Player Matchup

Ix Chel
Ix Chel
F2Plz
Ix Chel
Level 49
God Stats
29W - 15L
1,638 SR
Queue Stats
79W - 93L
1,495 Elo+
Party 1
Terra
Terra
Orixgami
Terra
Level 163
God Stats
2W - 2L
1,379 SR
Queue Stats
7W - 14L
1,290 Elo+
Party 3
King Arthur
King Arthur
WZRDKID
King Arthur
Level 37
God Stats
2W - 1L
1,548 SR
Queue Stats
37W - 45L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
its3sum
Xbalanque
Level 63
God Stats
4W - 2L
1,619 SR
Queue Stats
109W - 102L
1,476 Elo+
Solo
Thanatos
Thanatos
tareio
Thanatos
Level 109
God Stats
15W - 17L
1,479 SR
Queue Stats
201W - 194L
1,464 Elo+
Party 3
Team Averages
Level 84
1,532 SR
1,433 Elo+

VS

Team Averages
Level 126
1,485 SR
1,510 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
KeKiKor
Skadi
Level 106
God Stats
31W - 26L
1,627 SR
Queue Stats
242W - 205L
1,527 Elo+
Solo
Janus
Janus
XxSpiderxX1986
Janus
Level 163
God Stats
2W - 9L
1,170 SR
Queue Stats
595W - 579L
1,524 Elo+
Solo
Mulan
Mulan
strangerkid911
Mulan
Level 89
God Stats
27W - 21L
1,629 SR
Queue Stats
257W - 251L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
F2Plz
Ix Chel
11
4 / 1 / 0
6,495
650
6,035
5,127
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
Orixgami
Terra
11
2 / 0 / 4
6,530
653
3,967
8,264
7,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
WZRDKID
King Arthur
12
4 / 1 / 1
6,542
654
7,090
8,857
5,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
its3sum
Xbalanque
11
3 / 0 / 3
6,385
639
6,793
5,985
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
tareio
Thanatos
11
1 / 0 / 2
5,650
565
2,795
7,211
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 2 / 0
5,926
593
4,966
8,694
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
 
Jing Wei
9
0 / 1 / 0
5,071
507
1,821
4,664
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
KeKiKor
Skadi
9
0 / 3 / 0
4,966
497
4,054
7,330
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 4 / 1
5,299
530
2,942
7,222
1,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,563
456
3,921
7,419
2,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
2
2
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
0
1
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Ix Chel
F2Plz
Ix Chel
4
1
0
4
L
Skadi
KeKiKor
Skadi
0
3
0
0
W
Terra
Orixgami
Terra
2
0
4
4
W
King Arthur
WZRDKID
King Arthur
4
1
1
4.5
L
0
4
1
0.13
W
Xbalanque
its3sum
Xbalanque
3
0
3
4.5
L
0
4
0
0
W
Thanatos
tareio
Thanatos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
17,704
35,444
Taken
35,329
18,568
Mitigated
12,246
16,860
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,966
174
44
1,133
8,694
4,365
0
536
8,113
29,917
0
L
Jing Wei
 
Jing Wei
1,821
1,448
0
1,401
4,664
1,336
392
984
3,680
0
29,341
W
Ix Chel
F2Plz
Ix Chel
6,035
769
250
2,254
5,127
1,525
0
2,372
2,679
39,526
573
L
Skadi
KeKiKor
Skadi
4,054
1,628
0
2,843
7,330
2,030
0
2,487
4,703
0
35,212
W
Terra
Orixgami
Terra
3,967
856
630
3,332
8,264
7,024
0
100
8,164
25,954
1,481
W
King Arthur
WZRDKID
King Arthur
7,090
1,248
0
3,093
8,857
5,210
0
3,246
4,959
0
44,129
L
2,942
196
0
2,263
7,222
1,836
0
3,931
2,917
32,032
491
W
Xbalanque
its3sum
Xbalanque
6,793
4,220
0
1,556
5,985
2,185
0
0
5,985
0
45,154
L
3,921
746
0
561
7,419
2,679
0
1,450
5,969
0
18,001
W
Thanatos
tareio
Thanatos
2,795
1,077
0
5,745
7,211
2,624
0
1,526
5,629
0
40,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
25,825
337
Minions Killed
279
0
Camps Cleared
0
1,090,715
Distance Traveled
1,047,015
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,926
593
71
7
0
212,713
5
L
Jing Wei
5,071
507
65
7
0
205,294
0
W
Ix Chel
6,495
650
74
7
0
214,555
2
L
Skadi
4,966
497
55
6
0
207,943
2
W
Terra
6,530
653
45
5
0
207,645
2
W
King Arthur
6,542
654
70
7
0
221,614
0
L
Janus
5,299
530
55
6
0
208,197
0
W
Xbalanque
6,385
639
82
8
0
199,300
0
L
Mulan
4,563
456
33
3
0
212,868
2
W
Thanatos
5,650
565
66
7
0
247,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role