Player Matchup

Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Killer TreJas
Ra
Level 158
God Stats
3W - 0L
1,418 SR
Queue Stats
173W - 178L
1,447 Elo+
Party 3
Cthulhu
Cthulhu
KingPlay532
Cthulhu
Level 83
God Stats
3W - 1L
1,605 SR
Queue Stats
38W - 34L
1,510 Elo+
Solo
Hercules
Hercules
Xmascrack421
Hercules
Level 66
God Stats
1W - 1L
1,127 SR
Queue Stats
65W - 57L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
iSukeban
Ah Puch
Level 159
God Stats
1W - 0L
1,527 SR
Queue Stats
17W - 18L
1,472 Elo+
Solo
Team Averages
Level 115
1,435 SR
1,486 Elo+

VS

Team Averages
Level 102
1,413 SR
1,500 Elo+
Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Croc DocDunDee
Rama
Level 95
God Stats
0W - 2L
1,312 SR
Queue Stats
57W - 49L
1,500 Elo+
Party 2
Chronos
Chronos
JohnLunaGG
Chronos
Level 126
God Stats
0W - 1L
1,457 SR
Queue Stats
54W - 63L
1,449 Elo+
Solo
Guan Yu
Guan Yu
SNEEKYFR
Guan Yu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,510 Elo+
Party 2
Achilles
Achilles
deskjetpepsi
Achilles
Level 107
God Stats
0W - 2L
1,296 SR
Queue Stats
9W - 10L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 7 / 8
8,437
844
5,644
11,130
5,272
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 3 / 14
9,439
944
9,112
9,960
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
KingPlay532
Cthulhu
17
7 / 3 / 17
10,854
1,085
15,408
16,712
17,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Xmascrack421
Hercules
15
3 / 3 / 15
8,762
876
9,281
22,338
20,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
iSukeban
Ah Puch
18
11 / 2 / 14
11,280
1,128
19,274
8,751
3,893
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 7 / 4
8,124
812
10,256
11,192
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
4 / 6 / 10
7,610
761
9,625
10,481
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
JohnLunaGG
Chronos
15
4 / 4 / 11
8,074
807
14,582
10,393
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
SNEEKYFR
Guan Yu
12
1 / 7 / 9
7,407
741
3,445
17,112
12,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
deskjetpepsi
Achilles
14
2 / 5 / 10
7,143
714
6,591
14,650
17,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
61
29
Kills
17
18
Deaths
29
68
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
7
8
1
L
Thor
 
Thor
6
7
4
1.14
L
4
6
10
1.5
L
Chronos
JohnLunaGG
Chronos
4
4
11
2.38
W
5
3
14
4
W
Cthulhu
KingPlay532
Cthulhu
7
3
17
5.17
L
Guan Yu
SNEEKYFR
Guan Yu
1
7
9
0.79
W
Hercules
Xmascrack421
Hercules
3
3
15
3.5
L
Achilles
deskjetpepsi
Achilles
2
5
10
1.4
W
Ah Puch
iSukeban
Ah Puch
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,719
Damage
44,499
68,891
Taken
63,828
51,435
Mitigated
42,871
33,407
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,644
2,293
0
1,404
11,130
5,272
960
1,679
9,259
220
12,067
L
Thor
 
Thor
10,256
902
739
972
11,192
4,733
0
7,171
4,021
0
16,197
L
9,625
5,606
144
1,317
10,481
3,842
0
6,823
3,658
0
19,923
L
Chronos
JohnLunaGG
Chronos
14,582
3,784
634
1,723
10,393
4,068
0
7,904
2,423
29,204
0
W
9,112
525
12,703
5,976
9,960
4,305
2,005
3,062
6,741
14,312
0
W
Cthulhu
KingPlay532
Cthulhu
15,408
947
979
2,346
16,712
17,919
260
4,348
12,205
30,648
2,769
L
Guan Yu
SNEEKYFR
Guan Yu
3,445
866
4,030
4,153
17,112
12,723
0
9,888
7,086
0
7,242
W
Hercules
Xmascrack421
Hercules
9,281
2,617
649
7,772
22,338
20,046
862
3,704
18,394
0
12,817
L
Achilles
deskjetpepsi
Achilles
6,591
838
189
2,164
14,650
17,505
0
10,064
4,586
0
12,536
W
Ah Puch
iSukeban
Ah Puch
19,274
984
0
1,578
8,751
3,893
1,640
1,789
6,892
35,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,772
Gold Earned
38,358
118
Minions Killed
89
0
Camps Cleared
0
933,273
Distance Traveled
755,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,437
844
12
1
0
160,686
0
L
Thor
8,124
812
8
1
0
141,094
0
L
Rama
7,610
761
31
3
0
121,903
0
L
Chronos
8,074
807
35
4
0
139,342
0
W
Ra
9,439
944
22
2
0
207,980
0
W
Cthulhu
10,854
1,085
29
3
0
188,474
0
L
Guan Yu
7,407
741
5
1
0
175,519
0
W
Hercules
8,762
876
10
1
0
194,188
0
L
Achilles
7,143
714
10
1
0
177,789
0
W
Ah Puch
11,280
1,128
45
5
0
181,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role