Player Matchup

Janus
Janus
Flowz7979
Janus
Level 89
God Stats
156W - 198L
1,406 SR
Queue Stats
729W - 835L
1,391 Elo+
Party 1
Cernunnos
Cernunnos
LegolasFafnir
Cernunnos
Level 67
God Stats
7W - 12L
1,502 SR
Queue Stats
198W - 216L
1,506 Elo+
Solo
Neith
Neith
QUEENPARKER
Neith
Level 111
God Stats
240W - 256L
1,390 SR
Queue Stats
568W - 615L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RoyalPain80
Ah Muzen Cab
Level 67
God Stats
146W - 190L
1,405 SR
Queue Stats
541W - 656L
1,403 Elo+
Party 1
Arachne
Arachne
saintbone76
Arachne
Level 127
God Stats
275W - 270L
1,484 SR
Queue Stats
394W - 385L
1,502 Elo+
Solo
Team Averages
Level 92
1,437 SR
1,439 Elo+

VS

Team Averages
Level 73
1,552 SR
1,509 Elo+
Medusa
Medusa
 
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Coraxo
Arachne
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,679 Elo+
Solo
Mulan
Mulan
alybuns
Mulan
Level 87
God Stats
9W - 4L
1,633 SR
Queue Stats
80W - 86L
1,491 Elo+
Party 2
Ymir
Ymir
haykeyooo
Ymir
Level 67
God Stats
3W - 2L
1,554 SR
Queue Stats
3W - 3L
1,331 Elo+
Solo
Kukulkan
Kukulkan
nickadoo
Kukulkan
Level 45
God Stats
5W - 5L
1,575 SR
Queue Stats
5W - 7L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flowz7979
Janus
13
2 / 3 / 1
7,748
1,107
11,895
5,880
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
LegolasFafnir
Cernunnos
13
0 / 4 / 4
7,322
1,046
6,710
8,547
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 0
4,675
668
0
0
0
Ah Muzen Cab
RoyalPain80
Ah Muzen Cab
12
0 / 4 / 2
7,198
1,028
5,198
6,961
2,375
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
saintbone76
Arachne
12
2 / 7 / 2
7,426
1,061
6,957
9,787
5,153
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

264

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 0 / 9
7,901
1,129
3,068
3,737
1,249
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Coraxo
Arachne
14
6 / 2 / 9
8,717
1,245
7,300
7,835
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mulan
alybuns
Mulan
13
7 / 0 / 7
8,899
1,271
9,936
8,460
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ymir
14
1 / 0 / 12
8,556
1,222
1,121
6,023
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
nickadoo
Kukulkan
14
1 / 2 / 6
8,256
1,179
6,684
7,198
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
4
Kills
18
18
Deaths
4
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
9
7.5
W
Arachne
Coraxo
Arachne
6
2
9
5.25
L
Janus
Flowz7979
Janus
2
3
1
0.83
L
Cernunnos
LegolasFafnir
Cernunnos
0
4
4
0.5
L
0
0
0
0
L
Ah Muzen Cab
RoyalPain80
Ah Muzen Cab
0
4
2
0.25
W
Mulan
alybuns
Mulan
7
0
7
10.5
W
Ymir
1
0
12
7
W
Kukulkan
nickadoo
Kukulkan
1
2
6
2
L
Arachne
saintbone76
Arachne
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,760
Damage
28,109
31,175
Taken
33,253
12,278
Mitigated
18,956
1,918
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,068
1,226
0
0
3,737
1,249
0
1,253
2,484
0
7,700
W
Arachne
Coraxo
Arachne
7,300
5,475
0
2,249
7,835
3,728
0
2,224
5,611
0
12,328
L
Janus
Flowz7979
Janus
11,895
109
0
0
5,880
1,834
0
1,413
4,265
27,054
0
L
Cernunnos
LegolasFafnir
Cernunnos
6,710
2,328
0
1,186
8,547
2,916
0
2,413
6,060
0
22,303
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
RoyalPain80
Ah Muzen Cab
5,198
2,457
0
0
6,961
2,375
0
1,916
4,966
0
26,520
W
Mulan
alybuns
Mulan
9,936
1,707
0
1,445
8,460
6,400
0
2,444
6,016
0
17,673
W
Ymir
1,121
36
0
969
6,023
5,114
0
3,273
2,750
9,045
0
W
Kukulkan
nickadoo
Kukulkan
6,684
348
0
350
7,198
2,465
0
2,701
4,497
44,767
0
L
Arachne
saintbone76
Arachne
6,957
5,540
0
732
9,787
5,153
0
2,063
7,546
0
11,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
42,329
150
Minions Killed
183
4
Camps Cleared
6
497,773
Distance Traveled
683,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,901
1,129
16
2
0
170,472
0
W
Arachne
8,717
1,245
16
2
4
125,325
0
L
Janus
7,748
1,107
47
7
1
142,140
0
L
Cernunnos
7,322
1,046
28
4
0
111,317
0
L
Neith
4,675
668
0
0
0
0
0
L
Ah Muzen Cab
7,198
1,028
54
8
2
128,962
0
W
Mulan
8,899
1,271
27
4
0
128,884
0
W
Ymir
8,556
1,222
11
2
0
131,387
0
W
Kukulkan
8,256
1,179
113
16
2
127,587
0
L
Arachne
7,426
1,061
21
3
1
115,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role