Player Matchup

Terra
Terra
Platinum II
Asmitа
Terra
Platinum II
Level 107
God Stats
10W - 0L
1,739 SR
Queue Stats
31W - 8L
2,260 MMR
Party 1
Anhur
Anhur
Diamond V
Farinha415
Anhur
Diamond V
Level 187
God Stats
17W - 2L
1,891 SR
Queue Stats
59W - 11L
2,405 MMR
Party 1
Thoth
Thoth
Platinum V
peppersz
Thoth
Platinum V
Level 247
God Stats
4W - 0L
1,806 SR
Queue Stats
23W - 5L
1,798 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 180
1,812 SR
2,154 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,657 SR
1,878 MMR
Achilles
Achilles
Masters
M2KML
Achilles
Masters
Level 158
God Stats
32W - 26L
1,778 SR
Queue Stats
414W - 402L
2,547 MMR
Solo
Cerberus
Cerberus
Gold IV
VeNom_BarrelAxe
Cerberus
Gold IV
Level 142
God Stats
53W - 55L
1,574 SR
Queue Stats
528W - 609L
1,416 MMR
Solo
Vulcan
Vulcan
Gold I
YouAintReady_x_
Vulcan
Gold I
Level 145
God Stats
173W - 118L
1,618 SR
Queue Stats
696W - 629L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Asmitа
Terra
17
6 / 1 / 8
11,122
856
7,244
15,810
16,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
19
7 / 1 / 7
11,706
900
13,481
12,346
4,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
peppersz
Thoth
18
2 / 0 / 13
10,860
835
16,729
6,677
2,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CthulhuFafnirKuzenboSerqetBaron Samedi

VS

Bans
KumbhakarnaNikeOdinShivaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
M2KML
Achilles
16
2 / 2 / 0
9,775
752
12,523
16,645
8,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
14
0 / 7 / 1
8,613
663
4,181
13,958
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
0 / 6 / 1
8,441
649
5,048
11,089
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
Asmitа
Terra
6
1
8
10
W
Anhur
7
1
7
10.5
L
Achilles
M2KML
Achilles
2
2
0
1
L
Cerberus
0
7
1
0.07
L
0
6
1
0.08
W
Thoth
peppersz
Thoth
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,454
Damage
21,752
34,833
Taken
41,692
23,548
Mitigated
20,554
10,656
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Asmitа
Terra
7,244
1,265
1,509
4,259
15,810
16,658
107
3,116
12,543
17,194
506
W
Anhur
13,481
8,599
0
4,388
12,346
4,580
2,149
5,100
7,069
0
58,834
L
Achilles
M2KML
Achilles
12,523
2,499
0
4,241
16,645
8,380
0
8,449
8,001
809
41,211
L
Cerberus
4,181
144
0
2,795
13,958
10,069
0
7,131
6,672
19,791
0
L
5,048
30
0
322
11,089
2,105
0
7,650
3,261
23,972
0
W
Thoth
peppersz
Thoth
16,729
868
0
500
6,677
2,310
1,770
1,447
5,139
54,868
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
26,829
194
Minions Killed
164
0
Camps Cleared
0
789,315
Distance Traveled
662,899
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,122
856
20
2
0
291,599
4
W
Anhur
11,706
900
95
7
0
245,888
0
L
Achilles
9,775
752
70
5
0
257,009
0
L
Cerberus
8,613
663
48
4
0
177,856
0
L
Vulcan
8,441
649
46
4
0
228,034
0
W
Thoth
10,860
835
79
6
0
251,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role