Player Matchup

Chiron
Chiron
Bronze I
alefeM1GAMER
Chiron
Bronze I
Level 88
God Stats
2W - 1L
1,720 SR
Queue Stats
9W - 21L
1,100 MMR
Solo
Cliodhna
Cliodhna
Silver III
dmngzz7
Cliodhna
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 76L
963 MMR
Solo
Apollo
Apollo
Silver III
lbridges601
Apollo
Silver III
Level 194
God Stats
36W - 52L
1,405 SR
Queue Stats
93W - 126L
1,008 MMR
Solo
Bacchus
Bacchus
Silver II
tynamite14
Bacchus
Silver II
Level 124
God Stats
6W - 7L
1,590 SR
Queue Stats
118W - 139L
1,120 MMR
Solo
Kukulkan
Kukulkan
Silver I
ySkyPerzZ
Kukulkan
Silver I
Level 173
God Stats
17W - 14L
1,577 SR
Queue Stats
195W - 203L
1,173 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,558 SR
1,073 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 162
1,544 SR
1,072 MMR
Agni
Agni
Silver I
HareSage ROG
Agni
Silver I
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
513W - 540L
1,178 MMR
Solo
Danzaburou
Danzaburou
Bronze I
KingSparerow
Danzaburou
Bronze I
Level 128
God Stats
3W - 2L
1,402 SR
Queue Stats
10W - 27L
939 MMR
Solo
Sylvanus
Sylvanus
Silver II
Major
Sylvanus
Silver II
Level 159
God Stats
4W - 4L
1,373 SR
Queue Stats
86W - 110L
936 MMR
Solo
Thanatos
Thanatos
Silver I
alfafox9
Thanatos
Silver I
Level 201
God Stats
2W - 2L
1,558 SR
Queue Stats
53W - 63L
1,175 MMR
Solo
Amaterasu
Amaterasu
Silver III
mireles
Amaterasu
Silver III
Level 167
God Stats
1W - 0L
1,889 SR
Queue Stats
47W - 60L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
2 / 2 / 0
5,272
586
2,522
6,519
1,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
dmngzz7
Cliodhna
10
3 / 2 / 1
5,359
595
4,300
7,570
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
7
0 / 0 / 0
4,510
501
2,222
4,285
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
tynamite14
Bacchus
7
0 / 2 / 1
4,336
482
2,134
7,563
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
ySkyPerzZ
Kukulkan
10
1 / 1 / 1
5,247
583
2,175
3,589
1,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirArachneLancelotUllr

VS

Bans
ThorBastetSurtrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,778
642
3,524
3,960
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KingSparerow
Danzaburou
9
2 / 3 / 0
5,390
599
5,044
7,023
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Major
Sylvanus
8
3 / 0 / 1
5,560
618
1,836
1,398
787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
alfafox9
Thanatos
9
0 / 1 / 2
4,946
550
1,453
7,566
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
mireles
Amaterasu
11
0 / 0 / 0
6,365
707
3,747
6,678
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
7
7
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Danzaburou
KingSparerow
Danzaburou
2
3
0
0.67
W
Sylvanus
Major
Sylvanus
3
0
1
3.5
L
Chiron
2
2
0
1
W
Thanatos
alfafox9
Thanatos
0
1
2
1
L
Cliodhna
dmngzz7
Cliodhna
3
2
1
1.75
L
Apollo
0
0
0
0
W
Amaterasu
mireles
Amaterasu
0
0
0
0
L
Bacchus
tynamite14
Bacchus
0
2
1
0.25
L
Kukulkan
ySkyPerzZ
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
15,604
29,526
Taken
26,625
11,675
Mitigated
10,449
9,352
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,524
323
0
581
3,960
1,153
0
1,523
2,437
32,329
1,425
W
Danzaburou
KingSparerow
Danzaburou
5,044
2,189
0
1,619
7,023
2,112
168
1,289
5,734
0
30,102
W
Sylvanus
Major
Sylvanus
1,836
947
104
678
1,398
787
0
399
999
11,931
4,057
L
Chiron
2,522
959
238
1,857
6,519
1,613
0
449
6,070
0
29,527
W
Thanatos
alfafox9
Thanatos
1,453
413
0
5,005
7,566
2,691
0
606
6,960
0
35,975
L
Cliodhna
dmngzz7
Cliodhna
4,300
293
0
1,902
7,570
2,047
0
1,202
6,109
0
30,130
L
Apollo
2,222
1,725
0
2,382
4,285
1,104
0
0
4,043
0
20,179
W
Amaterasu
mireles
Amaterasu
3,747
965
0
3,804
6,678
3,706
0
312
6,366
0
45,613
L
Bacchus
tynamite14
Bacchus
2,134
355
0
2,108
7,563
5,424
0
1,665
5,729
9,794
0
L
Kukulkan
ySkyPerzZ
Kukulkan
2,175
0
0
865
3,589
1,487
0
1,036
2,301
30,504
938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,724
Gold Earned
28,039
230
Minions Killed
300
0
Camps Cleared
0
899,568
Distance Traveled
873,719
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,778
642
74
8
0
192,380
3
W
Danzaburou
5,390
599
46
5
0
167,046
0
W
Sylvanus
5,560
618
35
4
0
105,280
0
L
Chiron
5,272
586
52
6
0
184,821
0
W
Thanatos
4,946
550
51
6
0
230,902
5
L
Cliodhna
5,359
595
57
6
0
233,089
2
L
Apollo
4,510
501
43
5
0
106,519
1
W
Amaterasu
6,365
707
94
10
0
178,111
2
L
Bacchus
4,336
482
13
1
0
181,774
1
L
Kukulkan
5,247
583
65
7
0
193,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role