Player Matchup

Cernunnos
Cernunnos
Boy-D-Tail
Cernunnos
Level 144
God Stats
2W - 6L
1,311 SR
Queue Stats
84W - 91L
1,427 Elo+
Party 1
Kali
Kali
CrazyBlazinAzn
Kali
Level 157
God Stats
2W - 0L
1,734 SR
Queue Stats
279W - 307L
1,448 Elo+
Party 1
Bastet
Bastet
HZ-Ascending
Bastet
Level 157
God Stats
3W - 1L
1,698 SR
Queue Stats
251W - 288L
1,422 Elo+
Party 1
Bacchus
Bacchus
KillaBlueBerries
Bacchus
Level 143
God Stats
13W - 7L
1,654 SR
Queue Stats
182W - 177L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
speirs_2nd_lt
Morgan Le Fay
Level 145
God Stats
5W - 2L
1,507 SR
Queue Stats
147W - 120L
1,550 Elo+
Party 1
Team Averages
Level 149
1,581 SR
1,456 Elo+

VS

Team Averages
Level 120
1,573 SR
1,472 Elo+
Apollo
Apollo
Beaucreamedyou
Apollo
Level 88
God Stats
1W - 2L
1,384 SR
Queue Stats
19W - 23L
1,452 Elo+
Party 3
Chaac
Chaac
ItchyCalf168469
Chaac
Level 134
God Stats
8W - 2L
1,903 SR
Queue Stats
245W - 253L
1,456 Elo+
Party 2
Yu Huang
Yu Huang
JackDaRipperLoL
Yu Huang
Level 146
God Stats
2W - 3L
1,575 SR
Queue Stats
246W - 249L
1,509 Elo+
Party 2
Surtr
Surtr
Jr Friz24
Surtr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,417 Elo+
Party 3
Hun Batz
Hun Batz
Reckxter
Hun Batz
Level 139
God Stats
0W - 2L
1,504 SR
Queue Stats
135W - 157L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boy-D-Tail
Cernunnos
15
5 / 1 / 7
9,095
910
8,364
8,407
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 11
7,952
795
6,330
10,156
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
16
6 / 1 / 10
9,261
926
9,342
7,484
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 2 / 7
9,016
902
7,821
10,690
12,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
speirs_2nd_lt
Morgan Le Fay
15
2 / 2 / 11
9,024
902
12,187
7,055
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,022
802
5,915
8,629
3,476
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 3
7,185
719
5,200
12,499
11,254
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
14
1 / 4 / 4
7,473
747
13,057
7,430
2,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Jr Friz24
Surtr
13
1 / 5 / 1
7,193
719
3,931
12,712
11,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Reckxter
Hun Batz
13
2 / 3 / 3
7,489
749
5,321
8,127
4,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
19
Kills
7
7
Deaths
19
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Cernunnos
Boy-D-Tail
Cernunnos
5
1
7
8.5
W
0
1
11
5.5
W
Bastet
6
1
10
11
L
0
4
3
0.38
L
Yu Huang
1
4
4
0.75
L
Surtr
Jr Friz24
Surtr
1
5
1
0.3
W
6
2
7
4.75
L
Hun Batz
Reckxter
Hun Batz
2
3
3
1.17
W
Morgan Le Fay
speirs_2nd_lt
Morgan Le Fay
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,044
Damage
33,424
43,792
Taken
49,397
27,647
Mitigated
33,378
18,183
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,915
3,316
1,095
2,850
8,629
3,476
623
4,067
4,252
0
15,775
W
Cernunnos
Boy-D-Tail
Cernunnos
8,364
2,339
648
2,395
8,407
2,778
2,095
4,086
4,200
0
23,755
W
6,330
529
209
4,430
10,156
6,087
668
1,094
8,941
57
12,092
W
Bastet
9,342
611
1,223
2,729
7,484
3,114
93
1,565
5,836
0
13,413
L
5,200
162
692
2,973
12,499
11,254
0
4,831
7,190
0
14,030
L
Yu Huang
13,057
437
77
290
7,430
2,807
120
3,064
4,113
23,965
0
L
Surtr
Jr Friz24
Surtr
3,931
743
404
1,285
12,712
11,105
78
4,513
7,663
233
11,953
W
7,821
794
1,628
3,002
10,690
12,858
303
3,594
7,000
11,395
233
L
Hun Batz
Reckxter
Hun Batz
5,321
87
520
2,610
8,127
4,736
0
2,396
5,544
0
12,542
W
Morgan Le Fay
speirs_2nd_lt
Morgan Le Fay
12,187
1,909
0
1,919
7,055
2,810
864
2,848
4,207
35,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
37,362
131
Minions Killed
108
0
Camps Cleared
0
975,594
Distance Traveled
900,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,022
802
36
4
0
182,668
0
W
Cernunnos
9,095
910
36
4
0
166,001
0
W
Kali
7,952
795
13
1
0
172,271
0
W
Bastet
9,261
926
17
2
0
216,641
0
L
Chaac
7,185
719
16
2
0
154,604
0
L
Yu Huang
7,473
747
25
3
0
165,119
0
L
Surtr
7,193
719
16
2
0
194,689
0
W
Bacchus
9,016
902
13
1
0
204,939
0
L
Hun Batz
7,489
749
15
2
0
203,023
0
W
Morgan Le Fay
9,024
902
52
5
0
215,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role