Player Matchup

Ah Puch
Ah Puch
Briqey
Ah Puch
Level 149
God Stats
6W - 1L
1,696 SR
Queue Stats
64W - 43L
1,635 Elo+
Party 3
Thanatos
Thanatos
Gondio
Thanatos
Level 126
God Stats
12W - 2L
1,761 SR
Queue Stats
88W - 72L
1,606 Elo+
Party 3
Artemis
Artemis
Hashiirot
Artemis
Level 97
God Stats
8W - 3L
1,707 SR
Queue Stats
38W - 34L
1,578 Elo+
Party 3
Bellona
Bellona
Megafoon
Bellona
Level 124
God Stats
20W - 10L
1,735 SR
Queue Stats
57W - 47L
1,575 Elo+
Party 3
Artio
Artio
spudacus98TTV
Artio
Level 176
God Stats
1W - 2L
1,259 SR
Queue Stats
437W - 394L
1,511 Elo+
Solo
Team Averages
Level 134
1,631 SR
1,581 Elo+

VS

Team Averages
Level 141
1,543 SR
1,532 Elo+
Set
Set
Astro Silver
Set
Level 136
God Stats
10W - 10L
1,579 SR
Queue Stats
366W - 366L
1,546 Elo+
Party 1
Zeus
Zeus
CDC7
Zeus
Level 125
God Stats
13W - 16L
1,454 SR
Queue Stats
132W - 117L
1,521 Elo+
Solo
Amaterasu
Amaterasu
Sopero
Amaterasu
Level 179
God Stats
34W - 22L
1,682 SR
Queue Stats
491W - 523L
1,573 Elo+
Party 1
Artemis
Artemis
bombardero88
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,561 Elo+
Party 2
Atlas
Atlas
dedo777
Atlas
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Briqey
Ah Puch
16
2 / 0 / 4
9,343
623
6,256
4,929
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Gondio
Thanatos
14
4 / 1 / 6
8,099
540
6,348
10,959
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
Hashiirot
Artemis
16
6 / 2 / 1
9,188
613
10,615
13,203
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bellona
Megafoon
Bellona
14
4 / 2 / 3
8,944
596
16,370
17,542
14,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 10
8,338
556
6,711
14,016
9,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
7,745
516
3,808
8,869
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zeus
CDC7
Zeus
13
0 / 3 / 0
7,268
485
5,185
7,566
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Sopero
Amaterasu
14
2 / 3 / 1
8,542
569
13,122
24,029
18,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artemis
bombardero88
Artemis
14
2 / 5 / 1
7,717
514
6,757
9,561
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
dedo777
Atlas
10
1 / 4 / 1
6,799
453
6,479
16,431
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
6
6
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Ah Puch
Briqey
Ah Puch
2
0
4
4
L
Zeus
CDC7
Zeus
0
3
0
0
W
Thanatos
Gondio
Thanatos
4
1
6
7
W
Artemis
Hashiirot
Artemis
6
2
1
3.25
W
Bellona
Megafoon
Bellona
4
2
3
2.75
L
Amaterasu
Sopero
Amaterasu
2
3
1
0.83
L
Artemis
bombardero88
Artemis
2
5
1
0.5
L
Atlas
dedo777
Atlas
1
4
1
0.38
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,300
Damage
35,351
60,649
Taken
66,456
35,090
Mitigated
39,571
32,888
Healing
21,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,808
1,089
0
1,565
8,869
4,321
16
1,284
7,540
0
72,184
W
Ah Puch
Briqey
Ah Puch
6,256
199
0
905
4,929
1,475
0
1,432
3,275
77,069
939
L
Zeus
CDC7
Zeus
5,185
400
0
1,946
7,566
2,559
0
1,967
5,557
50,507
0
W
Thanatos
Gondio
Thanatos
6,348
1,856
0
7,698
10,959
4,568
0
1,311
9,512
0
59,786
W
Artemis
Hashiirot
Artemis
10,615
5,230
0
6,488
13,203
5,017
534
2,573
10,630
0
74,868
W
Bellona
Megafoon
Bellona
16,370
6,134
0
8,432
17,542
14,098
0
1,747
14,789
0
73,004
L
Amaterasu
Sopero
Amaterasu
13,122
6,808
0
12,109
24,029
18,233
0
2,481
20,346
0
71,925
L
Artemis
bombardero88
Artemis
6,757
1,567
0
2,099
9,561
3,281
0
1,130
8,431
0
59,915
L
Atlas
dedo777
Atlas
6,479
2,967
0
4,137
16,431
11,177
0
5,885
10,500
28,651
0
W
6,711
506
4,026
5,339
14,016
9,932
92
4,766
8,991
26,768
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
38,071
495
Minions Killed
470
0
Camps Cleared
0
1,674,584
Distance Traveled
1,532,954
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,745
516
118
8
0
357,415
1
W
Ah Puch
9,343
623
150
10
0
329,507
0
L
Zeus
7,268
485
123
8
0
274,754
7
W
Thanatos
8,099
540
79
5
0
388,087
4
W
Artemis
9,188
613
116
8
0
293,243
2
W
Bellona
8,944
596
116
8
0
329,176
0
L
Amaterasu
8,542
569
96
6
0
337,320
3
L
Artemis
7,717
514
100
7
0
270,274
0
L
Atlas
6,799
453
33
2
0
293,191
6
W
Artio
8,338
556
34
2
0
334,571
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role