446
5,427
1,024
0
1,938
3,489
30,301
340
L
7,180
2,175
0
2,047
7,777
3,214
19
1,746
6,031
28,953
0
L
5,491
2,716
695
4,635
10,231
8,674
0
1,862
8,369
0
18,831
L
Cu Chulainn
valni96
Cu Chulainn
1,444
251
0
2,352
7,324
3,113
0
416
6,908
0
21,184
W
Anubis
2,804
195
107
1,903
4,440
1,815
0
1,602
2,640
47,790
70
L
Ravana
5,667
1,835
0
1,829
5,378
2,136
8
455
4,923
0
42,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
28,690
339
Minions Killed
239
0
Camps Cleared
0
1,006,489
Distance Traveled
989,972
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,413
492
40
4
0
199,343
2
W
Cu Chulainn
7,981
726
112
10
0
196,279
0
W
Sylvanus
5,848
532
39
4
0
178,990
0
W
Ravana
6,042
549
70
6
0
241,353
0
L
Janus
5,913
538
73
7
0
213,223
0
L
Charon
5,455
496
40
4
0
189,918
0
L
Horus
6,009
546
24
2
0
231,143
0
L
Cu Chulainn
4,601
418
37
3
0
123,908
0
W
Anubis
6,634
603
78
7
0
190,524
0
L
Ravana
6,712
610
65
6
0
231,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role