Player Matchup

Cerberus
Cerberus
Diamond V
Tyysn
Cerberus
Diamond V
Level 155
God Stats
43W - 16L
1,773 SR
Queue Stats
118W - 100L
2,009 MMR
Party 2
Nike
Nike
Platinum II
V9OP
Nike
Platinum II
Level 109
God Stats
2W - 1L
1,699 SR
Queue Stats
33W - 29L
1,862 MMR
Party 2
Xbalanque
Xbalanque
Diamond IV
k0pCha
Xbalanque
Diamond IV
Level 108
God Stats
25W - 8L
2,003 SR
Queue Stats
184W - 159L
2,013 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,825 SR
1,961 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,471 SR
1,578 MMR
Zeus
Zeus
Silver II
KRBOO7
Zeus
Silver II
Level 66
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 5L
1,552 MMR
Party 1
Charon
Charon
Silver II
Thepro275
Charon
Silver II
Level 89
God Stats
0W - 2L
1,194 SR
Queue Stats
5W - 5L
1,591 MMR
Party 1
Hachiman
Hachiman
Silver II
pooleyssek22
Hachiman
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Tyysn
Cerberus
16
4 / 1 / 8
9,517
952
5,340
9,287
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
V9OP
Nike
16
9 / 2 / 6
10,022
1,002
13,692
10,461
7,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
k0pCha
Xbalanque
15
4 / 2 / 7
9,522
952
10,198
6,878
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuHou YiAchillesNe ZhaKuzenbo

VS

Bans
AthenaThothVulcanDiscordiaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KRBOO7
Zeus
13
1 / 6 / 3
7,574
757
4,556
8,373
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Thepro275
Charon
12
2 / 4 / 1
7,643
764
6,043
11,813
13,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
pooleyssek22
Hachiman
11
1 / 7 / 3
7,612
761
5,545
11,866
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
4
5
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
KRBOO7
Zeus
1
6
3
0.42
L
Charon
Thepro275
Charon
2
4
1
0.63
W
Cerberus
Tyysn
Cerberus
4
1
8
8
W
Nike
V9OP
Nike
9
2
6
6
W
Xbalanque
k0pCha
Xbalanque
4
2
7
3.75
L
Hachiman
pooleyssek22
Hachiman
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,230
Damage
16,144
26,626
Taken
32,052
15,511
Mitigated
17,952
4,774
Healing
1,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
KRBOO7
Zeus
4,556
702
0
140
8,373
1,534
0
1,003
6,948
21,448
0
L
Charon
Thepro275
Charon
6,043
1,376
0
985
11,813
13,082
0
1,345
9,688
12,979
1,223
W
Cerberus
Tyysn
Cerberus
5,340
298
0
1,255
9,287
6,070
76
2,127
7,160
31,911
0
W
Nike
V9OP
Nike
13,692
1,380
0
1,411
10,461
7,089
546
4,603
5,858
0
26,132
W
Xbalanque
k0pCha
Xbalanque
10,198
6,103
0
2,108
6,878
2,352
2,531
3,276
3,572
0
38,275
L
Hachiman
pooleyssek22
Hachiman
5,545
2,660
0
868
11,866
3,336
0
2,470
8,956
0
17,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
22,829
161
Minions Killed
83
0
Camps Cleared
0
587,335
Distance Traveled
476,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,574
757
37
4
0
150,699
0
L
Charon
7,643
764
16
2
0
170,191
0
W
Cerberus
9,517
952
77
8
0
197,957
0
W
Nike
10,022
1,002
31
3
0
229,354
0
W
Xbalanque
9,522
952
53
5
0
160,024
0
L
Hachiman
7,612
761
30
3
0
155,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role