Player Matchup

Bacchus
Bacchus
Sergo moog
Bacchus
Level 56
God Stats
13W - 7L
1,616 SR
Queue Stats
82W - 77L
1,472 Elo+
Solo
Neith
Neith
TakuEren23
Neith
Level 20
God Stats
6W - 4L
1,205 SR
Queue Stats
103W - 115L
1,397 Elo+
Party 2
Surtr
Surtr
anpantano
Surtr
Level 120
God Stats
5W - 0L
1,894 SR
Queue Stats
65W - 66L
1,382 Elo+
Solo
Anubis
Anubis
wolfangbloster
Anubis
Level 48
God Stats
36W - 34L
1,568 SR
Queue Stats
69W - 93L
1,438 Elo+
Solo
Serqet
Serqet
ТониヅНигло
Serqet
Level 66
God Stats
26W - 17L
1,434 SR
Queue Stats
101W - 105L
1,424 Elo+
Party 2
Team Averages
Level 62
1,543 SR
1,423 Elo+

VS

Team Averages
Level 97
1,505 SR
1,413 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
MatetoK
Shiva
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,335 Elo+
Solo
Jing Wei
Jing Wei
Roi100lel
Jing Wei
Level 125
God Stats
1W - 5L
1,421 SR
Queue Stats
155W - 170L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 119
God Stats
645W - 655L
1,491 SR
Queue Stats
656W - 672L
1,435 Elo+
Solo
Cerberus
Cerberus
Spuda3XK
Cerberus
Level 60
God Stats
1W - 5L
1,611 SR
Queue Stats
24W - 37L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sergo moog
Bacchus
12
2 / 0 / 8
7,857
524
4,686
7,619
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
2 / 2 / 4
7,860
524
4,827
7,249
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
anpantano
Surtr
15
2 / 0 / 4
8,885
592
8,086
8,070
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 3 / 4
9,368
625
7,103
12,536
4,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
11 / 0 / 3
9,372
625
11,067
8,177
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 3 / 1
7,807
520
5,421
14,213
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
MatetoK
Shiva
13
0 / 4 / 0
7,924
528
4,279
12,036
3,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Roi100lel
Jing Wei
12
0 / 4 / 0
6,721
448
5,280
8,274
2,488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
13
1 / 5 / 3
7,083
472
8,420
6,928
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Spuda3XK
Cerberus
11
1 / 3 / 0
6,482
432
2,556
13,777
10,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
5
5
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
3
1
1.17
L
Shiva
MatetoK
Shiva
0
4
0
0
L
Jing Wei
Roi100lel
Jing Wei
0
4
0
0
W
Bacchus
Sergo moog
Bacchus
2
0
8
6
L
Nu Wa
1
5
3
0.5
L
Cerberus
Spuda3XK
Cerberus
1
3
0
0.33
W
Neith
2
2
4
2
W
Surtr
anpantano
Surtr
2
0
4
4
W
2
3
4
1.33
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,769
Damage
25,956
43,651
Taken
55,228
23,422
Mitigated
23,277
15,179
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,421
599
0
3,683
14,213
4,890
0
3,207
10,130
65,193
2,677
L
Shiva
MatetoK
Shiva
4,279
1,880
0
992
12,036
3,408
0
784
10,432
0
61,565
L
Jing Wei
Roi100lel
Jing Wei
5,280
3,251
0
930
8,274
2,488
0
1,891
6,257
0
48,405
W
Bacchus
Sergo moog
Bacchus
4,686
373
0
2,771
7,619
6,853
155
1,798
5,756
17,328
1,630
L
Nu Wa
8,420
4,247
0
676
6,928
1,554
0
3,161
3,767
41,257
0
L
Cerberus
Spuda3XK
Cerberus
2,556
165
262
1,109
13,777
10,937
0
3,219
10,112
17,537
2,408
W
Neith
4,827
1,318
0
1,636
7,249
2,455
1,389
1,400
5,835
0
58,968
W
Surtr
anpantano
Surtr
8,086
2,589
0
1,787
8,070
7,125
319
372
7,644
2,296
52,495
W
7,103
114
0
6,696
12,536
4,021
389
9,441
2,707
87,966
3,945
W
11,067
1,784
0
2,289
8,177
2,968
439
2,656
5,440
0
48,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,342
Gold Earned
36,017
462
Minions Killed
431
0
Camps Cleared
0
1,476,190
Distance Traveled
1,505,914
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,807
520
118
8
0
312,224
0
L
Shiva
7,924
528
117
8
0
271,076
0
L
Jing Wei
6,721
448
91
6
0
322,232
0
W
Bacchus
7,857
524
26
2
0
327,673
4
L
Nu Wa
7,083
472
73
5
0
284,201
0
L
Cerberus
6,482
432
32
2
0
316,181
0
W
Neith
7,860
524
92
6
0
312,348
2
W
Surtr
8,885
592
92
6
0
235,762
2
W
Anubis
9,368
625
174
12
0
243,098
0
W
Serqet
9,372
625
78
5
0
357,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role