Player Matchup

Ne Zha
Ne Zha
H3nt1-w-S3npa1
Ne Zha
Level 105
God Stats
5W - 3L
1,723 SR
Queue Stats
17W - 27L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
LonelyLopez
Jing Wei
Level 57
God Stats
2W - 2L
1,450 SR
Queue Stats
24W - 31L
1,433 Elo+
Party 1
Ymir
Ymir
PoohAhhBoy
Ymir
Level 68
God Stats
1W - 3L
1,267 SR
Queue Stats
119W - 153L
1,462 Elo+
Party 1
Persephone
Persephone
TTVEAGLE
Persephone
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 73L
1,452 Elo+
Party 1
Anubis
Anubis
zachmaniac108
Anubis
Level 101
God Stats
2W - 0L
1,712 SR
Queue Stats
201W - 189L
1,468 Elo+
Party 1
Team Averages
Level 91
1,530 SR
1,449 Elo+

VS

Team Averages
Level 115
1,538 SR
1,526 Elo+
Baron Samedi
Baron Samedi
BoBannddyyy
Baron Samedi
Level 155
God Stats
0W - 3L
1,582 SR
Queue Stats
38W - 30L
1,557 Elo+
Party 3
Chiron
Chiron
GLIDEia
Chiron
Level 127
God Stats
10W - 8L
1,666 SR
Queue Stats
285W - 259L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LimJaheybuds
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,661 SR
Queue Stats
36W - 30L
1,536 Elo+
Party 3
Bastet
Bastet
dhon_wick
Bastet
Level 101
God Stats
0W - 2L
1,282 SR
Queue Stats
214W - 201L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
jamiel_Pendragon
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 238L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,670
451
4,333
12,449
9,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jing Wei
LonelyLopez
Jing Wei
13
0 / 1 / 1
7,583
446
1,551
9,643
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 1 / 4
10,861
639
12,854
12,889
10,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
TTVEAGLE
Persephone
14
1 / 2 / 4
9,296
547
8,401
8,665
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 2 / 4
8,956
527
9,326
11,306
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoBannddyyy
Baron Samedi
13
0 / 2 / 3
7,418
436
10,497
11,461
8,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
GLIDEia
Chiron
15
5 / 1 / 0
9,445
556
6,998
5,785
1,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
LimJaheybuds
Morgan Le Fay
16
1 / 2 / 1
8,886
523
5,754
8,836
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
dhon_wick
Bastet
14
2 / 3 / 2
8,142
479
6,621
13,540
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
13
1 / 7 / 2
7,660
451
7,775
20,082
13,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
15
Kills
9
9
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BoBannddyyy
Baron Samedi
0
2
3
0.75
L
Chiron
GLIDEia
Chiron
5
1
0
5
W
0
3
3
0.5
L
Morgan Le Fay
LimJaheybuds
Morgan Le Fay
1
2
1
0.75
W
Jing Wei
LonelyLopez
Jing Wei
0
1
1
0.5
W
10
1
4
12
W
Persephone
TTVEAGLE
Persephone
1
2
4
1.5
L
Bastet
dhon_wick
Bastet
2
3
2
1
L
Amaterasu
1
7
2
0.29
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,465
Damage
37,645
54,952
Taken
59,704
31,509
Mitigated
30,593
19,839
Healing
22,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BoBannddyyy
Baron Samedi
10,497
432
438
3,765
11,461
8,474
0
3,778
7,637
49,217
0
L
Chiron
GLIDEia
Chiron
6,998
1,146
1,071
1,869
5,785
1,591
480
2,334
3,411
0
60,701
W
4,333
1,040
0
3,541
12,449
9,830
63
5,006
7,443
0
27,332
L
Morgan Le Fay
LimJaheybuds
Morgan Le Fay
5,754
346
0
2,309
8,836
2,859
0
6,025
2,811
72,932
630
W
Jing Wei
LonelyLopez
Jing Wei
1,551
1,008
0
2,466
9,643
3,156
760
3,381
6,262
0
60,324
W
12,854
3,737
100
3,612
12,889
10,561
202
1,688
11,201
62,811
3,509
W
Persephone
TTVEAGLE
Persephone
8,401
270
0
3,249
8,665
3,011
0
3,845
4,814
59,873
667
L
Bastet
dhon_wick
Bastet
6,621
1,461
0
4,481
13,540
4,626
0
6,521
6,905
0
63,811
L
Amaterasu
7,775
3,304
0
8,633
20,082
13,043
0
11,034
8,283
2,861
38,782
W
9,326
478
0
6,871
11,306
4,951
96
3,739
7,567
65,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,366
Gold Earned
41,551
488
Minions Killed
439
0
Camps Cleared
0
1,647,885
Distance Traveled
1,654,442
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,418
436
53
3
0
297,271
0
L
Chiron
9,445
556
115
7
0
347,519
0
W
Ne Zha
7,670
451
30
2
0
364,689
0
L
Morgan Le Fay
8,886
523
129
8
0
327,403
4
W
Jing Wei
7,583
446
120
7
0
329,799
0
W
Ymir
10,861
639
118
7
0
273,599
0
W
Persephone
9,296
547
117
7
0
326,602
0
L
Bastet
8,142
479
97
6
0
345,397
0
L
Amaterasu
7,660
451
45
3
0
336,852
0
W
Anubis
8,956
527
103
6
0
353,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role